Player Matchup

Vamana
Vamana
Bungler7369
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,736 Elo+
Party 3
Athena
Athena
Crazyblackman333
Athena
Level 101
God Stats
28W - 17L
1,551 SR
Queue Stats
353W - 322L
1,567 Elo+
Solo
Sobek
Sobek
FindAWayOrMake1
Sobek
Level 148
God Stats
2W - 0L
1,917 SR
Queue Stats
53W - 19L
1,842 Elo+
Party 3
Cernunnos
Cernunnos
GenesysSF
Cernunnos
Level 125
God Stats
4W - 1L
1,658 SR
Queue Stats
64W - 18L
1,852 Elo+
Party 3
Discordia
Discordia
ManuCop5
Discordia
Level 160
God Stats
2W - 0L
1,680 SR
Queue Stats
547W - 482L
1,643 Elo+
Party 3
Team Averages
Level 110
1,661 SR
1,728 Elo+

VS

Team Averages
Level 64
1,599 SR
1,632 Elo+
Cernunnos
Cernunnos
D4RK x VORTEX
Cernunnos
Level 103
God Stats
9W - 6L
1,831 SR
Queue Stats
274W - 276L
1,496 Elo+
Party 2
Hades
Hades
SpeedForceXYZ
Hades
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,767 Elo+
Party 1
Janus
Janus
TightDinosaur1
Janus
Level 48
God Stats
21W - 16L
1,680 SR
Queue Stats
94W - 92L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
XMANF1205
Guan Yu
Level 29
God Stats
0W - 1L
1,424 SR
Queue Stats
18W - 4L
1,784 Elo+
Party 1
Sun Wukong
Sun Wukong
caesar7_q8
Sun Wukong
Level 39
God Stats
15W - 9L
1,561 SR
Queue Stats
65W - 60L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
13 / 1 / 1
11,604
645
13,952
10,133
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 0 / 4
9,855
548
8,743
9,742
9,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 0 / 12
9,909
551
7,809
15,277
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
GenesysSF
Cernunnos
19
4 / 2 / 2
10,861
603
9,183
13,493
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ManuCop5
Discordia
15
2 / 2 / 4
9,333
519
5,694
6,051
1,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D4RK x VORTEX
Cernunnos
13
2 / 6 / 0
7,903
439
8,205
14,730
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 3
7,450
414
3,916
14,789
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 0
8,150
453
5,043
8,204
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
XMANF1205
Guan Yu
15
1 / 4 / 3
8,856
492
7,144
15,453
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
caesar7_q8
Sun Wukong
16
0 / 2 / 0
9,480
527
4,603
11,479
8,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
5
5
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
13
1
1
13.5
W
1
0
4
3
L
Cernunnos
D4RK x VORTEX
Cernunnos
2
6
0
0.33
W
2
0
12
8
W
Cernunnos
GenesysSF
Cernunnos
4
2
2
2.5
W
Discordia
ManuCop5
Discordia
2
2
4
2
L
0
5
3
0.3
L
2
5
0
0.4
L
Guan Yu
XMANF1205
Guan Yu
1
4
3
0.63
L
Sun Wukong
caesar7_q8
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
28,911
54,696
Taken
64,655
35,954
Mitigated
33,929
21,446
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
13,952
7,283
0
1,174
10,133
5,267
62
1,300
8,815
0
104,648
W
8,743
2,453
0
5,009
9,742
9,156
0
873
8,791
65,919
0
L
Cernunnos
D4RK x VORTEX
Cernunnos
8,205
3,033
0
4,319
14,730
4,632
569
3,553
11,177
0
43,687
W
7,809
706
0
6,546
15,277
12,642
192
4,857
10,192
31,151
0
W
Cernunnos
GenesysSF
Cernunnos
9,183
4,532
0
7,679
13,493
7,459
2,906
197
13,296
0
99,738
W
Discordia
ManuCop5
Discordia
5,694
815
0
1,038
6,051
1,430
563
1,304
4,643
65,566
0
L
3,916
801
213
5,097
14,789
11,126
0
5,349
9,440
32,609
0
L
5,043
525
0
1,440
8,204
2,371
0
4,436
3,735
40,431
0
L
Guan Yu
XMANF1205
Guan Yu
7,144
657
204
6,689
15,453
7,667
0
2,646
12,807
0
67,733
L
Sun Wukong
caesar7_q8
Sun Wukong
4,603
562
0
1,526
11,479
8,133
788
6,229
5,250
0
63,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,562
Gold Earned
41,839
599
Minions Killed
493
0
Camps Cleared
0
1,796,367
Distance Traveled
1,658,732
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,604
645
159
9
0
409,908
3
W
Athena
9,855
548
125
7
0
400,115
2
L
Cernunnos
7,903
439
76
4
0
282,422
7
W
Sobek
9,909
551
33
2
0
360,586
4
W
Cernunnos
10,861
603
153
9
0
298,015
1
W
Discordia
9,333
519
129
7
0
327,743
7
L
Hades
7,450
414
53
3
0
319,537
8
L
Janus
8,150
453
83
5
0
313,025
3
L
Guan Yu
8,856
492
125
7
0
397,194
4
L
Sun Wukong
9,480
527
156
9
0
346,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role