Player Matchup

Thanatos
Thanatos
Facundoboca10
Thanatos
Level 28
God Stats
8W - 9L
1,459 SR
Queue Stats
31W - 32L
1,551 Elo+
Solo
Ravana
Ravana
GolfinhoJR
Ravana
Level 25
God Stats
4W - 5L
1,678 SR
Queue Stats
101W - 79L
1,559 Elo+
Party 1
Kuzenbo
Kuzenbo
JaréArrebentado
Kuzenbo
Level 19
God Stats
1W - 1L
1,742 SR
Queue Stats
73W - 72L
1,621 Elo+
Party 1
Medusa
Medusa
Junnnnnnnnn
Medusa
Level 17
God Stats
6W - 5L
1,927 SR
Queue Stats
105W - 58L
1,561 Elo+
Solo
Ra
Ra
brunoparker
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,451 Elo+
Solo
Team Averages
Level 19
1,661 SR
1,549 Elo+

VS

Team Averages
Level 21
1,522 SR
1,556 Elo+
Ao Kuang
Ao Kuang
Komic
Ao Kuang
Level 17
God Stats
32W - 18L
1,600 SR
Queue Stats
36W - 30L
1,447 Elo+
Solo
Skadi
Skadi
LordinhoUwU
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,757 Elo+
Solo
King Arthur
King Arthur
N1CK0K1NG
King Arthur
Level 27
God Stats
3W - 4L
1,534 SR
Queue Stats
74W - 44L
1,631 Elo+
Solo
Athena
Athena
Riujon
Athena
Level 28
God Stats
10W - 7L
1,612 SR
Queue Stats
89W - 82L
1,469 Elo+
Solo
Merlin
Merlin
TheDarkGa
Merlin
Level 26
God Stats
1W - 0L
1,366 SR
Queue Stats
2W - 2L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Facundoboca10
Thanatos
7
1 / 4 / 0
4,716
472
3,187
8,446
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
GolfinhoJR
Ravana
8
1 / 4 / 0
4,409
441
5,802
7,222
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 2 / 1
4,068
407
1,151
4,078
2,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
8
2 / 3 / 0
4,940
494
2,527
5,849
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,617
462
434
4,115
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Komic
Ao Kuang
10
3 / 1 / 1
5,601
560
3,164
6,620
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

11
5 / 0 / 1
6,306
631
6,289
4,237
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
N1CK0K1NG
King Arthur
12
5 / 0 / 1
6,477
648
7,163
8,770
4,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Riujon
Athena
9
1 / 2 / 5
5,792
579
2,688
4,811
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
TheDarkGa
Merlin
9
2 / 1 / 0
5,305
531
2,857
2,932
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
16
17
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Facundoboca10
Thanatos
1
4
0
0.25
L
Ravana
GolfinhoJR
Ravana
1
4
0
0.25
L
0
2
1
0.25
L
Medusa
2
3
0
0.67
W
Ao Kuang
Komic
Ao Kuang
3
1
1
3.5
W
5
0
1
5.5
W
King Arthur
N1CK0K1NG
King Arthur
5
0
1
5.5
W
Athena
Riujon
Athena
1
2
5
1.75
W
Merlin
TheDarkGa
Merlin
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,101
Damage
22,161
29,710
Taken
27,370
10,998
Mitigated
10,055
7,815
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Facundoboca10
Thanatos
3,187
914
0
4,736
8,446
2,466
0
1,018
7,306
0
23,392
L
Ravana
GolfinhoJR
Ravana
5,802
1,465
0
1,398
7,222
3,492
0
1,879
5,343
0
16,808
L
1,151
818
0
134
4,078
2,537
0
1,273
2,766
3,829
0
L
Medusa
2,527
1,223
0
1,315
5,849
1,315
0
1,505
4,344
0
19,375
W
Ao Kuang
Komic
Ao Kuang
3,164
1,269
0
3,385
6,620
1,740
0
108
6,354
25,556
0
W
6,289
3,332
0
2,584
4,237
1,759
992
212
3,985
0
44,830
W
King Arthur
N1CK0K1NG
King Arthur
7,163
1,397
0
2,793
8,770
4,021
0
0
8,403
0
37,271
W
Athena
Riujon
Athena
2,688
690
0
1,733
4,811
1,848
302
549
4,222
12,192
0
W
Merlin
TheDarkGa
Merlin
2,857
143
0
641
2,932
687
530
560
2,354
19,869
0
L
434
0
0
232
4,115
1,188
174
2,649
1,242
18,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,750
Gold Earned
29,481
146
Minions Killed
296
0
Camps Cleared
0
843,679
Distance Traveled
925,445
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,716
472
46
5
0
179,110
1
L
Ravana
4,409
441
27
3
0
161,209
0
L
Kuzenbo
4,068
407
4
0
0
164,294
3
L
Medusa
4,940
494
41
4
0
170,445
3
W
Ao Kuang
5,601
560
62
6
0
191,218
0
W
Skadi
6,306
631
85
9
0
177,702
0
W
King Arthur
6,477
648
74
7
0
180,439
4
W
Athena
5,792
579
29
3
0
215,659
3
W
Merlin
5,305
531
46
5
0
160,427
1
L
Ra
4,617
462
28
3
0
168,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role