Player Matchup

Xbalanque
Xbalanque
Fortune1434
Xbalanque
Level 29
God Stats
9W - 4L
1,742 SR
Queue Stats
56W - 68L
1,348 Elo+
Party 1
Tiamat
Tiamat
MiniProphet
Tiamat
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SlimyCorgi34742
Nu Wa
Level 27
God Stats
11W - 7L
1,472 SR
Queue Stats
119W - 94L
1,357 Elo+
Solo
Da Ji
Da Ji
ibethegrimm
Da Ji
Level 17
God Stats
11W - 10L
1,709 SR
Queue Stats
58W - 65L
1,314 Elo+
Party 1
Cabrakan
Cabrakan
visco777
Cabrakan
Level 38
God Stats
72W - 58L
1,555 SR
Queue Stats
154W - 171L
1,335 Elo+
Party 1
Team Averages
Level 23
1,595 SR
1,371 Elo+

VS

Team Averages
Level 14
1,442 SR
1,394 Elo+
Da Ji
Da Ji
Drewsiph
Da Ji
Level 24
God Stats
1W - 4L
1,469 SR
Queue Stats
600W - 657L
1,400 Elo+
Solo
King Arthur
King Arthur
LEGEND_OKAN27
King Arthur
Level 28
God Stats
21W - 23L
1,475 SR
Queue Stats
270W - 276L
1,347 Elo+
Solo
Bellona
Bellona
bigkave2
Bellona
Level 14
God Stats
1W - 4L
1,267 SR
Queue Stats
9W - 16L
1,223 Elo+
Solo
Artemis
Artemis
elpeyit
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
gaxasarmiento
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fortune1434
Xbalanque
16
7 / 2 / 6
10,578
588
10,257
9,291
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
2 / 4 / 9
9,409
523
5,566
8,310
5,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
16 / 2 / 7
11,627
646
20,546
8,697
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 0 / 0
10,747
597
2,956
11,236
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
visco777
Cabrakan
14
13 / 3 / 6
10,015
556
12,567
14,365
10,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drewsiph
Da Ji
16
6 / 6 / 0
8,985
499
8,910
14,900
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
LEGEND_OKAN27
King Arthur
12
1 / 9 / 1
7,405
411
5,014
17,421
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
bigkave2
Bellona
7
0 / 5 / 2
5,846
325
2,503
8,367
3,778
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
elpeyit
Artemis
6
0 / 12 / 2
5,550
308
70
9,710
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 15 / 1
6,788
377
1,366
17,956
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
43
Kills
8
11
Deaths
47
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Drewsiph
Da Ji
6
6
0
1
W
Xbalanque
Fortune1434
Xbalanque
7
2
6
5
L
King Arthur
LEGEND_OKAN27
King Arthur
1
9
1
0.17
W
Tiamat
2
4
9
1.63
W
16
2
7
9.75
L
Bellona
bigkave2
Bellona
0
5
2
0.2
L
Artemis
elpeyit
Artemis
0
12
2
0.08
L
1
15
1
0.1
W
5
0
0
5
W
Cabrakan
visco777
Cabrakan
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,892
Damage
17,863
51,899
Taken
68,354
32,122
Mitigated
27,572
16,879
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Drewsiph
Da Ji
8,910
2,428
0
2,964
14,900
5,905
0
7,647
6,999
0
44,624
W
Xbalanque
Fortune1434
Xbalanque
10,257
7,205
195
2,700
9,291
4,955
5,991
319
8,947
0
59,111
L
King Arthur
LEGEND_OKAN27
King Arthur
5,014
397
0
3,293
17,421
7,761
68
10,166
7,084
0
37,727
W
Tiamat
5,566
1,067
0
1,572
8,310
5,627
401
120
7,821
42,963
0
W
20,546
6,489
0
2,499
8,697
2,897
3,012
455
8,217
60,507
0
L
Bellona
bigkave2
Bellona
2,503
1,046
0
202
8,367
3,778
93
3,702
4,445
0
11,614
L
Artemis
elpeyit
Artemis
70
62
0
0
9,710
2,867
0
3,564
5,924
0
2,015
L
1,366
347
0
584
17,956
7,261
0
12,477
5,223
9,856
0
W
2,956
669
0
5,679
11,236
8,433
3,191
0
11,193
0
53,382
W
Cabrakan
visco777
Cabrakan
12,567
1,695
0
4,234
14,365
10,210
2,487
472
13,618
33,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
34,574
435
Minions Killed
164
0
Camps Cleared
0
1,313,585
Distance Traveled
1,137,527
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,985
499
73
4
0
268,694
2
W
Xbalanque
10,578
588
94
5
0
281,219
1
L
King Arthur
7,405
411
57
3
0
257,394
0
W
Tiamat
9,409
523
82
5
0
236,333
0
W
Nu Wa
11,627
646
85
5
0
243,915
0
L
Bellona
5,846
325
16
1
0
125,328
1
L
Artemis
5,550
308
6
0
0
201,057
0
L
Ares
6,788
377
12
1
0
285,054
4
W
Da Ji
10,747
597
116
6
0
261,983
1
W
Cabrakan
10,015
556
58
3
0
290,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role