Player Matchup

Thoth
Thoth
DRickab53
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 63L
1,554 Elo+
Solo
Tyr
Tyr
Kuzur0
Tyr
Level 7
God Stats
1W - 1L
1,343 SR
Queue Stats
6W - 5L
1,417 Elo+
Solo
Athena
Athena
Sensual dan9052
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,387 Elo+
Solo
Cupid
Cupid
SuitedKitten503
Cupid
Level 17
God Stats
1W - 1L
1,325 SR
Queue Stats
5W - 10L
1,336 Elo+
Solo
Ra
Ra
busaood92
Ra
Level 29
God Stats
6W - 7L
1,305 SR
Queue Stats
510W - 570L
1,412 Elo+
Solo
Team Averages
Level 21
1,395 SR
1,421 Elo+

VS

Team Averages
Level 18
1,689 SR
1,389 Elo+
Ares
Ares
DevinP2
Ares
Level 16
God Stats
4W - 3L
1,800 SR
Queue Stats
17W - 18L
1,578 Elo+
Solo
Cabrakan
Cabrakan
ErixBlinked
Cabrakan
Level 17
God Stats
0W - 2L
1,764 SR
Queue Stats
21W - 18L
1,560 Elo+
Solo
Poseidon
Poseidon
SoledByTONINATO0
Poseidon
Level 8
God Stats
3W - 3L
1,694 SR
Queue Stats
10W - 15L
1,444 Elo+
Solo
Fenrir
Fenrir
YBYX100_PR
Fenrir
Level 25
God Stats
4W - 1L
1,816 SR
Queue Stats
30W - 21L
1,575 Elo+
Solo
Rama
Rama
maigsean
Rama
Level 24
God Stats
0W - 1L
1,371 SR
Queue Stats
2W - 4L
789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DRickab53
Thoth
15
11 / 0 / 4
9,409
672
8,074
7,132
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Kuzur0
Tyr
16
5 / 0 / 4
9,818
701
8,247
8,883
6,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 1 / 7
8,001
572
3,933
11,896
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
9 / 4 / 7
8,328
595
14,278
11,477
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 3 / 5
8,464
605
5,540
7,818
2,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DevinP2
Ares
9
1 / 7 / 2
6,081
434
3,387
11,908
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
ErixBlinked
Cabrakan
12
1 / 4 / 1
7,046
503
5,025
10,204
6,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 13 / 2
6,666
476
6,370
10,845
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
YBYX100_PR
Fenrir
11
4 / 2 / 3
7,245
518
6,629
9,636
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
8
0 / 9 / 4
5,644
403
3,146
10,621
3,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
35
Kills
8
8
Deaths
35
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
DRickab53
Thoth
11
0
4
13
L
Ares
DevinP2
Ares
1
7
2
0.29
L
Cabrakan
ErixBlinked
Cabrakan
1
4
1
0.38
W
Tyr
Kuzur0
Tyr
5
0
4
7
W
4
1
7
7.5
L
2
13
2
0.23
W
9
4
7
3.13
L
Fenrir
YBYX100_PR
Fenrir
4
2
3
2.75
W
6
3
5
2.83
L
Rama
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,072
Damage
24,557
47,206
Taken
53,214
21,857
Mitigated
21,646
23,441
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DRickab53
Thoth
8,074
377
0
4,578
7,132
2,259
817
1,033
6,075
61,716
0
L
Ares
DevinP2
Ares
3,387
384
0
1,424
11,908
5,190
0
3,205
8,703
12,301
0
L
Cabrakan
ErixBlinked
Cabrakan
5,025
592
0
3,620
10,204
6,259
0
1,550
8,654
43,417
0
W
Tyr
Kuzur0
Tyr
8,247
1,645
0
4,756
8,883
6,335
0
3,748
5,075
0
64,232
W
3,933
1,010
0
5,853
11,896
6,812
579
2,493
9,339
11,363
0
L
6,370
1,358
0
0
10,845
3,196
400
8,268
2,577
27,472
0
W
14,278
6,651
140
5,027
11,477
3,556
2,427
1,510
9,939
0
49,145
L
Fenrir
YBYX100_PR
Fenrir
6,629
1,794
0
2,193
9,636
3,764
0
2,072
7,564
0
29,012
W
5,540
717
215
2,872
7,818
2,895
1,215
5,408
1,996
37,987
0
L
Rama
3,146
2,592
0
764
10,621
3,237
0
2,452
8,169
0
17,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
32,682
416
Minions Killed
240
0
Camps Cleared
0
1,294,861
Distance Traveled
1,197,079
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,409
672
107
8
0
275,924
0
L
Ares
6,081
434
13
1
0
239,933
4
L
Cabrakan
7,046
503
106
8
0
222,691
0
W
Tyr
9,818
701
142
10
0
285,922
1
W
Athena
8,001
572
28
2
0
269,572
3
L
Poseidon
6,666
476
39
3
0
220,303
3
W
Cupid
8,328
595
65
5
0
226,605
2
L
Fenrir
7,245
518
53
4
0
268,952
1
W
Ra
8,464
605
74
5
0
236,838
6
L
Rama
5,644
403
29
2
0
245,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role