Player Matchup

Tiamat
Tiamat
Makwiss
Tiamat
Level 29
God Stats
6W - 2L
1,571 SR
Queue Stats
7W - 3L
1,566 Elo+
Solo
Cernunnos
Cernunnos
PaRvAnA31
Cernunnos
Level 27
God Stats
1W - 0L
1,290 SR
Queue Stats
32W - 32L
1,453 Elo+
Solo
Bakasura
Bakasura
SKjrHD
Bakasura
Level 28
God Stats
11W - 11L
1,323 SR
Queue Stats
291W - 314L
1,420 Elo+
Solo
Mercury
Mercury
alapaca22
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,325 Elo+
Solo
Thanatos
Thanatos
pol303
Thanatos
Level 29
God Stats
1W - 2L
1,265 SR
Queue Stats
117W - 130L
1,474 Elo+
Solo
Team Averages
Level 28
1,390 SR
1,448 Elo+

VS

Team Averages
Level 13
1,477 SR
1,400 Elo+
Cupid
Cupid
Rapid6969
Cupid
Level 17
God Stats
40W - 37L
1,569 SR
Queue Stats
132W - 128L
1,517 Elo+
Solo
Kukulkan
Kukulkan
elchai2
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 1
Amaterasu
Amaterasu
new-36305188
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,578 Elo+
Solo
Thor
Thor
sergiova2305
Thor
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 1
Ares
Ares
xGh0stRockeT
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Makwiss
Tiamat
19
21 / 2 / 11
13,245
697
26,825
9,619
9,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PaRvAnA31
Cernunnos
17
8 / 3 / 4
11,665
614
13,523
10,418
3,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
SKjrHD
Bakasura
15
7 / 3 / 9
11,101
584
6,666
10,856
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
alapaca22
Mercury
14
6 / 6 / 10
10,316
543
7,263
13,517
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
pol303
Thanatos
13
8 / 6 / 11
9,935
523
9,958
12,591
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Rapid6969
Cupid
4
1 / 4 / 1
5,921
312
1,212
4,443
796
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
elchai2
Kukulkan
15
6 / 12 / 5
10,489
552
9,684
14,955
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
new-36305188
Amaterasu
15
2 / 8 / 7
9,050
476
6,282
15,423
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 13 / 7
8,962
472
6,493
20,709
6,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 13 / 6
8,652
455
7,082
23,758
16,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
50
Kills
16
20
Deaths
50
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Makwiss
Tiamat
21
2
11
13.25
W
Cernunnos
PaRvAnA31
Cernunnos
8
3
4
3.33
L
Cupid
Rapid6969
Cupid
1
4
1
0.38
W
Bakasura
SKjrHD
Bakasura
7
3
9
3.83
W
Mercury
alapaca22
Mercury
6
6
10
1.83
L
Kukulkan
elchai2
Kukulkan
6
12
5
0.71
L
Amaterasu
new-36305188
Amaterasu
2
8
7
0.69
W
Thanatos
pol303
Thanatos
8
6
11
2.25
L
3
13
7
0.5
L
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,235
Damage
30,753
57,001
Taken
79,288
27,050
Mitigated
39,960
17,297
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Makwiss
Tiamat
26,825
2,989
0
3,343
9,619
9,941
1,694
3,959
5,439
72,529
0
W
Cernunnos
PaRvAnA31
Cernunnos
13,523
9,506
0
3,416
10,418
3,970
6,075
3,542
6,840
0
71,363
L
Cupid
Rapid6969
Cupid
1,212
870
0
755
4,443
796
0
0
4,443
0
7,429
W
Bakasura
SKjrHD
Bakasura
6,666
4,700
0
2,745
10,856
4,606
0
2,943
7,843
0
42,226
W
Mercury
alapaca22
Mercury
7,263
3,936
0
948
13,517
4,243
4,589
3,100
10,379
0
41,772
L
Kukulkan
elchai2
Kukulkan
9,684
2,003
0
160
14,955
5,454
0
7,360
7,151
47,113
0
L
Amaterasu
new-36305188
Amaterasu
6,282
2,352
0
869
15,423
10,630
882
3,426
11,850
0
38,529
W
Thanatos
pol303
Thanatos
9,958
2,514
0
6,845
12,591
4,290
262
2,799
7,624
0
30,504
L
6,493
1,172
0
1,380
20,709
6,992
0
7,202
12,798
0
30,794
L
7,082
1,110
0
1,182
23,758
16,088
0
7,705
15,376
19,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,262
Gold Earned
43,074
413
Minions Killed
246
0
Camps Cleared
0
1,820,824
Distance Traveled
1,159,131
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,245
697
92
5
0
362,311
2
W
Cernunnos
11,665
614
126
7
0
250,741
0
L
Cupid
5,921
312
18
1
0
83,189
1
W
Bakasura
11,101
584
81
4
0
445,832
0
W
Mercury
10,316
543
65
3
0
409,915
3
L
Kukulkan
10,489
552
88
5
0
253,088
1
L
Amaterasu
9,050
476
70
4
0
293,839
1
W
Thanatos
9,935
523
49
3
0
352,025
2
L
Thor
8,962
472
57
3
0
276,203
0
L
Ares
8,652
455
13
1
0
252,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role