Player Matchup

Apollo
Apollo
BudHarvest07
Apollo
Level 94
God Stats
21W - 28L
1,484 SR
Queue Stats
86W - 109L
1,454 Elo+
Party 1
Bacchus
Bacchus
Chibi_God617
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,907 Elo+
Party 1
Achilles
Achilles
DEMONSLYZ
Achilles
Level 129
God Stats
10W - 18L
1,594 SR
Queue Stats
665W - 682L
1,514 Elo+
Party 1
Sol
Sol
SheiButta
Sol
Level 149
God Stats
11W - 20L
1,340 SR
Queue Stats
153W - 177L
1,508 Elo+
Party 1
Mercury
Mercury
ZenBuddha-
Mercury
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 96L
1,724 Elo+
Party 1
Team Averages
Level 81
1,483 SR
1,622 Elo+

VS

Team Averages
Level 39
1,667 SR
1,567 Elo+
King Arthur
King Arthur
Dazzle-beam
King Arthur
Level 43
God Stats
9W - 7L
1,500 SR
Queue Stats
249W - 283L
1,478 Elo+
Solo
Anubis
Anubis
Widdershins_King
Anubis
Level 38
God Stats
16W - 15L
1,599 SR
Queue Stats
115W - 99L
1,545 Elo+
Solo
Arachne
Arachne
cawhi
Arachne
Level 29
God Stats
119W - 58L
1,703 SR
Queue Stats
459W - 361L
1,592 Elo+
Party 2
Cernunnos
Cernunnos
korzuh
Cernunnos
Level 48
God Stats
11W - 5L
1,707 SR
Queue Stats
380W - 304L
1,584 Elo+
Party 2
Nemesis
Nemesis
xLowyal
Nemesis
Level 35
God Stats
6W - 2L
1,823 SR
Queue Stats
275W - 174L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 4 / 7
8,271
460
6,905
8,765
2,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Chibi_God617
Bacchus
12
3 / 4 / 4
8,427
468
6,465
15,610
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
DEMONSLYZ
Achilles
14
5 / 3 / 5
9,400
522
14,563
18,084
13,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
6 / 2 / 3
10,325
574
15,816
13,446
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
ZenBuddha-
Mercury
19
9 / 3 / 6
11,467
637
15,012
14,097
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dazzle-beam
King Arthur
16
3 / 5 / 5
10,150
564
10,092
21,359
12,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 9 / 3
8,283
460
6,289
13,428
6,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
cawhi
Arachne
12
4 / 4 / 5
8,756
486
7,635
16,716
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
korzuh
Cernunnos
14
4 / 3 / 7
9,453
525
13,932
11,155
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xLowyal
Nemesis
14
2 / 5 / 4
9,194
511
5,090
14,157
6,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
26
Kills
15
16
Deaths
26
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
4
7
1.63
W
Bacchus
Chibi_God617
Bacchus
3
4
4
1.25
W
Achilles
DEMONSLYZ
Achilles
5
3
5
2.5
L
King Arthur
Dazzle-beam
King Arthur
3
5
5
1.1
W
6
2
3
3.75
L
2
9
3
0.39
W
Mercury
ZenBuddha-
Mercury
9
3
6
4
L
Arachne
cawhi
Arachne
4
4
5
1.63
L
Cernunnos
korzuh
Cernunnos
4
3
7
2.5
L
Nemesis
xLowyal
Nemesis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,761
Damage
43,038
70,002
Taken
76,815
40,684
Mitigated
41,311
20,892
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,905
4,104
0
2,534
8,765
2,751
979
641
8,124
0
32,198
W
Bacchus
Chibi_God617
Bacchus
6,465
678
0
1,657
15,610
13,849
76
912
14,698
29,771
0
W
Achilles
DEMONSLYZ
Achilles
14,563
3,829
0
5,744
18,084
13,884
631
2,324
15,760
0
49,789
L
King Arthur
Dazzle-beam
King Arthur
10,092
609
0
6,086
21,359
12,188
0
3,486
17,873
0
71,626
W
15,816
2,815
1,119
8,848
13,446
4,581
1,354
2,509
10,937
79,574
0
L
6,289
391
0
2,815
13,428
6,414
0
6,574
6,854
37,185
0
W
Mercury
ZenBuddha-
Mercury
15,012
7,694
0
990
14,097
5,619
1,053
1,882
12,215
0
102,762
L
Arachne
cawhi
Arachne
7,635
4,366
0
2,258
16,716
11,537
0
6,314
10,402
5,800
10,906
L
Cernunnos
korzuh
Cernunnos
13,932
7,301
0
2,762
11,155
5,124
0
3,797
7,358
0
59,542
L
Nemesis
xLowyal
Nemesis
5,090
1,893
0
3,258
14,157
6,048
0
2,110
12,047
0
58,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,890
Gold Earned
45,836
465
Minions Killed
421
0
Camps Cleared
0
1,760,518
Distance Traveled
1,569,806
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,271
460
57
3
0
335,294
6
W
Bacchus
8,427
468
43
2
0
345,115
4
W
Achilles
9,400
522
78
4
0
364,559
1
L
King Arthur
10,150
564
150
8
0
326,192
2
W
Sol
10,325
574
135
8
0
313,988
4
L
Anubis
8,283
460
61
3
0
274,426
2
W
Mercury
11,467
637
152
8
0
401,562
7
L
Arachne
8,756
486
23
1
0
334,357
2
L
Cernunnos
9,453
525
94
5
0
291,048
1
L
Nemesis
9,194
511
93
5
0
343,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role