Player Matchup

Kali
Kali
BowMassChaos22
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,393 Elo+
Solo
Bakasura
Bakasura
Ebkyolaaa
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
The_krazy_guy420
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 155L
1,356 Elo+
Solo
Neith
Neith
Twitchcatmob
Neith
Level 2
God Stats
2W - 5L
1,231 SR
Queue Stats
3W - 8L
1,073 Elo+
Solo
Ares
Ares
xlcrazybeefxl
Ares
Level 3
God Stats
1W - 2L
1,685 SR
Queue Stats
12W - 8L
1,412 Elo+
Solo
Team Averages
Level 9
1,483 SR
1,347 Elo+

VS

Team Averages
Level 19
1,574 SR
1,519 Elo+
Ra
Ra
ChalkyDust19056
Ra
Level 19
God Stats
46W - 36L
1,516 SR
Queue Stats
350W - 325L
1,407 Elo+
Solo
Skadi
Skadi
End_Rocket3000
Skadi
Level 27
God Stats
14W - 6L
1,854 SR
Queue Stats
94W - 80L
1,507 Elo+
Party 1
Arachne
Arachne
S4rky_1C3
Arachne
Level 27
God Stats
20W - 13L
1,500 SR
Queue Stats
68W - 47L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cristiano100904
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
zenqxo
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
6,228
328
1,947
5,603
1,962
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Ebkyolaaa
Bakasura
6
0 / 8 / 0
5,886
310
326
8,060
2,181
17
8 / 5 / 0
11,167
588
11,194
9,693
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 3 / 7
10,971
577
14,970
13,254
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 5 / 6
8,668
456
9,436
14,876
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 1
13,134
691
10,179
7,956
2,868
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 3
9,980
525
10,271
11,634
4,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
S4rky_1C3
Arachne
17
3 / 5 / 5
11,414
601
5,768
14,713
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
cristiano100904
Kumbhakarna
14
2 / 5 / 5
10,004
527
4,252
15,396
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
zenqxo
Guan Yu
13
1 / 10 / 3
9,189
484
2,829
14,170
11,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
24
Kills
24
25
Deaths
25
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
13
1
1
13.5
L
Bakasura
Ebkyolaaa
Bakasura
0
8
0
0
W
5
4
3
1.63
W
Arachne
S4rky_1C3
Arachne
3
5
5
1.1
L
8
5
0
1.6
L
11
3
7
4.83
W
Kumbhakarna
cristiano100904
Kumbhakarna
2
5
5
0.9
L
4
5
6
1.4
W
Guan Yu
zenqxo
Guan Yu
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
33,299
51,486
Taken
63,869
25,231
Mitigated
34,073
7,619
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,947
738
0
832
5,603
1,962
0
1,880
3,698
0
12,942
W
10,179
1,369
844
1,653
7,956
2,868
6,051
2,021
5,839
72,334
0
L
Bakasura
Ebkyolaaa
Bakasura
326
184
0
56
8,060
2,181
0
3,436
4,624
0
3,576
W
10,271
5,485
0
3,554
11,634
4,119
4,145
2,157
9,477
0
59,921
W
Arachne
S4rky_1C3
Arachne
5,768
3,944
0
2,489
14,713
6,332
1,450
6,671
7,654
0
56,951
L
11,194
1,727
0
0
9,693
2,394
1,988
3,341
6,277
58,193
0
L
14,970
7,290
0
5,916
13,254
5,364
170
1,754
11,400
0
79,791
W
Kumbhakarna
cristiano100904
Kumbhakarna
4,252
603
231
3,831
15,396
9,129
726
6,078
9,318
14,259
0
L
9,436
725
0
815
14,876
13,330
132
4,020
10,806
22,482
0
W
Guan Yu
zenqxo
Guan Yu
2,829
807
362
1,331
14,170
11,625
1,775
3,117
10,951
0
25,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
53,721
307
Minions Killed
404
0
Camps Cleared
0
1,255,623
Distance Traveled
1,705,638
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,228
328
20
1
0
144,005
0
W
Ra
13,134
691
145
8
0
349,702
3
L
Bakasura
5,886
310
10
1
0
235,790
0
W
Skadi
9,980
525
80
4
0
318,424
4
W
Arachne
11,414
601
105
6
0
347,948
0
L
Scylla
11,167
588
124
7
0
279,105
0
L
Neith
10,971
577
131
7
0
276,042
2
W
Kumbhakarna
10,004
527
23
1
0
356,294
0
L
Ares
8,668
456
22
1
0
320,681
8
W
Guan Yu
9,189
484
51
3
0
333,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role