Player Matchup

Olorun
Olorun
Fluffy Wolf iTz
Olorun
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
130W - 132L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Freeforhole
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,487 Elo+
Party 1
Ravana
Ravana
Romoku
Ravana
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
YohGMX
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 44L
1,551 Elo+
Party 1
Mulan
Mulan
hagyjatokmabeken
Mulan
Level 24
God Stats
14W - 22L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Party 2
Team Averages
Level 26
1,450 SR
1,511 Elo+

VS

Team Averages
Level 21
1,510 SR
1,504 Elo+
Apollo
Apollo
KURVER
Apollo
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,653 Elo+
Solo
Ymir
Ymir
Mother_Truckerop
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Thor
Thor
Papaiff
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,349 Elo+
Party 4
Anubis
Anubis
b0nne
Anubis
Level 15
God Stats
5W - 7L
1,372 SR
Queue Stats
8W - 16L
1,349 Elo+
Party 4
Geb
Geb
ri1ch
Geb
Level 4
God Stats
4W - 1L
1,680 SR
Queue Stats
6W - 4L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,051
504
2,767
3,509
1,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Freeforhole
Heimdallr
8
1 / 2 / 0
5,032
419
1,681
5,433
1,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Romoku
Ravana
10
1 / 1 / 3
5,885
490
4,521
7,100
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
YohGMX
Cthulhu
9
2 / 2 / 1
5,177
431
3,351
6,469
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
5,437
453
2,691
8,307
3,922
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KURVER
Apollo
11
4 / 2 / 0
6,788
566
6,908
7,507
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
7,565
630
7,105
7,864
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Papaiff
Thor
11
3 / 0 / 0
6,800
567
3,588
7,127
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
b0nne
Anubis
11
0 / 2 / 1
6,463
539
731
4,798
2,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
ri1ch
Geb
10
0 / 0 / 3
6,221
518
2,134
4,452
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
10
10
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Heimdallr
Freeforhole
Heimdallr
1
2
0
0.5
W
Apollo
KURVER
Apollo
4
2
0
2
W
3
2
1
1.75
W
Thor
Papaiff
Thor
3
0
0
3
L
Ravana
Romoku
Ravana
1
1
3
2.5
L
Cthulhu
YohGMX
Cthulhu
2
2
1
1.25
W
Anubis
b0nne
Anubis
0
2
1
0.25
L
1
4
0
0.25
W
Geb
ri1ch
Geb
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
20,466
30,818
Taken
31,748
12,279
Mitigated
16,026
7,530
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,767
1,089
344
907
3,509
1,274
0
400
3,109
28,941
0
L
Heimdallr
Freeforhole
Heimdallr
1,681
1,032
0
1,531
5,433
1,877
0
875
4,558
0
24,438
W
Apollo
KURVER
Apollo
6,908
4,448
0
2,827
7,507
2,192
138
2,538
4,719
0
43,880
W
7,105
1,700
0
2,951
7,864
7,336
430
0
7,772
43,838
0
W
Thor
Papaiff
Thor
3,588
1,051
0
550
7,127
2,258
0
646
6,460
0
43,573
L
Ravana
Romoku
Ravana
4,521
1,779
0
3,114
7,100
2,454
0
2,301
4,755
0
25,613
L
Cthulhu
YohGMX
Cthulhu
3,351
512
0
500
6,469
2,752
0
916
5,553
11,994
0
W
Anubis
b0nne
Anubis
731
167
0
1,491
4,798
2,252
588
1,544
3,229
31,625
0
L
2,691
326
0
1,134
8,307
3,922
0
5,170
2,873
0
20,767
W
Geb
ri1ch
Geb
2,134
198
0
1,998
4,452
1,988
0
1,065
3,337
14,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
33,837
231
Minions Killed
348
0
Camps Cleared
0
1,115,586
Distance Traveled
1,120,055
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,051
504
64
5
0
227,374
2
L
Heimdallr
5,032
419
52
4
0
216,007
1
W
Apollo
6,788
566
70
6
0
230,557
6
W
Ymir
7,565
630
87
7
0
193,866
3
W
Thor
6,800
567
92
8
0
259,763
1
L
Ravana
5,885
490
48
4
0
209,527
0
L
Cthulhu
5,177
431
12
1
0
259,112
2
W
Anubis
6,463
539
77
6
0
204,379
2
L
Mulan
5,437
453
55
5
0
203,566
3
W
Geb
6,221
518
22
2
0
231,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role