Player Matchup

Fenrir
Fenrir
ErAndalú
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
Markelddt
Zhong Kui
Level 154
God Stats
0W - 1L
1,477 SR
Queue Stats
39W - 42L
1,362 Elo+
Party 1
Ra
Ra
ViudaNegr4
Ra
Level 160
God Stats
0W - 1L
1,268 SR
Queue Stats
10W - 12L
1,439 Elo+
Party 1
Team Averages
Level 134
1,415 SR
1,364 Elo+

VS

Team Averages
Level 88
1,635 SR
1,617 Elo+
Chang'e
Chang'e
Nikolae26
Chang'e
Level 155
God Stats
3W - 1L
1,767 SR
Queue Stats
193W - 117L
1,680 Elo+
Party 2
Artemis
Artemis
darioferias
Artemis
Level 20
God Stats
3W - 1L
1,639 SR
Queue Stats
5W - 4L
1,547 Elo+
Party 2
Kumbhakarna
Kumbhakarna
heli25
Kumbhakarna
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 48L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErAndalú
Fenrir
15
3 / 4 / 5
12,035
602
8,996
17,558
6,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Markelddt
Zhong Kui
15
3 / 5 / 3
11,688
584
22,737
23,080
22,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 6 / 4
11,714
586
9,082
14,776
4,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nikolae26
Chang'e
19
9 / 0 / 6
14,284
714
28,753
15,902
6,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
darioferias
Artemis
14
2 / 6 / 7
12,008
600
7,526
12,007
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
heli25
Kumbhakarna
16
4 / 2 / 9
12,765
638
8,359
21,439
19,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
15
15
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ErAndalú
Fenrir
3
4
5
1.38
L
Zhong Kui
Markelddt
Zhong Kui
3
5
3
0.9
W
Chang'e
Nikolae26
Chang'e
9
0
6
12
L
2
6
4
0.67
W
Artemis
darioferias
Artemis
2
6
7
0.92
W
Kumbhakarna
heli25
Kumbhakarna
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
44,638
55,414
Taken
49,348
33,131
Mitigated
31,408
11,677
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ErAndalú
Fenrir
8,996
2,366
0
2,142
17,558
6,120
0
10,892
6,372
0
48,613
L
Zhong Kui
Markelddt
Zhong Kui
22,737
1,682
317
4,078
23,080
22,315
0
14,239
8,247
50,453
0
W
Chang'e
Nikolae26
Chang'e
28,753
2,244
6,479
6,598
15,902
6,735
1,039
9,664
6,238
121,945
0
L
9,082
411
2,129
3,011
14,776
4,696
0
10,927
3,589
72,783
0
W
Artemis
darioferias
Artemis
7,526
2,962
0
1,048
12,007
4,934
2,284
6,443
5,564
0
38,851
W
Kumbhakarna
heli25
Kumbhakarna
8,359
911
961
1,372
21,439
19,739
216
15,747
5,692
25,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
39,057
218
Minions Killed
249
0
Camps Cleared
0
1,003,028
Distance Traveled
1,047,826
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,035
602
61
3
0
386,493
0
L
Zhong Kui
11,688
584
54
3
0
322,798
2
W
Chang'e
14,284
714
157
8
0
370,237
6
L
Ra
11,714
586
103
5
0
293,737
3
W
Artemis
12,008
600
69
3
0
301,247
1
W
Kumbhakarna
12,765
638
23
1
0
376,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role