Player Matchup

Merlin
Merlin
HerrGenzu
Merlin
Level 74
God Stats
39W - 18L
1,811 SR
Queue Stats
781W - 436L
1,568 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HugoDelire
Kumbhakarna
Level 26
God Stats
6W - 4L
1,433 SR
Queue Stats
29W - 36L
1,456 Elo+
Party 2
Cupid
Cupid
NénélePaté
Cupid
Level 45
God Stats
9W - 7L
1,591 SR
Queue Stats
28W - 33L
1,474 Elo+
Party 2
Nemesis
Nemesis
Yunoshino
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 47L
1,351 Elo+
Party 1
Thoth
Thoth
tr3ffnixbro
Thoth
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 44
1,567 SR
1,470 Elo+

VS

Team Averages
Level 76
1,506 SR
1,516 Elo+
Hades
Hades
Dahliana
Hades
Level 44
God Stats
16W - 23L
1,497 SR
Queue Stats
30W - 47L
1,427 Elo+
Party 3
Cupid
Cupid
KoşanPilot
Cupid
Level 28
God Stats
2W - 6L
1,303 SR
Queue Stats
44W - 40L
1,501 Elo+
Party 3
Pele
Pele
NoPaSaRaN
Pele
Level 153
God Stats
22W - 35L
1,581 SR
Queue Stats
271W - 258L
1,606 Elo+
Party 3
Ymir
Ymir
TheRakoonn
Ymir
Level 128
God Stats
17W - 8L
1,676 SR
Queue Stats
134W - 93L
1,615 Elo+
Party 3
Neith
Neith
lightbringer111
Neith
Level 26
God Stats
13W - 17L
1,473 SR
Queue Stats
22W - 31L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HerrGenzu
Merlin
19
10 / 2 / 7
12,866
643
19,116
13,643
8,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
HugoDelire
Kumbhakarna
15
2 / 2 / 8
9,114
456
3,555
17,516
14,441
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 4 / 4
10,544
527
19,313
14,309
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Yunoshino
Nemesis
15
2 / 4 / 3
9,410
471
2,811
13,648
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 3 / 7
11,448
572
23,948
8,904
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dahliana
Hades
16
3 / 7 / 4
9,494
475
6,543
19,235
10,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 4
9,111
456
9,529
14,953
4,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
6 / 6 / 3
11,528
576
15,323
22,541
10,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 5
10,765
538
7,415
20,326
14,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 7 / 4
9,217
461
4,811
14,377
5,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
31
Kills
15
15
Deaths
31
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
Dahliana
Hades
3
7
4
0.71
W
Merlin
HerrGenzu
Merlin
10
2
7
6.75
W
Kumbhakarna
HugoDelire
Kumbhakarna
2
2
8
3
L
2
6
4
0.67
L
Pele
6
6
3
1.25
W
8
4
4
2.5
L
4
5
5
1.3
W
Nemesis
Yunoshino
Nemesis
2
4
3
0.88
L
0
7
4
0.29
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,743
Damage
43,621
68,020
Taken
91,432
36,658
Mitigated
44,765
16,993
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Dahliana
Hades
6,543
714
84
7,212
19,235
10,027
0
12,643
5,994
49,223
0
W
Merlin
HerrGenzu
Merlin
19,116
805
0
3,145
13,643
8,072
219
1,135
12,508
85,767
0
W
Kumbhakarna
HugoDelire
Kumbhakarna
3,555
257
0
1,875
17,516
14,441
599
5,185
12,331
31,607
0
L
9,529
5,226
425
4,887
14,953
4,815
893
6,228
8,617
0
53,600
L
Pele
15,323
6,029
0
2,623
22,541
10,321
0
10,510
11,651
0
90,910
W
19,313
13,466
615
4,899
14,309
6,002
399
2,851
11,458
0
87,095
L
7,415
1,662
0
3,800
20,326
14,422
0
7,640
12,381
35,619
0
W
Nemesis
Yunoshino
Nemesis
2,811
721
0
4,684
13,648
4,943
0
3,047
10,601
0
43,845
L
4,811
1,113
0
1,847
14,377
5,180
1,678
8,135
6,170
0
39,133
W
23,948
126
0
1,775
8,904
3,200
0
1,740
7,164
58,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
50,115
500
Minions Killed
437
0
Camps Cleared
0
1,814,101
Distance Traveled
1,726,537
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,494
475
88
4
0
325,222
7
W
Merlin
12,866
643
164
8
0
331,360
4
W
Kumbhakarna
9,114
456
32
2
0
426,354
4
L
Cupid
9,111
456
94
5
0
333,578
1
L
Pele
11,528
576
118
6
0
363,079
3
W
Cupid
10,544
527
130
7
0
324,829
2
L
Ymir
10,765
538
52
3
0
385,730
4
W
Nemesis
9,410
471
81
4
0
342,333
0
L
Neith
9,217
461
85
4
0
318,928
0
W
Thoth
11,448
572
93
5
0
389,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role