Player Matchup

Fenrir
Fenrir
Azdriel-Luz
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LaerteKy
Heimdallr
Level 29
God Stats
2W - 1L
1,670 SR
Queue Stats
18W - 26L
1,300 Elo+
Party 1
Tiamat
Tiamat
LaylaValentine
Tiamat
Level 66
God Stats
3W - 2L
1,597 SR
Queue Stats
10W - 12L
1,215 Elo+
Party 1
Cerberus
Cerberus
Rafamaxz
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Skadi
Skadi
ZamohT_SocraM
Skadi
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
165W - 160L
1,414 Elo+
Solo
Team Averages
Level 28
1,553 SR
1,386 Elo+

VS

Team Averages
Level 13
1,330 SR
1,295 Elo+
Kukulkan
Kukulkan
Guuhneves5
Kukulkan
Level 23
God Stats
6W - 9L
1,378 SR
Queue Stats
259W - 291L
1,358 Elo+
Solo
Loki
Loki
Mono Bola6283
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Thor
Thor
brurabbit90
Thor
Level 5
God Stats
0W - 4L
1,086 SR
Queue Stats
0W - 4L
997 Elo+
Party 2
Anubis
Anubis
guiconte100
Anubis
Level 17
God Stats
12W - 18L
1,415 SR
Queue Stats
35W - 49L
1,320 Elo+
Party 2
Fenrir
Fenrir
opositor_louvado
Fenrir
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
19W - 29L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 6
9,495
528
5,094
16,430
5,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
LaerteKy
Heimdallr
14
8 / 2 / 3
9,385
521
8,500
12,533
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 0 / 3
10,884
605
6,466
5,471
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Rafamaxz
Cerberus
13
2 / 2 / 7
9,056
503
3,702
9,074
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
15 / 2 / 1
10,459
581
11,003
11,294
3,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guuhneves5
Kukulkan
12
2 / 6 / 2
8,008
445
7,711
10,513
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 0
6,740
374
1,652
6,614
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 8 / 2
6,795
378
3,924
11,062
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
2 / 6 / 3
8,254
459
9,081
10,953
5,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 13 / 2
6,504
361
6,131
15,241
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
34
Kills
8
9
Deaths
35
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
6
2.33
L
Kukulkan
Guuhneves5
Kukulkan
2
6
2
0.5
W
Heimdallr
LaerteKy
Heimdallr
8
2
3
4.75
W
5
0
3
6.5
L
1
2
0
0.5
W
Cerberus
Rafamaxz
Cerberus
2
2
7
2.75
W
15
2
1
7.75
L
2
8
2
0.38
L
Anubis
2
6
3
0.58
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
28,499
54,802
Taken
54,383
22,520
Mitigated
17,690
18,762
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,094
2,463
0
6,172
16,430
5,945
0
2,074
14,318
0
57,029
L
Kukulkan
Guuhneves5
Kukulkan
7,711
546
0
3,333
10,513
3,387
221
1,919
8,492
49,177
0
W
Heimdallr
LaerteKy
Heimdallr
8,500
2,781
0
3,889
12,533
3,933
2,451
7,328
5,047
0
45,049
W
6,466
495
0
3,120
5,471
4,045
1,828
1,030
4,383
62,725
0
L
1,652
675
0
1,795
6,614
1,717
0
171
6,431
0
26,690
W
Cerberus
Rafamaxz
Cerberus
3,702
406
0
2,593
9,074
4,781
489
3,609
5,439
22,237
0
W
11,003
6,503
0
2,988
11,294
3,816
1,344
2,255
8,823
0
48,428
L
3,924
948
0
101
11,062
3,127
240
4,310
6,659
0
15,989
L
Anubis
9,081
680
0
3,972
10,953
5,448
1,120
2,822
8,101
46,154
0
L
6,131
1,964
0
1,440
15,241
4,011
171
656
14,527
0
23,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,279
Gold Earned
36,301
428
Minions Killed
284
0
Camps Cleared
0
1,574,882
Distance Traveled
1,591,024
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,495
528
78
4
0
321,093
2
L
Kukulkan
8,008
445
92
5
0
243,795
2
W
Heimdallr
9,385
521
80
4
0
301,754
0
W
Tiamat
10,884
605
141
8
0
337,986
2
L
Loki
6,740
374
55
3
0
357,563
0
W
Cerberus
9,056
503
53
3
0
308,675
0
W
Skadi
10,459
581
76
4
0
305,374
0
L
Thor
6,795
378
33
2
0
299,967
0
L
Anubis
8,254
459
74
4
0
341,832
0
L
Fenrir
6,504
361
30
2
0
347,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role