Player Matchup

Skadi
Skadi
Arma_Toxica
Skadi
Level 29
God Stats
2W - 0L
1,246 SR
Queue Stats
70W - 71L
1,408 Elo+
Solo
Bacchus
Bacchus
IvoryWight
Bacchus
Level 24
God Stats
3W - 4L
1,506 SR
Queue Stats
3W - 7L
1,105 Elo+
Party 3
Hachiman
Hachiman
NorseBot
Hachiman
Level 27
God Stats
3W - 4L
1,445 SR
Queue Stats
3W - 7L
1,105 Elo+
Party 3
Sobek
Sobek
RobbieRotten76
Sobek
Level 16
God Stats
3W - 4L
1,178 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Raijin
Raijin
WaldoFG
Raijin
Level 19
God Stats
3W - 6L
1,586 SR
Queue Stats
3W - 6L
1,144 Elo+
Party 3
Team Averages
Level 23
1,392 SR
1,252 Elo+

VS

Team Averages
Level 13
1,487 SR
1,427 Elo+
Athena
Athena
Frozenxemotions
Athena
Level 18
God Stats
4W - 3L
1,459 SR
Queue Stats
12W - 13L
1,359 Elo+
Party 2
Amaterasu
Amaterasu
GamersBlocRival
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
MonkaMOnk
Nemesis
Level 15
God Stats
11W - 8L
1,474 SR
Queue Stats
35W - 36L
1,366 Elo+
Party 2
Cabrakan
Cabrakan
TTVSCAR6811
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,410 Elo+
Party 1
Neith
Neith
xoaether
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 2
8,300
553
7,728
5,642
1,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Bacchus
IvoryWight
Bacchus
14
9 / 1 / 0
8,748
583
6,647
10,681
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
NorseBot
Hachiman
12
3 / 1 / 0
7,513
501
3,986
9,540
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 2
7,079
472
3,852
10,041
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
WaldoFG
Raijin
10
2 / 4 / 8
7,421
495
8,932
6,502
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,717
448
1,927
10,133
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
GamersBlocRival
Amaterasu
9
1 / 9 / 0
5,917
394
3,281
10,156
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MonkaMOnk
Nemesis
13
7 / 3 / 2
8,309
554
8,810
10,565
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
TTVSCAR6811
Cabrakan
10
0 / 2 / 3
6,213
414
6,359
9,246
5,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
xoaether
Neith
10
0 / 5 / 4
6,042
403
2,326
5,868
1,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
22
Kills
10
10
Deaths
22
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
L
2
3
3
1.17
L
Amaterasu
GamersBlocRival
Amaterasu
1
9
0
0.11
W
Bacchus
IvoryWight
Bacchus
9
1
0
9
L
Nemesis
MonkaMOnk
Nemesis
7
3
2
2.67
W
Hachiman
NorseBot
Hachiman
3
1
0
3
W
0
1
2
1
L
Cabrakan
TTVSCAR6811
Cabrakan
0
2
3
0.75
W
Raijin
WaldoFG
Raijin
2
4
8
1.5
L
Neith
xoaether
Neith
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
22,703
42,406
Taken
45,968
25,401
Mitigated
20,781
10,603
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,728
3,385
392
421
5,642
1,579
2,128
711
4,931
0
30,409
L
1,927
618
0
2,379
10,133
4,967
0
4,000
6,133
18,748
0
L
Amaterasu
GamersBlocRival
Amaterasu
3,281
1,650
0
776
10,156
4,679
0
5,993
4,163
0
13,407
W
Bacchus
IvoryWight
Bacchus
6,647
1,299
0
2,865
10,681
12,173
880
2,758
7,923
32,742
0
L
Nemesis
MonkaMOnk
Nemesis
8,810
5,243
0
1,388
10,565
4,458
0
2,146
8,419
0
42,098
W
Hachiman
NorseBot
Hachiman
3,986
1,329
0
3,933
9,540
2,450
0
448
9,092
0
52,134
W
3,852
935
0
2,238
10,041
7,642
776
3,333
6,708
23,363
0
L
Cabrakan
TTVSCAR6811
Cabrakan
6,359
1,171
0
1,534
9,246
5,036
267
4,604
4,642
25,538
0
W
Raijin
WaldoFG
Raijin
8,932
1,078
0
754
6,502
1,557
650
1,036
5,466
33,973
0
L
Neith
xoaether
Neith
2,326
1,315
0
1,012
5,868
1,641
0
2,688
3,180
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
33,198
295
Minions Killed
220
0
Camps Cleared
0
1,341,467
Distance Traveled
1,346,750
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,300
553
58
4
0
217,181
0
L
Athena
6,717
448
35
2
0
292,941
0
L
Amaterasu
5,917
394
35
2
0
275,038
1
W
Bacchus
8,748
583
58
4
0
267,101
0
L
Nemesis
8,309
554
64
4
0
269,029
0
W
Hachiman
7,513
501
80
5
0
282,930
3
W
Sobek
7,079
472
40
3
0
297,049
0
L
Cabrakan
6,213
414
43
3
0
268,832
2
W
Raijin
7,421
495
59
4
0
277,206
1
L
Neith
6,042
403
43
3
0
240,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role