Player Matchup

Scylla
Scylla
Biigggie
Scylla
Level 68
God Stats
0W - 3L
1,704 SR
Queue Stats
88W - 100L
1,403 Elo+
Party 2
Osiris
Osiris
Harlaww
Osiris
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
RaggedBoy
Danzaburou
Level 27
God Stats
12W - 9L
1,564 SR
Queue Stats
105W - 130L
1,411 Elo+
Party 2
Arachne
Arachne
bullboy100
Arachne
Level 37
God Stats
0W - 2L
1,712 SR
Queue Stats
53W - 70L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
someone48
Jormungandr
Level 24
God Stats
4W - 4L
1,476 SR
Queue Stats
39W - 55L
1,320 Elo+
Party 2
Team Averages
Level 42
1,591 SR
1,408 Elo+

VS

Team Averages
Level 104
1,825 SR
1,736 Elo+
Chaac
Chaac
CallumBrockk
Chaac
Level 128
God Stats
2W - 2L
1,545 SR
Queue Stats
266W - 118L
1,798 Elo+
Party 1
Izanami
Izanami
Frostbitw
Izanami
Level 42
God Stats
16W - 1L
2,195 SR
Queue Stats
256W - 81L
1,893 Elo+
Party 1
Agni
Agni
ReganBrock
Agni
Level 133
God Stats
4W - 2L
1,805 SR
Queue Stats
225W - 100L
1,773 Elo+
Party 1
Hun Batz
Hun Batz
Saiters
Hun Batz
Level 89
God Stats
2W - 0L
1,803 SR
Queue Stats
201W - 193L
1,441 Elo+
Solo
Ganesha
Ganesha
Svén
Ganesha
Level 126
God Stats
12W - 4L
1,777 SR
Queue Stats
288W - 115L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Biigggie
Scylla
16
2 / 6 / 4
9,872
470
11,511
15,621
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Harlaww
Osiris
17
1 / 6 / 2
10,123
482
12,299
22,918
15,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
RaggedBoy
Danzaburou
16
2 / 7 / 0
9,590
457
5,972
17,781
7,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
bullboy100
Arachne
13
4 / 9 / 0
8,773
418
7,258
17,540
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
someone48
Jormungandr
13
0 / 7 / 3
8,032
382
3,289
14,360
8,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 8
12,936
616
16,432
25,219
29,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Frostbitw
Izanami
20
13 / 2 / 3
15,309
729
20,650
18,502
7,535
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 2 / 4
13,023
620
18,870
11,536
4,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Saiters
Hun Batz
18
4 / 3 / 6
11,798
562
6,560
13,160
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Svén
Ganesha
18
0 / 1 / 18
11,252
536
8,033
16,639
13,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
9
Kills
35
35
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
Biigggie
Scylla
2
6
4
0.67
W
7
1
8
11
W
Izanami
Frostbitw
Izanami
13
2
3
7.25
L
Osiris
Harlaww
Osiris
1
6
2
0.33
L
Danzaburou
RaggedBoy
Danzaburou
2
7
0
0.29
W
11
2
4
6.5
W
Hun Batz
Saiters
Hun Batz
4
3
6
2.33
W
Ganesha
Svén
Ganesha
0
1
18
9
L
Arachne
bullboy100
Arachne
4
9
0
0.44
L
Jormungandr
someone48
Jormungandr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,329
Damage
70,545
88,220
Taken
85,056
41,956
Mitigated
60,318
15,619
Healing
37,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Biigggie
Scylla
11,511
1,527
0
3,220
15,621
5,298
0
5,451
10,170
60,276
0
W
16,432
2,079
0
11,664
25,219
29,024
983
3,493
21,726
12,247
65,626
W
Izanami
Frostbitw
Izanami
20,650
13,450
0
11,821
18,502
7,535
2,364
5,045
13,457
0
167,825
L
Osiris
Harlaww
Osiris
12,299
4,063
0
3,962
22,918
15,889
168
8,221
14,697
4,007
66,445
L
Danzaburou
RaggedBoy
Danzaburou
5,972
2,749
0
3,739
17,781
7,368
1,047
4,562
13,219
0
62,218
W
18,870
1,059
132
5,281
11,536
4,648
1,642
2,127
9,409
102,474
0
W
Hun Batz
Saiters
Hun Batz
6,560
973
0
4,460
13,160
5,116
448
2,152
11,008
0
73,560
W
Ganesha
Svén
Ganesha
8,033
681
932
2,762
16,639
13,995
2,071
4,214
12,425
50,299
0
L
Arachne
bullboy100
Arachne
7,258
5,123
0
3,889
17,540
4,403
0
7,826
9,714
0
29,369
L
Jormungandr
someone48
Jormungandr
3,289
1,126
312
497
14,360
8,998
169
3,572
10,788
29,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
64,318
453
Minions Killed
727
0
Camps Cleared
0
1,903,074
Distance Traveled
2,058,596
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,872
470
106
5
0
391,624
4
W
Chaac
12,936
616
135
6
0
390,592
5
W
Izanami
15,309
729
261
12
0
370,362
4
L
Osiris
10,123
482
134
6
0
363,641
2
L
Danzaburou
9,590
457
114
5
0
362,942
3
W
Agni
13,023
620
185
9
0
448,503
4
W
Hun Batz
11,798
562
116
6
0
410,541
4
W
Ganesha
11,252
536
30
1
0
438,598
3
L
Arachne
8,773
418
45
2
0
390,419
3
L
Jormungandr
8,032
382
54
3
0
394,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role