Player Matchup

Kuzenbo
Kuzenbo
Silver II
AgentUrsalGloria
Kuzenbo
Silver II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,345 MMR
Solo
Cupid
Cupid
Gold IV
AllisonBR
Cupid
Gold IV
Level 124
God Stats
3W - 4L
1,561 SR
Queue Stats
99W - 115L
1,399 MMR
Solo
Fenrir
Fenrir
Gold II
DragonGris12
Fenrir
Gold II
Level 149
God Stats
1W - 4L
1,828 SR
Queue Stats
14W - 12L
1,418 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Eltaladraculos
Aphrodite
Gold IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,320 MMR
Solo
Nu Wa
Nu Wa
Gold V
ÐαrkLαÐy
Nu Wa
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,578 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,421 SR
1,379 MMR
Cthulhu
Cthulhu
Bronze III
DarkAzura
Cthulhu
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,372 MMR
Solo
Mercury
Mercury
Gold II
Punchmaan
Mercury
Gold II
Level 124
God Stats
4W - 5L
1,541 SR
Queue Stats
686W - 700L
1,397 MMR
Solo
Anubis
Anubis
Gold V
Steelkee
Anubis
Gold V
Level 160
God Stats
12W - 16L
1,498 SR
Queue Stats
233W - 241L
1,317 MMR
Solo
King Arthur
King Arthur
Gold V
ZDiamanteZ
King Arthur
Gold V
Level 148
God Stats
1W - 6L
1,066 SR
Queue Stats
411W - 414L
1,346 MMR
Solo
Hou Yi
Hou Yi
Gold IV
vF8TTaLv
Hou Yi
Gold IV
Level 49
God Stats
7W - 1L
1,500 SR
Queue Stats
33W - 19L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
10,546
391
10,835
21,832
24,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
AllisonBR
Cupid
20
3 / 5 / 3
13,121
486
13,066
21,583
8,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
19
7 / 9 / 7
13,257
491
18,993
28,126
21,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Eltaladraculos
Aphrodite
20
3 / 6 / 5
13,664
506
21,436
28,354
22,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 3 / 2
13,504
500
18,871
12,516
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
SetScyllaJanusHun BatzDanzaburou

VS

Bans
ApolloGuan YuPersephoneAthenaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkAzura
Cthulhu
20
4 / 3 / 11
14,553
539
13,542
23,352
28,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Punchmaan
Mercury
20
4 / 6 / 10
15,120
560
14,720
22,039
10,364
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Steelkee
Anubis
20
7 / 2 / 4
17,298
641
17,188
20,683
10,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ZDiamanteZ
King Arthur
20
5 / 2 / 6
15,745
583
19,584
36,636
33,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
vF8TTaLv
Hou Yi
20
7 / 3 / 5
16,011
593
22,628
27,336
12,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
16
Kills
27
27
Deaths
16
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
L
Cupid
AllisonBR
Cupid
3
5
3
0.9
W
Cthulhu
DarkAzura
Cthulhu
4
3
11
3.17
L
Fenrir
7
9
7
1.17
L
Aphrodite
Eltaladraculos
Aphrodite
3
6
5
0.92
W
Mercury
Punchmaan
Mercury
4
6
10
1.5
W
Anubis
Steelkee
Anubis
7
2
4
4.5
W
King Arthur
ZDiamanteZ
King Arthur
5
2
6
4
W
Hou Yi
vF8TTaLv
Hou Yi
7
3
5
3.17
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,201
Damage
87,662
112,411
Taken
130,046
81,758
Mitigated
94,974
39,279
Healing
54,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,835
4,642
0
1,897
21,832
24,486
199
5,190
16,642
34,590
0
L
Cupid
AllisonBR
Cupid
13,066
9,318
62
6,458
21,583
8,100
385
7,334
14,249
0
103,448
W
Cthulhu
DarkAzura
Cthulhu
13,542
643
900
3,599
23,352
28,308
68
9,578
13,561
66,081
0
L
Fenrir
18,993
3,071
0
7,106
28,126
21,640
64
6,828
21,298
0
90,099
L
Aphrodite
Eltaladraculos
Aphrodite
21,436
2,663
5,165
16,856
28,354
22,466
249
5,023
23,271
103,700
0
W
Mercury
Punchmaan
Mercury
14,720
8,997
0
942
22,039
10,364
0
8,637
13,304
0
136,751
W
Anubis
Steelkee
Anubis
17,188
886
0
12,917
20,683
10,862
5,934
7,758
12,593
166,589
0
W
King Arthur
ZDiamanteZ
King Arthur
19,584
1,926
0
17,600
36,636
33,179
474
16,991
19,439
1,417
99,721
W
Hou Yi
vF8TTaLv
Hou Yi
22,628
15,845
0
18,265
27,336
12,261
3,234
7,733
19,489
0
153,019
L
18,871
5,769
209
1,526
12,516
5,066
368
6,792
5,508
105,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,092
Gold Earned
78,727
707
Minions Killed
880
0
Camps Cleared
0
2,427,935
Distance Traveled
2,632,991
34
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,546
391
36
1
0
539,974
5
L
Cupid
13,121
486
162
6
0
455,975
9
W
Cthulhu
14,553
539
73
3
0
549,533
12
L
Fenrir
13,257
491
115
4
0
500,626
1
L
Aphrodite
13,664
506
214
8
0
445,720
11
W
Mercury
15,120
560
151
6
0
597,245
5
W
Anubis
17,298
641
273
10
0
486,480
14
W
King Arthur
15,745
583
171
6
0
553,019
4
W
Hou Yi
16,011
593
212
8
0
446,714
3
L
Nu Wa
13,504
500
180
7
0
485,640
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role