Player Matchup

Fenrir
Fenrir
AnjoBom01
Fenrir
Level 9
God Stats
2W - 4L
1,482 SR
Queue Stats
3W - 17L
1,133 Elo+
Solo
Neith
Neith
Capitaokim
Neith
Level 29
God Stats
3W - 7L
1,377 SR
Queue Stats
76W - 96L
1,386 Elo+
Solo
Hun Batz
Hun Batz
LJIC12
Hun Batz
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 66L
1,207 Elo+
Solo
Merlin
Merlin
smitelucas1604
Merlin
Level 21
God Stats
11W - 14L
1,770 SR
Queue Stats
330W - 404L
1,247 Elo+
Solo
Kuzenbo
Kuzenbo
thiagoflc1
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,295 Elo+

VS

Team Averages
Level 22
1,632 SR
1,387 Elo+
Nike
Nike
Fanzeres
Nike
Level 23
God Stats
4W - 1L
1,901 SR
Queue Stats
50W - 61L
1,439 Elo+
Party 1
Medusa
Medusa
KyromXD
Medusa
Level 22
God Stats
18W - 7L
1,696 SR
Queue Stats
37W - 30L
1,460 Elo+
Party 1
Ganesha
Ganesha
PedrothiagoBR
Ganesha
Level 22
God Stats
5W - 1L
1,563 SR
Queue Stats
44W - 40L
1,450 Elo+
Party 1
Da Ji
Da Ji
cueio737
Da Ji
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 90L
1,208 Elo+
Solo
Merlin
Merlin
zMasterCrazy
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnjoBom01
Fenrir
9
1 / 7 / 0
5,887
392
2,509
9,324
2,924
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
9
0 / 4 / 0
5,382
359
2,724
6,386
1,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
LJIC12
Hun Batz
14
3 / 3 / 0
7,946
530
6,459
11,829
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,610
441
2,772
5,957
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
thiagoflc1
Kuzenbo
8
1 / 2 / 1
5,758
384
1,138
5,679
4,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
4 / 1 / 0
7,987
532
5,120
4,418
2,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
KyromXD
Medusa
14
13 / 0 / 1
9,387
626
12,680
8,081
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
12
1 / 0 / 13
8,433
562
2,977
5,291
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
cueio737
Da Ji
11
0 / 3 / 1
6,550
437
1,847
9,120
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
12
1 / 3 / 2
7,408
494
2,231
6,295
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
19
19
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnjoBom01
Fenrir
1
7
0
0.14
L
Neith
0
4
0
0
W
Nike
4
1
0
4
W
Medusa
KyromXD
Medusa
13
0
1
13.5
L
Hun Batz
LJIC12
Hun Batz
3
3
0
1
W
Ganesha
1
0
13
7.5
W
Da Ji
cueio737
Da Ji
0
3
1
0.17
L
0
3
1
0.17
L
Kuzenbo
thiagoflc1
Kuzenbo
1
2
1
0.75
W
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,602
Damage
24,855
39,175
Taken
33,205
15,971
Mitigated
15,890
7,924
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnjoBom01
Fenrir
2,509
1,462
0
645
9,324
2,924
438
651
8,603
0
20,010
L
Neith
2,724
137
0
2,156
6,386
1,762
120
759
5,619
0
22,046
W
Nike
5,120
537
0
1,138
4,418
2,358
374
625
3,793
2,758
37,088
W
Medusa
KyromXD
Medusa
12,680
6,857
0
2,286
8,081
3,576
1,729
627
7,404
0
56,152
L
Hun Batz
LJIC12
Hun Batz
6,459
1,882
0
4,930
11,829
4,363
0
1,501
10,165
0
54,553
W
Ganesha
2,977
492
0
1,404
5,291
4,673
314
249
5,038
16,699
0
W
Da Ji
cueio737
Da Ji
1,847
422
0
1,347
9,120
3,006
135
382
8,698
0
37,913
L
2,772
0
0
0
5,957
2,036
324
2,087
3,688
28,039
0
L
Kuzenbo
thiagoflc1
Kuzenbo
1,138
599
0
193
5,679
4,886
165
230
5,202
11,958
0
W
Merlin
2,231
177
0
1,883
6,295
2,277
253
1,593
4,362
37,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
39,765
255
Minions Killed
325
0
Camps Cleared
0
1,303,252
Distance Traveled
1,416,812
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,887
392
37
2
0
236,042
0
L
Neith
5,382
359
26
2
0
277,061
0
W
Nike
7,987
532
71
5
0
308,476
7
W
Medusa
9,387
626
101
7
0
281,511
0
L
Hun Batz
7,946
530
104
7
0
312,974
1
W
Ganesha
8,433
562
3
0
0
318,525
7
W
Da Ji
6,550
437
61
4
0
276,884
0
L
Merlin
6,610
441
62
4
0
248,026
0
L
Kuzenbo
5,758
384
26
2
0
229,149
0
W
Merlin
7,408
494
89
6
0
231,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role