Player Matchup

Skadi
Skadi
Andi1990bbg
Skadi
Level 18
God Stats
2W - 1L
1,357 SR
Queue Stats
9W - 16L
1,254 Elo+
Party 3
Yemoja
Yemoja
Einsgruss22
Yemoja
Level 18
God Stats
1W - 0L
1,252 SR
Queue Stats
19W - 25L
1,325 Elo+
Party 3
Agni
Agni
Soham_Shivoham
Agni
Level 10
God Stats
2W - 4L
1,113 SR
Queue Stats
13W - 20L
1,004 Elo+
Party 1
Tsukuyomi
Tsukuyomi
malsime
Tsukuyomi
Level 22
God Stats
12W - 12L
1,462 SR
Queue Stats
69W - 82L
1,293 Elo+
Solo
Fenrir
Fenrir
n0_ed1
Fenrir
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 22L
1,067 Elo+
Party 1
Team Averages
Level 16
1,337 SR
1,189 Elo+

VS

Team Averages
Level 15
1,395 SR
1,272 Elo+
Baba Yaga
Baba Yaga
Birdieman212
Baba Yaga
Level 24
God Stats
1W - 1L
1,804 SR
Queue Stats
56W - 50L
1,254 Elo+
Solo
Agni
Agni
Brad1712
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,053 Elo+
Party 2
Scylla
Scylla
DJ Ironcraft
Scylla
Level 12
God Stats
0W - 1L
1,014 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Noon4686
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
lBiGl Killer
Neith
Level 21
God Stats
0W - 2L
1,159 SR
Queue Stats
0W - 4L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 14
14,212
618
24,837
16,821
8,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
18
9 / 0 / 16
11,713
509
7,047
16,938
13,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 5 / 13
11,320
492
13,062
9,806
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
malsime
Tsukuyomi
19
9 / 4 / 8
12,193
530
18,738
21,208
9,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
n0_ed1
Fenrir
19
13 / 2 / 11
12,998
565
10,007
16,613
8,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Birdieman212
Baba Yaga
15
4 / 8 / 2
10,401
452
15,248
24,792
11,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
13
1 / 13 / 1
9,058
394
8,103
16,433
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
13
1 / 14 / 3
8,882
386
10,462
16,300
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Noon4686
Fenrir
12
3 / 16 / 2
8,764
381
6,048
22,991
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 7 / 2
10,527
458
9,291
13,239
5,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
56
Kills
12
14
Deaths
58
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
16
3
14
7.67
L
Baba Yaga
Birdieman212
Baba Yaga
4
8
2
0.63
L
Agni
1
13
1
0.12
L
Scylla
1
14
3
0.18
W
Yemoja
9
0
16
17
L
Fenrir
Noon4686
Fenrir
3
16
2
0.25
W
9
5
13
3.1
L
3
7
2
0.57
W
Tsukuyomi
malsime
Tsukuyomi
9
4
8
3.25
W
Fenrir
n0_ed1
Fenrir
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,691
Damage
49,152
81,386
Taken
93,755
43,665
Mitigated
38,003
30,344
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,837
16,267
0
5,219
16,821
8,074
7,892
6,224
10,541
0
95,033
L
Baba Yaga
Birdieman212
Baba Yaga
15,248
981
184
8,887
24,792
11,913
81
5,277
19,091
46,416
0
L
Agni
8,103
1,874
0
324
16,433
5,450
761
4,430
11,829
32,096
0
L
Scylla
10,462
1,386
0
0
16,300
5,373
25
4,414
11,742
39,991
0
W
Yemoja
7,047
774
4,740
6,552
16,938
13,780
2,634
11,259
5,463
36,067
0
L
Fenrir
Noon4686
Fenrir
6,048
1,698
0
75
22,991
9,478
342
2,440
20,403
0
18,163
W
13,062
515
0
0
9,806
3,622
546
4,279
5,299
26,800
0
L
9,291
4,235
0
1,196
13,239
5,789
1,973
2,496
10,581
0
63,322
W
Tsukuyomi
malsime
Tsukuyomi
18,738
10,637
307
7,914
21,208
9,488
2,135
8,487
12,597
0
96,658
W
Fenrir
n0_ed1
Fenrir
10,007
3,054
0
5,612
16,613
8,701
1,208
2,900
13,673
0
65,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,436
Gold Earned
47,632
469
Minions Killed
320
0
Camps Cleared
0
2,084,795
Distance Traveled
1,720,392
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,212
618
140
6
0
404,085
0
L
Baba Yaga
10,401
452
55
2
0
369,912
6
L
Agni
9,058
394
66
3
0
323,608
0
L
Scylla
8,882
386
52
2
0
311,152
0
W
Yemoja
11,713
509
68
3
0
404,874
1
L
Fenrir
8,764
381
23
1
0
372,466
1
W
Agni
11,320
492
45
2
0
438,370
0
L
Neith
10,527
458
124
5
0
343,254
0
W
Tsukuyomi
12,193
530
113
5
0
401,603
0
W
Fenrir
12,998
565
103
4
0
435,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role