Player Matchup

King Arthur
King Arthur
Cardin39
King Arthur
Level 4
God Stats
7W - 1L
1,680 SR
Queue Stats
14W - 2L
1,571 Elo+
Solo
Artemis
Artemis
ItzBigJay
Artemis
Level 18
God Stats
9W - 7L
1,280 SR
Queue Stats
38W - 36L
1,467 Elo+
Solo
Fenrir
Fenrir
Laxdud123
Fenrir
Level 28
God Stats
31W - 30L
1,563 SR
Queue Stats
239W - 248L
1,491 Elo+
Solo
Ganesha
Ganesha
Tryton37
Ganesha
Level 17
God Stats
6W - 6L
1,268 SR
Queue Stats
22W - 21L
1,346 Elo+
Solo
Ra
Ra
criscammorc
Ra
Level 14
God Stats
4W - 6L
1,477 SR
Queue Stats
23W - 34L
1,494 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,474 Elo+

VS

Team Averages
Level 30
1,544 SR
1,564 Elo+
Kali
Kali
Erazen
Kali
Level 13
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 3L
1,803 Elo+
Party 1
Fenrir
Fenrir
Glommsy
Fenrir
Level 25
God Stats
3W - 4L
1,535 SR
Queue Stats
94W - 61L
1,426 Elo+
Solo
Persephone
Persephone
Nemuuuuuu
Persephone
Level 17
God Stats
5W - 6L
1,507 SR
Queue Stats
36W - 26L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
drydud3
Xing Tian
Level 69
God Stats
19W - 14L
1,529 SR
Queue Stats
351W - 315L
1,523 Elo+
Party 1
Athena
Athena
justEthan409
Athena
Level 26
God Stats
4W - 4L
1,616 SR
Queue Stats
135W - 143L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cardin39
King Arthur
3
0 / 0 / 0
5,877
235
0
0
0
Artemis
ItzBigJay
Artemis
20
26 / 4 / 7
14,916
597
36,712
18,462
7,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Laxdud123
Fenrir
20
14 / 3 / 16
13,708
548
18,645
24,544
15,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Tryton37
Ganesha
18
0 / 6 / 32
12,480
499
10,238
26,773
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 7 / 18
14,190
568
21,553
24,384
10,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Erazen
Kali
14
3 / 14 / 5
10,595
424
4,853
22,912
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Glommsy
Fenrir
3
0 / 4 / 1
5,076
203
0
2,602
93
Persephone
Nemuuuuuu
Persephone
18
7 / 16 / 6
13,106
524
21,925
24,525
8,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
drydud3
Xing Tian
18
6 / 6 / 9
12,839
514
19,681
33,115
34,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
16
2 / 10 / 10
10,994
440
20,947
29,899
27,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
49
50
Kills
18
20
Deaths
50
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cardin39
King Arthur
0
0
0
0
L
Kali
Erazen
Kali
3
14
5
0.39
L
Fenrir
Glommsy
Fenrir
0
4
1
0.13
W
Artemis
ItzBigJay
Artemis
26
4
7
7.38
W
Fenrir
Laxdud123
Fenrir
14
3
16
7.33
L
Persephone
Nemuuuuuu
Persephone
7
16
6
0.63
W
Ganesha
Tryton37
Ganesha
0
6
32
2.67
W
10
7
18
2.71
L
Xing Tian
drydud3
Xing Tian
6
6
9
1.75
L
Athena
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,148
Damage
67,406
94,163
Taken
113,053
55,691
Mitigated
83,164
35,292
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cardin39
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Kali
Erazen
Kali
4,853
2,759
0
1,990
22,912
11,698
0
4,934
17,920
0
42,808
L
Fenrir
Glommsy
Fenrir
0
0
0
0
2,602
93
0
0
2,602
0
0
W
Artemis
ItzBigJay
Artemis
36,712
26,936
1,697
4,584
18,462
7,423
4,135
14,354
4,108
0
93,411
W
Fenrir
Laxdud123
Fenrir
18,645
4,318
0
8,726
24,544
15,540
2,599
12,848
9,920
0
81,006
L
Persephone
Nemuuuuuu
Persephone
21,925
2,640
0
2,814
24,525
8,712
816
7,608
16,684
74,006
0
W
Ganesha
Tryton37
Ganesha
10,238
1,211
0
2,202
26,773
21,778
1,295
17,345
9,428
25,816
0
W
21,553
3,764
7,418
10,665
24,384
10,950
4,641
18,006
6,378
87,871
0
L
Xing Tian
drydud3
Xing Tian
19,681
1,526
0
5,725
33,115
34,712
64
10,166
22,647
55,883
0
L
Athena
20,947
4,656
0
6,053
29,899
27,949
251
8,282
21,405
74,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,171
Gold Earned
52,610
391
Minions Killed
330
0
Camps Cleared
0
1,700,506
Distance Traveled
1,503,033
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,877
235
0
0
0
0
0
L
Kali
10,595
424
62
2
0
319,647
2
L
Fenrir
5,076
203
0
0
0
0
0
W
Artemis
14,916
597
120
5
0
406,650
0
W
Fenrir
13,708
548
107
4
0
490,297
0
L
Persephone
13,106
524
114
5
0
358,048
0
W
Ganesha
12,480
499
8
0
0
430,187
0
W
Ra
14,190
568
156
6
0
373,372
0
L
Xing Tian
12,839
514
55
2
0
451,452
0
L
Athena
10,994
440
99
4
0
373,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role