Player Matchup

Neith
Neith
Faze snipes8500
Neith
Level 74
God Stats
9W - 9L
1,288 SR
Queue Stats
95W - 80L
1,463 Elo+
Party 1
Ares
Ares
Hickosaurus Rex
Ares
Level 107
God Stats
34W - 22L
1,326 SR
Queue Stats
968W - 932L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
PRINCESS BLUE82
Aphrodite
Level 123
God Stats
61W - 60L
1,540 SR
Queue Stats
714W - 732L
1,506 Elo+
Party 1
Arachne
Arachne
Sn4kb4r
Arachne
Level 142
God Stats
2W - 1L
1,659 SR
Queue Stats
36W - 32L
1,274 Elo+
Party 1
Chaac
Chaac
VICI0US 0NE
Chaac
Level 154
God Stats
21W - 24L
1,534 SR
Queue Stats
2,072W - 2,086L
1,533 Elo+
Party 1
Team Averages
Level 120
1,470 SR
1,467 Elo+

VS

Team Averages
Level 77
1,601 SR
1,586 Elo+
Jing Wei
Jing Wei
LeeShangXD
Jing Wei
Level 69
God Stats
4W - 5L
1,566 SR
Queue Stats
142W - 125L
1,538 Elo+
Party 2
Artemis
Artemis
ShiaAngrian
Artemis
Level 66
God Stats
152W - 118L
1,549 SR
Queue Stats
165W - 151L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
WittiestAnt
Zhong Kui
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 192L
1,566 Elo+
Party 2
Tyr
Tyr
kingzera1292
Tyr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 151L
1,451 Elo+
Solo
Tiamat
Tiamat
xHellClash
Tiamat
Level 35
God Stats
2W - 3L
1,889 SR
Queue Stats
7W - 10L
1,864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 13
13,377
956
23,358
17,549
8,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 1 / 26
14,913
1,065
16,396
20,026
31,121
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
PRINCESS BLUE82
Aphrodite
20
1 / 2 / 31
13,158
940
20,556
18,527
17,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Sn4kb4r
Arachne
20
16 / 7 / 17
15,470
1,105
37,764
31,356
17,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 4 / 33
15,767
1,126
28,681
30,628
31,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LeeShangXD
Jing Wei
20
8 / 10 / 10
15,391
1,099
25,964
26,360
10,403
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
ShiaAngrian
Artemis
20
2 / 6 / 15
13,477
963
23,393
29,189
12,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
WittiestAnt
Zhong Kui
19
3 / 14 / 10
12,821
916
18,708
30,161
26,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 4 / 6
14,417
1,030
19,761
27,920
18,601
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
xHellClash
Tiamat
19
1 / 8 / 15
12,540
896
22,446
20,737
22,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
76
42
Kills
20
20
Deaths
42
120
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
6
13
2.42
W
9
1
26
22
L
Jing Wei
LeeShangXD
Jing Wei
8
10
10
1.3
W
Aphrodite
PRINCESS BLUE82
Aphrodite
1
2
31
8.25
L
Artemis
ShiaAngrian
Artemis
2
6
15
1.58
W
Arachne
Sn4kb4r
Arachne
16
7
17
3.5
W
8
4
33
6.13
L
Zhong Kui
WittiestAnt
Zhong Kui
3
14
10
0.57
L
6
4
6
2.25
L
Tiamat
xHellClash
Tiamat
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,755
Damage
110,272
118,086
Taken
134,367
106,021
Mitigated
91,204
46,069
Healing
23,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,358
11,272
514
2,253
17,549
8,441
0
4,200
13,349
0
41,856
W
16,396
1,262
1,544
907
20,026
31,121
0
7,946
12,080
23,766
0
L
Jing Wei
LeeShangXD
Jing Wei
25,964
22,489
657
2,339
26,360
10,403
0
5,251
21,109
0
61,729
W
Aphrodite
PRINCESS BLUE82
Aphrodite
20,556
5,398
10,211
9,904
18,527
17,549
0
9,297
9,230
49,517
0
L
Artemis
ShiaAngrian
Artemis
23,393
10,616
812
6,754
29,189
12,839
0
8,645
20,544
0
49,411
W
Arachne
Sn4kb4r
Arachne
37,764
25,326
0
9,351
31,356
17,127
0
8,257
23,099
0
56,941
W
28,681
3,721
0
11,385
30,628
31,783
0
11,454
19,174
0
67,885
L
Zhong Kui
WittiestAnt
Zhong Kui
18,708
2,326
918
4,866
30,161
26,541
0
9,648
20,513
40,689
0
L
19,761
5,600
1,042
3,300
27,920
18,601
0
6,071
21,849
0
50,650
L
Tiamat
xHellClash
Tiamat
22,446
3,460
0
2,582
20,737
22,820
0
7,337
13,400
43,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,685
Gold Earned
68,646
268
Minions Killed
302
4
Camps Cleared
10
1,234,972
Distance Traveled
1,263,362
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,377
956
45
3
1
186,164
0
W
Ares
14,913
1,065
10
1
1
281,847
0
L
Jing Wei
15,391
1,099
88
6
4
263,379
1
W
Aphrodite
13,158
940
67
5
0
227,584
0
L
Artemis
13,477
963
46
3
0
253,816
2
W
Arachne
15,470
1,105
53
4
1
255,865
4
W
Chaac
15,767
1,126
93
7
1
283,512
0
L
Zhong Kui
12,821
916
59
4
0
218,199
0
L
Tyr
14,417
1,030
66
5
5
261,140
1
L
Tiamat
12,540
896
43
3
1
266,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role