Player Matchup

Arachne
Arachne
ArborSum
Arachne
Level 89
God Stats
45W - 38L
1,577 SR
Queue Stats
508W - 473L
1,538 Elo+
Party 2
Horus
Horus
Killerkuchen
Horus
Level 89
God Stats
13W - 8L
1,630 SR
Queue Stats
298W - 292L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
Neonyx15
Cthulhu
Level 78
God Stats
5W - 6L
1,770 SR
Queue Stats
275W - 220L
1,564 Elo+
Party 2
Anubis
Anubis
aleixcastese
Anubis
Level 80
God Stats
255W - 232L
1,579 SR
Queue Stats
324W - 361L
1,537 Elo+
Solo
Danzaburou
Danzaburou
sick69
Danzaburou
Level 78
God Stats
5W - 9L
1,500 SR
Queue Stats
208W - 195L
1,524 Elo+
Party 3
Team Averages
Level 83
1,611 SR
1,527 Elo+

VS

Team Averages
Level 114
1,355 SR
1,455 Elo+
Amaterasu
Amaterasu
CARVALHO1999
Amaterasu
Level 144
God Stats
0W - 3L
1,347 SR
Queue Stats
193W - 219L
1,564 Elo+
Solo
Arachne
Arachne
Piterskiy
Arachne
Level 148
God Stats
10W - 12L
1,538 SR
Queue Stats
239W - 238L
1,566 Elo+
Solo
Chaac
Chaac
pickobot123
Chaac
Level 107
God Stats
0W - 5L
1,097 SR
Queue Stats
52W - 63L
1,442 Elo+
Party 1
Odin
Odin
pizdolizje34
Odin
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 9L
1,251 Elo+
Party 1
Hades
Hades
yabuk41
Hades
Level 147
God Stats
5W - 6L
1,491 SR
Queue Stats
356W - 387L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArborSum
Arachne
20
6 / 3 / 13
13,429
537
13,639
17,909
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 13
11,966
479
11,706
23,744
29,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Neonyx15
Cthulhu
20
12 / 4 / 4
14,049
562
23,825
22,154
22,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
4 / 5 / 4
13,788
552
13,145
15,317
7,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
sick69
Danzaburou
19
4 / 6 / 13
12,285
491
19,145
18,779
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CARVALHO1999
Amaterasu
20
1 / 8 / 8
12,185
487
8,844
22,157
19,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Piterskiy
Arachne
20
12 / 5 / 4
13,827
553
21,635
24,299
9,860
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 5 / 11
10,404
416
16,191
23,298
19,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 6 / 8
9,539
382
11,291
18,003
13,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
yabuk41
Hades
20
7 / 5 / 9
13,404
536
12,007
18,673
12,308
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
63
29
Kills
23
23
Deaths
29
47
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
ArborSum
Arachne
6
3
13
4.17
L
Amaterasu
CARVALHO1999
Amaterasu
1
8
8
0.63
W
3
5
13
1.9
W
Cthulhu
Neonyx15
Cthulhu
12
4
4
3.5
L
Arachne
Piterskiy
Arachne
12
5
4
2.8
W
Anubis
4
5
4
1.2
L
1
5
11
1.3
L
2
6
8
1
W
Danzaburou
sick69
Danzaburou
4
6
13
1.75
L
Hades
yabuk41
Hades
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,460
Damage
69,968
97,903
Taken
106,430
76,461
Mitigated
74,792
32,137
Healing
34,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ArborSum
Arachne
13,639
9,882
0
3,766
17,909
7,771
118
2,955
14,854
0
95,257
L
Amaterasu
CARVALHO1999
Amaterasu
8,844
2,833
0
4,850
22,157
19,294
726
13,482
8,675
0
78,585
W
11,706
7,008
2,189
6,857
23,744
29,070
928
1,646
21,373
0
39,773
W
Cthulhu
Neonyx15
Cthulhu
23,825
2,262
1,523
4,168
22,154
22,862
835
2,507
19,578
104,208
0
L
Arachne
Piterskiy
Arachne
21,635
13,540
0
8,194
24,299
9,860
0
7,898
16,401
0
102,133
W
Anubis
13,145
480
0
5,877
15,317
7,857
1,351
3,196
12,121
126,826
0
L
16,191
1,523
2,122
8,060
23,298
19,645
439
4,690
18,608
0
75,702
L
11,291
2,490
447
1,435
18,003
13,685
502
1,875
16,128
0
34,226
W
Danzaburou
sick69
Danzaburou
19,145
10,224
0
7,757
18,779
8,901
1,705
1,703
16,573
0
81,041
L
Hades
yabuk41
Hades
12,007
502
1,960
7,254
18,673
12,308
0
9,025
9,648
81,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,517
Gold Earned
59,359
727
Minions Killed
606
0
Camps Cleared
0
2,279,880
Distance Traveled
2,343,055
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,429
537
149
6
0
561,663
7
L
Amaterasu
12,185
487
141
6
0
474,644
3
W
Horus
11,966
479
59
2
0
422,844
7
W
Cthulhu
14,049
562
185
7
0
444,006
7
L
Arachne
13,827
553
122
5
0
493,138
2
W
Anubis
13,788
552
222
9
0
420,241
7
L
Chaac
10,404
416
104
4
0
460,432
4
L
Odin
9,539
382
63
3
0
428,020
6
W
Danzaburou
12,285
491
112
4
0
431,126
4
L
Hades
13,404
536
176
7
0
486,821
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role