Player Matchup

Ymir
Ymir
Akumagetsu
Ymir
Level 25
God Stats
33W - 26L
1,519 SR
Queue Stats
99W - 89L
1,590 Elo+
Solo
Merlin
Merlin
Aztekra
Merlin
Level 17
God Stats
38W - 33L
1,339 SR
Queue Stats
116W - 120L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
DrewsusChrist
Danzaburou
Level 25
God Stats
1W - 3L
1,631 SR
Queue Stats
17W - 15L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
LeachGoat
Kuzenbo
Level 26
God Stats
1W - 9L
1,500 SR
Queue Stats
52W - 65L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
Seabiscuit564
Ao Kuang
Level 29
God Stats
59W - 41L
1,531 SR
Queue Stats
506W - 464L
1,612 Elo+
Party 1
Team Averages
Level 24
1,504 SR
1,600 Elo+

VS

Team Averages
Level 15
1,562 SR
1,646 Elo+
Sobek
Sobek
DaddyCrank
Sobek
Level 24
God Stats
7W - 3L
1,852 SR
Queue Stats
29W - 18L
1,663 Elo+
Party 2
Arachne
Arachne
Final4K
Arachne
Level 16
God Stats
27W - 19L
1,453 SR
Queue Stats
260W - 234L
1,585 Elo+
Solo
Jing Wei
Jing Wei
LilChippa
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,753 Elo+
Party 2
Mulan
Mulan
kilroy305
Mulan
Level 13
God Stats
3W - 0L
1,505 SR
Queue Stats
38W - 34L
1,506 Elo+
Solo
Aphrodite
Aphrodite
stuckinbush
Aphrodite
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 37L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,475
526
8,791
8,448
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
Aztekra
Merlin
13
1 / 5 / 2
8,306
461
6,989
9,728
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DrewsusChrist
Danzaburou
15
4 / 8 / 3
10,073
560
9,691
14,139
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
LeachGoat
Kuzenbo
14
3 / 5 / 3
8,572
476
8,181
15,289
11,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Seabiscuit564
Ao Kuang
14
2 / 5 / 3
9,152
508
11,730
17,825
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 3 / 17
8,389
466
4,828
12,430
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Final4K
Arachne
16
2 / 3 / 14
9,544
530
6,770
17,114
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
LilChippa
Jing Wei
17
6 / 3 / 10
10,395
578
13,937
18,550
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
kilroy305
Mulan
16
1 / 3 / 2
9,718
540
3,757
11,358
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
stuckinbush
Aphrodite
18
15 / 1 / 5
11,599
644
18,715
14,879
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
13
Kills
24
24
Deaths
13
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Merlin
Aztekra
Merlin
1
5
2
0.4
W
Sobek
0
3
17
2.83
L
Danzaburou
DrewsusChrist
Danzaburou
4
8
3
0.69
W
Arachne
Final4K
Arachne
2
3
14
3
L
Kuzenbo
LeachGoat
Kuzenbo
3
5
3
0.9
W
Jing Wei
LilChippa
Jing Wei
6
3
10
3.67
L
Ao Kuang
Seabiscuit564
Ao Kuang
2
5
3
0.7
W
Mulan
kilroy305
Mulan
1
3
2
0.67
W
Aphrodite
stuckinbush
Aphrodite
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,382
Damage
48,007
65,429
Taken
74,331
30,405
Mitigated
34,602
19,038
Healing
41,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,791
1,856
0
3,119
8,448
4,750
400
822
7,384
49,704
1,547
L
Merlin
Aztekra
Merlin
6,989
89
0
2,207
9,728
3,366
132
5,753
3,975
43,586
0
W
Sobek
4,828
412
0
2,351
12,430
9,609
186
6,024
6,183
14,136
0
L
Danzaburou
DrewsusChrist
Danzaburou
9,691
4,886
0
1,311
14,139
4,204
0
5,093
9,021
0
70,036
W
Arachne
Final4K
Arachne
6,770
4,341
0
5,641
17,114
6,039
636
8,403
8,593
0
62,402
L
Kuzenbo
LeachGoat
Kuzenbo
8,181
2,711
1,296
5,161
15,289
11,716
17
5,126
10,163
46,143
0
W
Jing Wei
LilChippa
Jing Wei
13,937
11,834
0
8,536
18,550
6,414
815
6,012
12,498
0
83,943
L
Ao Kuang
Seabiscuit564
Ao Kuang
11,730
2,985
0
5,944
17,825
6,369
0
6,749
11,026
64,740
0
W
Mulan
kilroy305
Mulan
3,757
983
0
5,844
11,358
6,241
217
5,933
5,425
0
57,501
W
Aphrodite
stuckinbush
Aphrodite
18,715
3,362
6,943
12,348
14,879
6,299
956
8,442
6,127
86,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
49,645
489
Minions Killed
544
0
Camps Cleared
0
1,602,106
Distance Traveled
1,825,205
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,475
526
110
6
0
312,353
5
L
Merlin
8,306
461
88
5
0
308,081
3
W
Sobek
8,389
466
22
1
0
377,691
1
L
Danzaburou
10,073
560
119
7
0
295,536
3
W
Arachne
9,544
530
110
6
0
397,979
4
L
Kuzenbo
8,572
476
68
4
0
334,571
3
W
Jing Wei
10,395
578
132
7
0
320,008
0
L
Ao Kuang
9,152
508
104
6
0
351,565
1
W
Mulan
9,718
540
128
7
0
367,893
1
W
Aphrodite
11,599
644
152
8
0
361,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role