Player Matchup

Thanatos
Thanatos
DudeFromCroatia
Thanatos
Level 12
God Stats
7W - 11L
1,368 SR
Queue Stats
14W - 23L
1,248 Elo+
Party 2
Bakasura
Bakasura
Maaedhros
Bakasura
Level 16
God Stats
7W - 7L
1,339 SR
Queue Stats
19W - 26L
1,222 Elo+
Solo
Achilles
Achilles
RichSwett
Achilles
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,113 Elo+
Party 2
Susano
Susano
kdayallday83
Susano
Level 9
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 10L
1,120 Elo+
Solo
Baron Samedi
Baron Samedi
shirinjima
Baron Samedi
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 18L
1,219 Elo+
Party 2
Team Averages
Level 13
1,393 SR
1,185 Elo+

VS

Team Averages
Level 18
1,458 SR
1,323 Elo+
Fenrir
Fenrir
Globberson
Fenrir
Level 21
God Stats
8W - 15L
957 SR
Queue Stats
124W - 142L
1,276 Elo+
Party 1
Ra
Ra
OrionExile1554
Ra
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
92W - 119L
1,255 Elo+
Party 1
Osiris
Osiris
Twiikkz
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 158L
1,278 Elo+
Solo
Izanami
Izanami
chanman2399
Izanami
Level 27
God Stats
23W - 12L
1,834 SR
Queue Stats
50W - 39L
1,308 Elo+
Solo
Yemoja
Yemoja
rafaelsotove73
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 6 / 4
6,848
489
7,361
10,589
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Maaedhros
Bakasura
5
0 / 4 / 0
4,800
343
474
5,118
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
RichSwett
Achilles
10
4 / 3 / 2
6,401
457
6,189
8,702
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
8
1 / 7 / 1
5,488
392
1,770
9,347
2,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
shirinjima
Baron Samedi
9
2 / 4 / 3
5,836
417
4,688
6,133
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Globberson
Fenrir
11
10 / 1 / 1
8,121
580
4,420
7,713
2,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 3 / 9
8,301
593
8,621
7,788
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Twiikkz
Osiris
14
2 / 0 / 0
7,951
568
2,298
7,012
4,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
chanman2399
Izanami
12
5 / 2 / 2
7,958
568
5,701
6,720
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 8 / 0
6,436
460
820
8,211
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
23
24
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
6
4
1
W
Fenrir
Globberson
Fenrir
10
1
1
10.5
L
Bakasura
Maaedhros
Bakasura
0
4
0
0
W
6
3
9
3.5
L
Achilles
RichSwett
Achilles
4
3
2
1.67
W
Osiris
Twiikkz
Osiris
2
0
0
2
W
Izanami
chanman2399
Izanami
5
2
2
3
L
Susano
1
7
1
0.21
W
0
8
0
0
L
Baron Samedi
shirinjima
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
21,860
39,889
Taken
37,444
19,200
Mitigated
14,784
7,397
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,361
2,627
0
4,854
10,589
3,275
54
2,772
7,647
0
25,410
W
Fenrir
Globberson
Fenrir
4,420
1,196
120
1,109
7,713
2,905
411
436
7,094
0
18,882
L
Bakasura
Maaedhros
Bakasura
474
356
0
588
5,118
1,784
0
1,240
3,802
0
13,195
W
8,621
1,833
576
2,004
7,788
2,469
1,767
2,558
4,855
38,852
0
L
Achilles
RichSwett
Achilles
6,189
3,131
0
564
8,702
9,176
0
1,975
6,663
0
28,627
W
Osiris
Twiikkz
Osiris
2,298
406
0
500
7,012
4,379
2,673
379
6,551
0
42,855
W
Izanami
chanman2399
Izanami
5,701
5,013
0
1,844
6,720
1,672
2,349
240
6,307
0
31,811
L
Susano
1,770
729
0
924
9,347
2,695
104
838
8,437
0
14,835
W
820
466
552
142
8,211
3,359
451
564
7,449
12,584
0
L
Baron Samedi
shirinjima
Baron Samedi
4,688
1,064
208
259
6,133
2,270
0
2,153
3,899
18,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
38,767
172
Minions Killed
298
0
Camps Cleared
0
1,182,626
Distance Traveled
1,171,479
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,848
489
48
3
0
263,032
0
W
Fenrir
8,121
580
45
3
0
291,664
1
L
Bakasura
4,800
343
35
3
0
192,834
0
W
Ra
8,301
593
69
5
0
220,963
0
L
Achilles
6,401
457
45
3
0
265,488
0
W
Osiris
7,951
568
80
6
0
229,568
1
W
Izanami
7,958
568
72
5
0
227,684
0
L
Susano
5,488
392
21
2
0
222,141
0
W
Yemoja
6,436
460
32
2
0
201,600
0
L
Baron Samedi
5,836
417
23
2
0
239,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role