Player Matchup

Pele
Pele
Palahz
Pele
Level 62
God Stats
0W - 1L
1,142 SR
Queue Stats
16W - 20L
1,426 Elo+
Party 2
Janus
Janus
Phanasee
Janus
Level 68
God Stats
0W - 1L
1,307 SR
Queue Stats
64W - 64L
1,518 Elo+
Party 2
Horus
Horus
silvergoldfish12
Horus
Level 69
God Stats
1W - 2L
1,540 SR
Queue Stats
34W - 30L
1,521 Elo+
Party 2
Team Averages
Level 66
1,329 SR
1,488 Elo+

VS

Team Averages
Level 26
1,426 SR
1,482 Elo+
Cthulhu
Cthulhu
Anumb
Cthulhu
Level 31
God Stats
4W - 7L
1,432 SR
Queue Stats
100W - 104L
1,625 Elo+
Solo
Neith
Neith
JuiceyPushPop
Neith
Level 23
God Stats
1W - 2L
1,364 SR
Queue Stats
86W - 109L
1,395 Elo+
Party 1
Tiamat
Tiamat
Lickerton
Tiamat
Level 25
God Stats
31W - 33L
1,483 SR
Queue Stats
83W - 95L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Palahz
Pele
17
10 / 6 / 5
13,855
770
18,633
23,027
16,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Phanasee
Janus
15
5 / 5 / 7
12,104
672
11,981
16,410
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 12
11,366
631
10,256
17,931
19,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anumb
Cthulhu
15
1 / 4 / 12
12,651
703
15,937
23,255
30,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 8 / 8
13,119
729
14,131
15,366
5,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Lickerton
Tiamat
15
10 / 4 / 4
13,297
739
18,373
15,862
9,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
16
Kills
16
16
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anumb
Cthulhu
1
4
12
1.75
W
5
8
8
1.13
W
Tiamat
Lickerton
Tiamat
10
4
4
3
L
Pele
Palahz
Pele
10
6
5
2.08
L
Janus
Phanasee
Janus
5
5
7
1.7
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,870
Damage
48,441
57,368
Taken
54,483
42,605
Mitigated
46,455
19,998
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anumb
Cthulhu
15,937
1,652
642
2,533
23,255
30,955
0
5,402
16,973
42,749
0
W
14,131
7,922
0
4,615
15,366
5,557
2,485
2,575
12,379
0
53,875
W
Tiamat
Lickerton
Tiamat
18,373
1,965
0
3,796
15,862
9,943
354
3,093
12,278
51,783
0
L
Pele
Palahz
Pele
18,633
5,015
1,227
5,924
23,027
16,819
222
14,512
8,515
0
48,031
L
Janus
Phanasee
Janus
11,981
971
1,294
4,199
16,410
6,247
404
10,757
5,653
63,385
0
L
10,256
3,972
2,371
4,983
17,931
19,539
253
9,223
8,708
0
33,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
39,067
191
Minions Killed
168
0
Camps Cleared
0
969,798
Distance Traveled
911,771
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,651
703
43
2
0
335,495
5
W
Neith
13,119
729
63
4
0
284,075
0
W
Tiamat
13,297
739
62
3
0
292,201
0
L
Pele
13,855
770
74
4
0
337,165
3
L
Janus
12,104
672
80
4
0
321,717
0
L
Horus
11,366
631
37
2
0
310,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role