Player Matchup

Bacchus
Bacchus
Godesttod
Bacchus
Level 27
God Stats
3W - 2L
1,693 SR
Queue Stats
34W - 55L
1,422 Elo+
Party 2
Achilles
Achilles
Santiago270699
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 52L
1,355 Elo+
Party 2
Discordia
Discordia
ÜWÜW
Discordia
Level 16
God Stats
13W - 11L
1,544 SR
Queue Stats
56W - 61L
1,443 Elo+
Solo
Team Averages
Level 37
1,579 SR
1,407 Elo+

VS

Team Averages
Level 29
1,354 SR
1,286 Elo+
Neith
Neith
MajičkýPrinč
Neith
Level 6
God Stats
1W - 4L
1,296 SR
Queue Stats
2W - 6L
1,064 Elo+
Party 1
Osiris
Osiris
ViolentWaffles
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,367 Elo+
Solo
Olorun
Olorun
dilerko1
Olorun
Level 55
God Stats
0W - 1L
1,266 SR
Queue Stats
10W - 12L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Godesttod
Bacchus
7
1 / 2 / 3
9,914
496
1,128
3,699
2,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
17
6 / 3 / 11
13,616
681
10,313
21,063
28,537
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ÜWÜW
Discordia
20
12 / 2 / 5
15,256
763
33,229
12,260
5,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
12,146
607
6,628
11,908
3,859
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 2
11,967
598
12,484
20,780
15,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
dilerko1
Olorun
15
0 / 6 / 5
11,155
558
8,147
17,815
6,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
7
7
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Godesttod
Bacchus
1
2
3
1.25
L
4
7
2
0.71
W
Achilles
6
3
11
3.83
L
3
6
2
0.67
L
Olorun
dilerko1
Olorun
0
6
5
0.42
W
Discordia
ÜWÜW
Discordia
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
27,259
37,022
Taken
50,503
36,423
Mitigated
26,090
9,532
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Godesttod
Bacchus
1,128
161
0
530
3,699
2,602
95
737
2,962
5,508
0
L
6,628
3,794
0
1,810
11,908
3,859
141
8,432
3,376
0
33,606
W
Achilles
10,313
3,519
0
3,927
21,063
28,537
634
5,030
16,033
0
44,511
L
12,484
5,050
0
480
20,780
15,868
333
13,445
7,139
389
50,071
L
Olorun
dilerko1
Olorun
8,147
3,511
1,433
4,515
17,815
6,363
0
12,620
4,949
60,986
0
W
Discordia
ÜWÜW
Discordia
33,229
2,574
213
4,862
12,260
5,284
1,142
2,765
9,495
118,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
35,268
215
Minions Killed
217
0
Camps Cleared
0
797,465
Distance Traveled
909,363
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,914
496
5
0
0
74,981
1
L
Neith
12,146
607
60
3
0
264,042
1
W
Achilles
13,616
681
42
2
0
368,111
5
L
Osiris
11,967
598
64
3
0
352,943
4
L
Olorun
11,155
558
93
5
0
292,378
1
W
Discordia
15,256
763
168
8
0
354,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role