Player Matchup

Cerberus
Cerberus
BENJAC04
Cerberus
Level 22
God Stats
26W - 22L
1,791 SR
Queue Stats
423W - 458L
1,423 Elo+
Solo
Danzaburou
Danzaburou
MarCos041
Danzaburou
Level 7
God Stats
1W - 2L
1,536 SR
Queue Stats
2W - 4L
1,312 Elo+
Party 1
Ra
Ra
SmithWil
Ra
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 28L
1,425 Elo+
Solo
Artemis
Artemis
VandersonSK8
Artemis
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 1
Nike
Nike
Xavierjhonson
Nike
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 1
Team Averages
Level 11
1,609 SR
1,350 Elo+

VS

Team Averages
Level 21
1,388 SR
1,316 Elo+
Jing Wei
Jing Wei
CaioTanis
Jing Wei
Level 29
God Stats
10W - 6L
1,584 SR
Queue Stats
73W - 87L
1,478 Elo+
Solo
Loki
Loki
KuroSvp
Loki
Level 16
God Stats
9W - 2L
1,214 SR
Queue Stats
11W - 6L
1,068 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MarkBelmont1
Cu Chulainn
Level 11
God Stats
1W - 1L
1,284 SR
Queue Stats
19W - 19L
1,473 Elo+
Solo
Merlin
Merlin
PegasoC
Merlin
Level 27
God Stats
5W - 5L
1,245 SR
Queue Stats
18W - 13L
1,093 Elo+
Party 2
Ymir
Ymir
agusyfeli
Ymir
Level 21
God Stats
20W - 25L
1,611 SR
Queue Stats
157W - 181L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BENJAC04
Cerberus
5
0 / 3 / 0
3,287
548
1,115
3,433
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MarCos041
Danzaburou
6
0 / 2 / 1
3,452
575
381
3,207
833
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
3,102
517
842
2,089
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
VandersonSK8
Artemis
1
0 / 0 / 0
2,598
433
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
5 / 1 / 0
4,228
705
3,333
3,398
1,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaioTanis
Jing Wei
7
4 / 0 / 1
4,537
756
1,416
2,824
703
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
KuroSvp
Loki
5
0 / 2 / 0
3,486
581
166
2,725
513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
MarkBelmont1
Cu Chulainn
3
0 / 4 / 0
2,989
498
906
4,162
1,397
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Merlin
PegasoC
Merlin
7
3 / 0 / 0
4,354
726
1,815
2,017
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
6
2 / 0 / 2
4,170
695
748
2,153
997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
9
9
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BENJAC04
Cerberus
0
3
0
0
W
Jing Wei
CaioTanis
Jing Wei
4
0
1
4.5
W
Loki
KuroSvp
Loki
0
2
0
0
L
Danzaburou
MarCos041
Danzaburou
0
2
1
0.25
W
Cu Chulainn
MarkBelmont1
Cu Chulainn
0
4
0
0
W
Merlin
PegasoC
Merlin
3
0
0
3
L
0
3
0
0
L
Artemis
VandersonSK8
Artemis
0
0
0
0
L
5
1
0
5
W
Ymir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,671
Damage
5,051
12,127
Taken
13,881
4,002
Mitigated
4,157
861
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BENJAC04
Cerberus
1,115
188
0
139
3,433
1,079
0
648
2,685
11,765
0
W
Jing Wei
CaioTanis
Jing Wei
1,416
603
0
1,616
2,824
703
768
275
2,474
0
12,826
W
Loki
KuroSvp
Loki
166
25
0
350
2,725
513
0
0
2,725
0
13,165
L
Danzaburou
MarCos041
Danzaburou
381
130
0
222
3,207
833
128
184
2,973
0
11,540
W
Cu Chulainn
MarkBelmont1
Cu Chulainn
906
368
0
650
4,162
1,397
0
0
3,987
0
6,273
W
Merlin
PegasoC
Merlin
1,815
416
0
490
2,017
547
0
945
956
15,356
0
L
842
65
0
261
2,089
574
0
1,465
508
7,866
0
L
Artemis
VandersonSK8
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
3,333
1,348
0
239
3,398
1,516
409
0
3,398
0
14,264
W
Ymir
748
429
0
404
2,153
997
168
621
1,532
11,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,667
Gold Earned
19,536
97
Minions Killed
134
0
Camps Cleared
0
418,498
Distance Traveled
532,110
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,287
548
21
4
0
96,809
0
W
Jing Wei
4,537
756
24
4
0
85,835
1
W
Loki
3,486
581
30
5
0
123,780
0
L
Danzaburou
3,452
575
40
7
0
105,454
1
W
Cu Chulainn
2,989
498
10
2
0
109,331
0
W
Merlin
4,354
726
42
7
0
101,877
0
L
Ra
3,102
517
13
2
0
93,325
1
L
Artemis
2,598
433
0
0
0
0
0
L
Nike
4,228
705
23
4
0
122,910
0
W
Ymir
4,170
695
28
5
0
111,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role