Player Matchup

Ares
Ares
FlyinHawaiian554
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 48L
1,320 Elo+
Party 1
Chiron
Chiron
ShieldHero27
Chiron
Level 121
God Stats
6W - 0L
1,689 SR
Queue Stats
150W - 148L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TurtleLordKyle
Tsukuyomi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,455 Elo+
Party 1
Scylla
Scylla
WolfLordTony
Scylla
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 146L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
monkeylordtyler
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,390 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,410 Elo+

VS

Team Averages
Level 47
1,447 SR
1,367 Elo+
Olorun
Olorun
ArcaneDarckay
Olorun
Level 42
God Stats
11W - 26L
1,337 SR
Queue Stats
157W - 204L
1,371 Elo+
Solo
Thanatos
Thanatos
Bananapeele2735
Thanatos
Level 38
God Stats
58W - 62L
1,417 SR
Queue Stats
265W - 297L
1,409 Elo+
Party 3
Agni
Agni
Mr M0sh666
Agni
Level 46
God Stats
11W - 10L
1,553 SR
Queue Stats
222W - 294L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
Mr buddy710
Cthulhu
Level 21
God Stats
30W - 42L
1,387 SR
Queue Stats
76W - 121L
1,286 Elo+
Party 2
Tiamat
Tiamat
naV7326
Tiamat
Level 86
God Stats
5W - 8L
1,541 SR
Queue Stats
752W - 743L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,222
444
2,297
10,268
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
13
6 / 0 / 2
7,863
562
7,914
7,758
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
TurtleLordKyle
Tsukuyomi
12
5 / 4 / 4
7,771
555
7,104
10,388
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
14
5 / 1 / 1
8,094
578
5,688
6,314
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
monkeylordtyler
Zhong Kui
13
5 / 1 / 2
9,033
645
7,708
9,442
6,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 1
5,719
409
5,266
11,229
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
12
5 / 4 / 2
7,237
517
4,401
10,050
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 0
6,902
493
5,543
9,938
3,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Mr buddy710
Cthulhu
12
3 / 1 / 2
7,015
501
4,728
5,743
2,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
naV7326
Tiamat
13
0 / 3 / 5
7,034
502
5,080
8,417
5,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
22
Kills
11
11
Deaths
22
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Thanatos
5
4
2
1.5
W
1
5
2
0.4
L
1
6
0
0.17
L
Cthulhu
Mr buddy710
Cthulhu
3
1
2
4
W
Chiron
6
0
2
7
W
Tsukuyomi
TurtleLordKyle
Tsukuyomi
5
4
4
1.75
W
Scylla
5
1
1
5.5
W
Zhong Kui
monkeylordtyler
Zhong Kui
5
1
2
6
L
Tiamat
naV7326
Tiamat
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,711
Damage
25,018
44,170
Taken
45,377
20,373
Mitigated
17,675
16,160
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,266
2,513
75
2,579
11,229
2,951
27
2,385
8,796
27,302
0
L
Thanatos
4,401
1,308
0
8,465
10,050
3,444
0
2,766
7,232
0
30,119
W
2,297
244
0
1,740
10,268
5,123
182
5,673
4,595
15,246
0
L
5,543
1,233
0
755
9,938
3,462
0
6,552
3,386
35,896
0
L
Cthulhu
Mr buddy710
Cthulhu
4,728
184
87
0
5,743
2,615
49
886
4,817
38,339
0
W
Chiron
7,914
3,290
530
3,925
7,758
3,206
2,305
4,075
3,683
0
48,799
W
Tsukuyomi
TurtleLordKyle
Tsukuyomi
7,104
1,463
0
3,059
10,388
3,577
45
2,731
7,657
0
37,088
W
Scylla
5,688
268
0
2,363
6,314
1,878
0
3,208
3,106
36,710
0
W
Zhong Kui
monkeylordtyler
Zhong Kui
7,708
1,490
0
4,543
9,442
6,589
2,093
4,930
4,512
43,616
0
L
Tiamat
naV7326
Tiamat
5,080
528
0
2,602
8,417
5,203
0
2,745
5,453
45,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
33,907
367
Minions Killed
299
0
Camps Cleared
0
1,254,950
Distance Traveled
1,244,449
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,719
409
37
3
0
192,392
1
L
Thanatos
7,237
517
55
4
0
279,511
0
W
Ares
6,222
444
26
2
0
259,821
1
L
Agni
6,902
493
74
5
0
218,490
1
L
Cthulhu
7,015
501
55
4
0
317,909
2
W
Chiron
7,863
562
87
6
0
249,919
3
W
Tsukuyomi
7,771
555
77
6
0
292,055
0
W
Scylla
8,094
578
92
7
0
253,899
2
W
Zhong Kui
9,033
645
85
6
0
199,256
0
L
Tiamat
7,034
502
78
6
0
236,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role