Player Matchup

Cabrakan
Cabrakan
InsaneOtaku
Cabrakan
Level 128
God Stats
4W - 2L
1,580 SR
Queue Stats
338W - 327L
1,615 Elo+
Party 2
Neith
Neith
NotSalad
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,609 Elo+
Party 2
Mercury
Mercury
Windlord167
Mercury
Level 118
God Stats
4W - 3L
1,708 SR
Queue Stats
132W - 115L
1,607 Elo+
Party 2
Anhur
Anhur
hamzehal
Anhur
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,425 Elo+
Party 3
Khepri
Khepri
pakam3
Khepri
Level 144
God Stats
2W - 1L
1,810 SR
Queue Stats
9W - 19L
1,457 Elo+
Party 3
Team Averages
Level 118
1,620 SR
1,542 Elo+

VS

Team Averages
Level 148
1,535 SR
1,716 Elo+
Da Ji
Da Ji
Heavyhenk
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,694 Elo+
Party 1
Agni
Agni
Magnarok49
Agni
Level 158
God Stats
4W - 2L
1,675 SR
Queue Stats
76W - 46L
1,713 Elo+
Party 1
Ravana
Ravana
PikeOMR
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 36L
1,811 Elo+
Party 1
He Bo
He Bo
Rellane
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,757 Elo+
Party 1
Jormungandr
Jormungandr
Xarv
Jormungandr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
InsaneOtaku
Cabrakan
19
3 / 3 / 17
11,869
698
14,295
20,267
28,459
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
NotSalad
Neith
20
7 / 1 / 14
12,159
715
9,807
6,700
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Windlord167
Mercury
20
9 / 5 / 13
12,921
760
20,230
16,762
10,329
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
hamzehal
Anhur
20
6 / 5 / 11
12,718
748
14,626
19,813
11,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
pakam3
Khepri
19
2 / 4 / 22
11,528
678
7,914
17,013
25,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Heavyhenk
Da Ji
17
4 / 7 / 6
10,524
619
10,368
17,990
17,625
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 4 / 13
11,973
704
21,364
11,823
5,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
PikeOMR
Ravana
17
4 / 6 / 12
10,838
638
12,273
13,866
6,417
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Rellane
He Bo
20
4 / 6 / 9
12,119
713
12,074
14,797
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Xarv
Jormungandr
18
2 / 4 / 12
10,817
636
15,240
19,197
20,411
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
27
Kills
18
18
Deaths
27
77
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Heavyhenk
Da Ji
4
7
6
1
W
Cabrakan
InsaneOtaku
Cabrakan
3
3
17
3.83
L
4
4
13
2.63
W
Neith
NotSalad
Neith
7
1
14
14
L
Ravana
PikeOMR
Ravana
4
6
12
1.67
L
He Bo
Rellane
He Bo
4
6
9
1.42
W
Mercury
Windlord167
Mercury
9
5
13
3.1
L
Jormungandr
Xarv
Jormungandr
2
4
12
2
W
Anhur
hamzehal
Anhur
6
5
11
2.3
W
Khepri
pakam3
Khepri
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,872
Damage
71,319
80,555
Taken
77,673
80,593
Mitigated
56,043
38,007
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Heavyhenk
Da Ji
10,368
2,477
67
1,871
17,990
17,625
406
3,498
14,492
0
16,080
W
Cabrakan
InsaneOtaku
Cabrakan
14,295
854
3,700
6,564
20,267
28,459
180
12,198
7,559
18,905
0
L
21,364
957
2,478
2,466
11,823
5,141
890
3,611
8,212
35,086
0
W
Neith
NotSalad
Neith
9,807
2,611
3,349
2,307
6,700
4,670
1,075
4,566
1,943
0
27,053
L
Ravana
PikeOMR
Ravana
12,273
3,002
2,003
2,173
13,866
6,417
664
5,359
8,507
0
21,803
L
He Bo
Rellane
He Bo
12,074
268
1,418
2,198
14,797
6,449
800
5,803
8,994
33,008
0
W
Mercury
Windlord167
Mercury
20,230
9,786
3,517
3,085
16,762
10,329
1,342
9,913
6,519
0
42,157
L
Jormungandr
Xarv
Jormungandr
15,240
2,122
3,610
3,377
19,197
20,411
27
3,938
15,259
53,630
0
W
Anhur
hamzehal
Anhur
14,626
8,392
4,838
6,463
19,813
11,453
2,564
11,864
7,659
0
39,645
W
Khepri
pakam3
Khepri
7,914
294
3,111
1,073
17,013
25,682
141
8,494
8,197
24,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,195
Gold Earned
56,271
166
Minions Killed
183
0
Camps Cleared
0
1,622,180
Distance Traveled
1,512,702
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,524
619
7
0
0
278,700
0
W
Cabrakan
11,869
698
5
0
0
290,319
0
L
Agni
11,973
704
42
2
0
300,150
0
W
Neith
12,159
715
36
2
0
338,564
1
L
Ravana
10,838
638
14
1
0
315,542
2
L
He Bo
12,119
713
62
4
0
305,796
3
W
Mercury
12,921
760
47
3
0
369,397
3
L
Jormungandr
10,817
636
58
3
0
312,514
2
W
Anhur
12,718
748
51
3
0
299,144
0
W
Khepri
11,528
678
27
2
0
324,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role