Player Matchup

Pele
Pele
Anestheziaas
Pele
Level 24
God Stats
0W - 2L
1,348 SR
Queue Stats
66W - 83L
1,568 Elo+
Party 1
Achilles
Achilles
Kuichigai
Achilles
Level 37
God Stats
1W - 3L
1,731 SR
Queue Stats
153W - 159L
1,492 Elo+
Party 1
Anubis
Anubis
OlympusOracle
Anubis
Level 29
God Stats
31W - 31L
1,578 SR
Queue Stats
140W - 126L
1,598 Elo+
Solo
Merlin
Merlin
RelaxRandy
Merlin
Level 28
God Stats
34W - 20L
1,259 SR
Queue Stats
392W - 309L
1,654 Elo+
Solo
Artemis
Artemis
luchogarcia05
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,608 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,584 Elo+

VS

Team Averages
Level 15
1,607 SR
1,612 Elo+
Thanatos
Thanatos
ArtiosSweatyBra
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,698 Elo+
Party 2
Ra
Ra
HAMATOYOSHI456
Ra
Level 27
God Stats
6W - 6L
1,678 SR
Queue Stats
243W - 217L
1,557 Elo+
Solo
Ymir
Ymir
HelsBigTiddies
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 2
Chronos
Chronos
sovereiignty
Chronos
Level 28
God Stats
14W - 6L
1,540 SR
Queue Stats
96W - 80L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
tuffnut2crack
Sun Wukong
Level 16
God Stats
6W - 1L
1,819 SR
Queue Stats
33W - 35L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,734
395
1,567
9,485
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Kuichigai
Achilles
10
0 / 2 / 0
5,406
451
4,526
8,276
3,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 1 / 0
5,897
491
2,423
4,200
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
RelaxRandy
Merlin
9
0 / 3 / 0
4,974
415
2,312
4,353
965
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
7
0 / 7 / 1
4,625
385
1,977
5,897
1,878
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
9 / 0 / 2
7,678
640
5,777
6,802
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 5
6,905
575
2,970
4,458
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 6
7,160
597
1,889
3,974
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
sovereiignty
Chronos
12
1 / 1 / 2
7,262
605
4,273
6,629
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
tuffnut2crack
Sun Wukong
12
4 / 0 / 2
7,237
603
8,362
9,905
4,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
19
19
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Thanatos
9
0
2
10
W
2
0
5
4.5
W
3
0
6
6
L
Achilles
Kuichigai
Achilles
0
2
0
0
L
1
1
0
1
L
Merlin
RelaxRandy
Merlin
0
3
0
0
L
Artemis
0
7
1
0.07
W
Chronos
sovereiignty
Chronos
1
1
2
2
W
Sun Wukong
tuffnut2crack
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,805
Damage
23,271
32,211
Taken
31,768
9,644
Mitigated
13,264
5,807
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,567
447
0
1,799
9,485
1,913
0
1,512
7,917
0
15,626
W
Thanatos
5,777
2,063
0
8,610
6,802
2,917
1,182
1,013
5,789
0
49,403
W
2,970
836
532
2,029
4,458
1,445
1,384
1,036
3,422
36,036
0
W
1,889
409
0
1,698
3,974
2,625
126
535
3,353
20,514
0
L
Achilles
Kuichigai
Achilles
4,526
1,231
0
2,113
8,276
3,542
0
0
8,276
0
26,883
L
2,423
36
42
1,253
4,200
1,346
252
3,152
1,048
29,326
0
L
Merlin
RelaxRandy
Merlin
2,312
267
0
250
4,353
965
0
932
3,293
23,739
0
L
Artemis
1,977
673
0
350
5,897
1,878
0
3,258
2,545
0
11,909
W
Chronos
sovereiignty
Chronos
4,273
1,107
0
3,363
6,629
1,652
300
1,769
4,564
44,112
0
W
Sun Wukong
tuffnut2crack
Sun Wukong
8,362
1,822
0
4,074
9,905
4,625
206
0
9,905
0
43,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
36,242
214
Minions Killed
376
0
Camps Cleared
0
953,043
Distance Traveled
1,170,748
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,734
395
35
3
0
208,526
0
W
Thanatos
7,678
640
90
8
0
253,481
0
W
Ra
6,905
575
74
6
0
243,781
1
W
Ymir
7,160
597
25
2
0
235,512
0
L
Achilles
5,406
451
51
4
0
220,995
2
L
Anubis
5,897
491
60
5
0
197,434
1
L
Merlin
4,974
415
47
4
0
187,321
6
L
Artemis
4,625
385
21
2
0
138,767
2
W
Chronos
7,262
605
111
9
0
205,097
3
W
Sun Wukong
7,237
603
76
6
0
232,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role