Player Matchup

Bacchus
Bacchus
HunteBr
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MiniKillerSmite
Merlin
Level 126
God Stats
5W - 2L
1,770 SR
Queue Stats
71W - 64L
1,532 Elo+
Party 2
Apollo
Apollo
Mollseby
Apollo
Level 146
God Stats
25W - 18L
1,673 SR
Queue Stats
228W - 216L
1,591 Elo+
Party 2
Team Averages
Level 133
1,648 SR
1,541 Elo+

VS

Team Averages
Level 47
1,656 SR
1,483 Elo+
Vulcan
Vulcan
ELPESCIANO
Vulcan
Level 32
God Stats
10W - 5L
1,857 SR
Queue Stats
184W - 155L
1,585 Elo+
Party 1
Rama
Rama
Nikogamer844
Rama
Level 85
God Stats
9W - 9L
1,628 SR
Queue Stats
292W - 263L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
laerciofn
Ah Puch
Level 24
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HunteBr
Bacchus
10
3 / 2 / 9
7,601
760
6,709
6,621
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 1 / 9
9,518
952
8,773
6,843
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Mollseby
Apollo
12
7 / 4 / 6
8,894
889
6,842
6,747
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ELPESCIANO
Vulcan
10
3 / 6 / 1
7,695
770
4,987
6,059
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 5 / 0
7,215
722
4,448
10,395
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
laerciofn
Ah Puch
9
1 / 8 / 2
6,888
689
2,402
9,191
2,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
7
7
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ELPESCIANO
Vulcan
3
6
1
0.58
W
Bacchus
HunteBr
Bacchus
3
2
9
3.75
W
9
1
9
13.5
W
Apollo
Mollseby
Apollo
7
4
6
2.5
L
3
5
0
0.6
L
Ah Puch
laerciofn
Ah Puch
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
11,837
20,211
Taken
25,645
9,967
Mitigated
8,078
4,247
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ELPESCIANO
Vulcan
4,987
1,338
0
0
6,059
1,999
0
4,044
1,883
15,996
0
W
Bacchus
HunteBr
Bacchus
6,709
1,073
0
1,099
6,621
5,078
0
1,890
4,665
20,526
0
W
8,773
669
0
2,002
6,843
2,419
0
3,518
3,135
38,119
0
W
Apollo
Mollseby
Apollo
6,842
4,602
0
1,146
6,747
2,470
2,330
1,716
4,957
0
28,255
L
4,448
3,744
0
2,540
10,395
3,280
72
5,468
4,729
0
20,087
L
Ah Puch
laerciofn
Ah Puch
2,402
268
0
1,523
9,191
2,799
0
5,352
3,543
11,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
21,798
165
Minions Killed
86
0
Camps Cleared
0
544,831
Distance Traveled
518,649
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,695
770
17
2
0
187,381
2
W
Bacchus
7,601
760
19
2
0
191,997
5
W
Merlin
9,518
952
91
9
0
179,764
0
W
Apollo
8,894
889
55
6
0
173,070
0
L
Rama
7,215
722
40
4
0
166,523
2
L
Ah Puch
6,888
689
29
3
0
164,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role