Player Matchup

Guan Yu
Guan Yu
DonaldBang
Guan Yu
Level 17
God Stats
3W - 5L
1,558 SR
Queue Stats
24W - 39L
1,239 Elo+
Party 1
Thanatos
Thanatos
Tendich
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Izanami
Izanami
XEPTBCMETAHE
Izanami
Level 30
God Stats
78W - 96L
1,486 SR
Queue Stats
141W - 190L
1,369 Elo+
Solo
Nemesis
Nemesis
pbob
Nemesis
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 26L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
selticone
Kukulkan
Level 20
God Stats
2W - 10L
1,521 SR
Queue Stats
21W - 44L
1,215 Elo+
Party 1
Team Averages
Level 15
1,560 SR
1,395 Elo+

VS

Team Averages
Level 24
1,509 SR
1,316 Elo+
Ra
Ra
ANSANG
Ra
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 23L
1,176 Elo+
Solo
Ares
Ares
Cobla
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 2
Set
Set
GnorcBoy
Set
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,365 Elo+
Party 2
Jing Wei
Jing Wei
Holymumma
Jing Wei
Level 18
God Stats
2W - 2L
1,546 SR
Queue Stats
6W - 9L
1,399 Elo+
Party 2
Discordia
Discordia
Yepescrak
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DonaldBang
Guan Yu
14
9 / 6 / 4
10,262
489
12,884
23,245
23,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Tendich
Thanatos
14
0 / 9 / 3
8,243
393
4,050
18,611
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
XEPTBCMETAHE
Izanami
6
0 / 6 / 0
6,486
309
1,231
7,301
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
pbob
Nemesis
14
1 / 9 / 11
8,850
421
7,776
18,139
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
selticone
Kukulkan
15
5 / 10 / 3
9,853
469
13,718
14,387
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
4 / 4 / 9
9,931
473
9,561
7,649
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Cobla
Ares
14
5 / 4 / 19
10,546
502
11,876
19,187
18,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
10 / 2 / 12
10,963
522
10,120
15,542
7,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Holymumma
Jing Wei
18
14 / 2 / 10
12,236
583
19,526
13,936
6,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Yepescrak
Discordia
14
6 / 4 / 6
10,295
490
11,196
11,114
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
15
Kills
39
40
Deaths
16
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ra
4
4
9
2.13
W
Ares
Cobla
Ares
5
4
19
3.63
L
Guan Yu
DonaldBang
Guan Yu
9
6
4
1.83
W
10
2
12
8
W
Jing Wei
Holymumma
Jing Wei
14
2
10
9.5
L
Thanatos
Tendich
Thanatos
0
9
3
0.17
L
Izanami
XEPTBCMETAHE
Izanami
0
6
0
0
W
Discordia
Yepescrak
Discordia
6
4
6
2.25
L
Nemesis
pbob
Nemesis
1
9
11
0.72
L
Kukulkan
selticone
Kukulkan
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,659
Damage
62,279
81,683
Taken
67,428
44,033
Mitigated
40,225
17,310
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,561
816
1,649
1,214
7,649
3,488
2,890
805
6,683
45,311
0
W
Ares
Cobla
Ares
11,876
1,657
0
2,348
19,187
18,386
1,078
2,888
15,693
23,942
0
L
Guan Yu
DonaldBang
Guan Yu
12,884
1,723
1,441
4,706
23,245
23,383
380
9,410
13,245
0
29,915
W
10,120
5,232
0
966
15,542
7,568
1,703
3,329
11,928
0
56,416
W
Jing Wei
Holymumma
Jing Wei
19,526
19,200
0
1,923
13,936
6,596
3,733
2,754
10,806
0
82,671
L
Thanatos
Tendich
Thanatos
4,050
1,751
0
9,390
18,611
6,354
0
5,413
12,870
0
44,948
L
Izanami
XEPTBCMETAHE
Izanami
1,231
848
0
382
7,301
1,545
0
1,704
5,585
0
15,494
W
Discordia
Yepescrak
Discordia
11,196
509
0
848
11,114
4,187
1,971
2,964
7,817
50,711
0
L
Nemesis
pbob
Nemesis
7,776
3,383
0
1,141
18,139
7,698
446
7,684
10,157
0
21,834
L
Kukulkan
selticone
Kukulkan
13,718
1,548
0
250
14,387
5,053
0
6,711
7,193
52,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,694
Gold Earned
53,971
260
Minions Killed
396
0
Camps Cleared
0
1,586,694
Distance Traveled
1,909,720
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,931
473
87
4
0
397,073
5
W
Ares
10,546
502
15
1
0
366,017
4
L
Guan Yu
10,262
489
19
1
0
407,949
0
W
Set
10,963
522
84
4
0
412,814
5
W
Jing Wei
12,236
583
121
6
0
397,779
2
L
Thanatos
8,243
393
85
4
0
354,048
3
L
Izanami
6,486
309
36
2
0
98,134
0
W
Discordia
10,295
490
89
4
0
336,037
3
L
Nemesis
8,850
421
29
1
0
388,948
0
L
Kukulkan
9,853
469
91
4
0
337,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role