Player Matchup

Anubis
Anubis
ALM2021
Anubis
Level 18
God Stats
7W - 3L
1,769 SR
Queue Stats
31W - 30L
1,581 Elo+
Solo
Cupid
Cupid
CFollowNom
Cupid
Level 18
God Stats
13W - 12L
1,618 SR
Queue Stats
45W - 41L
1,634 Elo+
Party 2
Erlang Shen
Erlang Shen
EbimoHashino
Erlang Shen
Level 26
God Stats
13W - 8L
1,712 SR
Queue Stats
83W - 69L
1,590 Elo+
Party 2
Ymir
Ymir
KevQuackenbush
Ymir
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 47L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
UlsanTroll
Cu Chulainn
Level 27
God Stats
10W - 9L
1,683 SR
Queue Stats
97W - 88L
1,624 Elo+
Party 2
Team Averages
Level 21
1,656 SR
1,600 Elo+

VS

Team Averages
Level 29
1,635 SR
1,616 Elo+
Hel
Hel
AbusoInfantil
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BanditX17
Tyr
Level 15
God Stats
16W - 27L
1,880 SR
Queue Stats
203W - 188L
1,597 Elo+
Solo
Bakasura
Bakasura
SapoMendezGt
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
ommars15
Kuzenbo
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
435W - 482L
1,894 Elo+
Party 1
Chernobog
Chernobog
truejfa
Chernobog
Level 26
God Stats
6W - 2L
1,797 SR
Queue Stats
46W - 38L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALM2021
Anubis
20
15 / 2 / 7
17,689
655
28,301
24,594
16,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
19
4 / 5 / 7
12,589
466
13,281
20,725
8,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
EbimoHashino
Erlang Shen
20
11 / 3 / 12
14,643
542
19,561
22,397
16,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 13
11,839
438
10,097
18,848
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
UlsanTroll
Cu Chulainn
19
14 / 3 / 8
13,891
514
29,655
22,778
24,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 5
11,101
411
12,499
26,540
10,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 4
9,322
345
7,880
17,917
11,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
SapoMendezGt
Bakasura
17
1 / 12 / 7
11,288
418
11,443
25,826
12,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
ommars15
Kuzenbo
16
1 / 5 / 8
10,984
407
14,235
27,373
41,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
truejfa
Chernobog
20
8 / 10 / 1
13,425
497
22,589
24,840
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
45
Kills
13
14
Deaths
45
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALM2021
Anubis
15
2
7
9.25
L
2
11
5
0.41
L
1
7
4
0.43
W
Cupid
4
5
7
1.5
W
Erlang Shen
EbimoHashino
Erlang Shen
11
3
12
5.67
W
1
1
13
7.5
L
Bakasura
SapoMendezGt
Bakasura
1
12
7
0.38
W
Cu Chulainn
UlsanTroll
Cu Chulainn
14
3
8
6
L
Kuzenbo
ommars15
Kuzenbo
1
5
8
1
L
Chernobog
truejfa
Chernobog
8
10
1
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,895
Damage
68,646
109,342
Taken
122,496
85,262
Mitigated
86,488
42,174
Healing
30,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALM2021
Anubis
28,301
1,907
0
18,098
24,594
16,956
5,861
5,893
18,196
156,815
0
L
12,499
331
6,385
9,732
26,540
10,928
0
11,775
14,765
57,087
0
L
7,880
1,655
0
4,147
17,917
11,960
656
3,263
14,654
0
36,213
W
Cupid
13,281
6,730
0
9,058
20,725
8,692
150
2,298
18,046
0
104,351
W
Erlang Shen
EbimoHashino
Erlang Shen
19,561
10,708
0
6,960
22,397
16,241
2,530
4,636
16,836
0
111,760
W
10,097
1,448
0
3,065
18,848
19,311
176
5,353
12,193
39,556
0
L
Bakasura
SapoMendezGt
Bakasura
11,443
6,732
0
1,877
25,826
12,461
0
6,774
19,052
0
70,957
W
Cu Chulainn
UlsanTroll
Cu Chulainn
29,655
6,830
0
4,993
22,778
24,062
399
7,539
14,253
8,657
81,654
L
Kuzenbo
ommars15
Kuzenbo
14,235
5,620
988
3,630
27,373
41,784
48
9,866
17,507
37,193
0
L
Chernobog
truejfa
Chernobog
22,589
15,725
0
3,797
24,840
9,355
1,025
10,177
14,663
0
85,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,651
Gold Earned
56,120
685
Minions Killed
439
0
Camps Cleared
0
2,412,753
Distance Traveled
2,273,021
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,689
655
253
9
0
420,042
8
L
Hel
11,101
411
104
4
0
483,448
3
L
Tyr
9,322
345
59
2
0
344,687
2
W
Cupid
12,589
466
140
5
0
434,250
0
W
Erlang Shen
14,643
542
121
4
0
534,916
1
W
Ymir
11,839
438
54
2
0
497,165
1
L
Bakasura
11,288
418
110
4
0
491,152
0
W
Cu Chulainn
13,891
514
117
4
0
526,380
2
L
Kuzenbo
10,984
407
33
1
0
506,300
3
L
Chernobog
13,425
497
133
5
0
447,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role