Player Matchup

Ra
Ra
ElDiosPegun
Ra
Level 65
God Stats
3W - 0L
1,711 SR
Queue Stats
69W - 74L
1,484 Elo+
Party 2
Mercury
Mercury
Elprol4psador
Mercury
Level 6
God Stats
7W - 5L
1,639 SR
Queue Stats
14W - 18L
1,608 Elo+
Party 2
Hel
Hel
Tyr99
Hel
Level 8
God Stats
6W - 2L
1,671 SR
Queue Stats
75W - 66L
1,312 Elo+
Solo
Sobek
Sobek
ince5to
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,488 Elo+
Party 2
Artemis
Artemis
kevionLP
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,478 Elo+

VS

Team Averages
Level 12
1,599 SR
1,294 Elo+
Cupid
Cupid
Easy2137
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
998 Elo+
Party 3
Achilles
Achilles
MapetToZiomal
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
998 Elo+
Party 3
Artemis
Artemis
NabzNubz
Artemis
Level 7
God Stats
4W - 3L
1,615 SR
Queue Stats
9W - 9L
1,531 Elo+
Party 1
Chang'e
Chang'e
Shuriken000
Chang'e
Level 27
God Stats
8W - 7L
1,596 SR
Queue Stats
183W - 166L
1,504 Elo+
Solo
Ymir
Ymir
X99MYKE
Ymir
Level 17
God Stats
4W - 3L
1,782 SR
Queue Stats
41W - 39L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 8 / 17
12,569
599
11,912
15,218
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
19
13 / 6 / 15
13,057
622
23,007
19,594
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Tyr99
Hel
18
10 / 3 / 15
12,523
596
19,512
14,408
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ince5to
Sobek
16
6 / 5 / 11
11,160
531
8,229
20,409
22,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
kevionLP
Artemis
16
3 / 12 / 5
10,664
508
9,146
15,416
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Easy2137
Cupid
14
4 / 10 / 3
9,479
451
11,192
15,749
5,845
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MapetToZiomal
Achilles
11
0 / 10 / 5
7,531
359
2,198
14,542
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
NabzNubz
Artemis
18
15 / 8 / 6
12,468
594
21,771
16,116
8,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Shuriken000
Chang'e
15
7 / 8 / 5
9,971
475
14,056
24,310
8,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
X99MYKE
Ymir
14
7 / 7 / 13
10,098
481
12,321
25,953
28,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
43
Kills
33
34
Deaths
43
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cupid
Easy2137
Cupid
4
10
3
0.55
W
11
8
17
2.44
W
Mercury
13
6
15
3.42
L
Achilles
MapetToZiomal
Achilles
0
10
5
0.25
L
Artemis
NabzNubz
Artemis
15
8
6
2.25
L
Chang'e
Shuriken000
Chang'e
7
8
5
1.19
W
Hel
Tyr99
Hel
10
3
15
5.83
L
Ymir
X99MYKE
Ymir
7
7
13
1.93
W
Sobek
ince5to
Sobek
6
5
11
2.3
W
Artemis
kevionLP
Artemis
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,806
Damage
61,538
85,045
Taken
96,670
50,845
Mitigated
64,418
27,097
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Easy2137
Cupid
11,192
6,954
0
1,767
15,749
5,845
504
5,372
10,031
0
42,284
W
11,912
3,023
2,768
4,324
15,218
8,100
859
6,222
8,714
44,865
0
W
Mercury
23,007
14,945
0
4,046
19,594
8,136
3,718
7,948
11,621
0
69,498
L
Achilles
MapetToZiomal
Achilles
2,198
1,006
0
669
14,542
13,407
0
6,859
7,334
0
29,262
L
Artemis
NabzNubz
Artemis
21,771
11,253
0
2,343
16,116
8,072
912
3,779
12,194
0
71,511
L
Chang'e
Shuriken000
Chang'e
14,056
3,019
918
5,475
24,310
8,168
0
9,691
14,268
56,513
0
W
Hel
Tyr99
Hel
19,512
3,318
5,483
5,679
14,408
6,017
2,357
4,426
9,932
65,517
0
L
Ymir
X99MYKE
Ymir
12,321
3,292
374
423
25,953
28,926
0
12,308
13,190
44,562
0
W
Sobek
ince5to
Sobek
8,229
1,158
0
4,797
20,409
22,847
1,044
5,394
14,915
46,400
0
W
Artemis
kevionLP
Artemis
9,146
4,544
0
0
15,416
5,745
1,234
2,387
13,029
0
49,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,973
Gold Earned
49,547
437
Minions Killed
333
0
Camps Cleared
0
1,792,489
Distance Traveled
1,625,969
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,479
451
72
3
0
285,990
1
W
Ra
12,569
599
52
2
0
381,823
1
W
Mercury
13,057
622
105
5
0
412,352
6
L
Achilles
7,531
359
40
2
0
344,483
3
L
Artemis
12,468
594
89
4
0
331,485
2
L
Chang'e
9,971
475
85
4
0
330,711
2
W
Hel
12,523
596
127
6
0
358,885
0
L
Ymir
10,098
481
47
2
0
333,300
2
W
Sobek
11,160
531
77
4
0
323,064
1
W
Artemis
10,664
508
76
4
0
316,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role