Player Matchup

Tiamat
Tiamat
GuttiHex
Tiamat
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,599 Elo+
Party 1
Sol
Sol
Jarryz
Sol
Level 149
God Stats
0W - 2L
1,269 SR
Queue Stats
18W - 24L
1,513 Elo+
Party 1
Zeus
Zeus
ShimadaÇã
Zeus
Level 85
God Stats
13W - 9L
1,673 SR
Queue Stats
264W - 214L
1,541 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,551 Elo+

VS

Team Averages
Level 137
1,639 SR
1,523 Elo+
Persephone
Persephone
Jheroan18
Persephone
Level 147
God Stats
2W - 1L
1,799 SR
Queue Stats
38W - 21L
1,542 Elo+
Solo
Hou Yi
Hou Yi
JuanDartorias
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
oOdI3GoOo
Cerberus
Level 159
God Stats
4W - 3L
1,617 SR
Queue Stats
365W - 413L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GuttiHex
Tiamat
13
1 / 6 / 4
9,676
645
5,339
10,237
5,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Jarryz
Sol
14
2 / 3 / 3
10,164
678
7,020
12,621
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 9 / 2
10,687
712
16,105
12,773
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jheroan18
Persephone
15
6 / 7 / 11
11,156
744
7,937
12,127
4,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 14
10,126
675
6,643
9,799
3,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
oOdI3GoOo
Cerberus
16
10 / 0 / 7
11,666
778
14,066
16,961
17,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
18
18
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GuttiHex
Tiamat
1
6
4
0.5
L
Sol
Jarryz
Sol
2
3
3
1.17
W
Persephone
Jheroan18
Persephone
6
7
11
1.64
W
2
3
14
3
L
6
9
2
0.78
W
Cerberus
oOdI3GoOo
Cerberus
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
28,646
35,631
Taken
38,887
11,931
Mitigated
25,721
10,326
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GuttiHex
Tiamat
5,339
528
0
1,563
10,237
5,494
161
7,613
2,624
33,624
0
L
Sol
Jarryz
Sol
7,020
2,690
0
6,580
12,621
3,248
465
6,334
6,287
56,931
0
W
Persephone
Jheroan18
Persephone
7,937
863
162
2,554
12,127
4,626
310
10,143
1,689
44,660
0
W
6,643
1,817
0
280
9,799
3,581
255
6,415
3,028
0
29,171
L
16,105
1,421
0
2,183
12,773
3,189
0
8,262
4,511
44,028
0
W
Cerberus
oOdI3GoOo
Cerberus
14,066
105
0
2,203
16,961
17,514
152
10,795
5,650
34,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
32,948
207
Minions Killed
166
0
Camps Cleared
0
714,253
Distance Traveled
823,212
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,676
645
54
4
0
256,585
0
L
Sol
10,164
678
87
6
0
254,702
5
W
Persephone
11,156
744
86
6
0
250,492
1
W
Hou Yi
10,126
675
49
3
0
259,871
0
L
Zeus
10,687
712
66
4
0
202,966
2
W
Cerberus
11,666
778
31
2
0
312,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role