Player Matchup

Kuzenbo
Kuzenbo
KingCoomer
Kuzenbo
Level 39
God Stats
1W - 0L
1,806 SR
Queue Stats
100W - 78L
1,971 Elo+
Party 1
Jing Wei
Jing Wei
LihamsV2
Jing Wei
Level 29
God Stats
25W - 12L
1,648 SR
Queue Stats
108W - 70L
1,813 Elo+
Party 1
Sol
Sol
Longtibau
Sol
Level 78
God Stats
11W - 3L
1,718 SR
Queue Stats
98W - 46L
1,724 Elo+
Party 1
Team Averages
Level 49
1,724 SR
1,836 Elo+

VS

Team Averages
Level 47
1,569 SR
1,628 Elo+
Ah Puch
Ah Puch
MCapz
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,600 Elo+
Party 2
Mulan
Mulan
RaggedySea55
Mulan
Level 26
God Stats
6W - 4L
1,720 SR
Queue Stats
19W - 10L
1,705 Elo+
Party 2
Sobek
Sobek
gigabit27
Sobek
Level 88
God Stats
2W - 3L
1,488 SR
Queue Stats
26W - 22L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingCoomer
Kuzenbo
15
3 / 3 / 15
11,458
716
10,820
14,612
19,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
LihamsV2
Jing Wei
16
7 / 2 / 9
12,067
754
10,434
14,107
4,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 5 / 5
11,961
748
13,744
10,098
3,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MCapz
Ah Puch
12
1 / 7 / 5
9,380
586
8,454
11,313
3,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 9
10,001
625
8,713
15,519
13,346
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
gigabit27
Sobek
15
9 / 5 / 1
11,422
714
11,242
19,965
20,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
10
10
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
KingCoomer
Kuzenbo
3
3
15
3.5
W
Jing Wei
LihamsV2
Jing Wei
7
2
9
5.75
W
8
5
5
2.1
L
Ah Puch
MCapz
Ah Puch
1
7
5
0.5
L
0
6
9
0.75
L
Sobek
gigabit27
Sobek
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
28,409
38,817
Taken
46,797
27,675
Mitigated
37,103
7,684
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
KingCoomer
Kuzenbo
10,820
2,557
0
135
14,612
19,420
119
5,616
8,996
36,913
0
W
Jing Wei
LihamsV2
Jing Wei
10,434
8,481
0
4,358
14,107
4,886
1,983
8,259
5,848
0
55,433
W
13,744
7,023
0
3,191
10,098
3,369
1,595
5,909
4,189
51,140
0
L
Ah Puch
MCapz
Ah Puch
8,454
1,309
0
2,564
11,313
3,715
198
7,368
3,945
36,819
0
L
8,713
609
0
3,238
15,519
13,346
70
8,725
6,794
0
48,597
L
Sobek
gigabit27
Sobek
11,242
936
0
3,336
19,965
20,042
0
8,554
11,411
28,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
30,803
214
Minions Killed
151
0
Camps Cleared
0
924,095
Distance Traveled
736,528
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,458
716
39
2
0
327,579
3
W
Jing Wei
12,067
754
109
7
0
302,577
2
W
Sol
11,961
748
66
4
0
293,939
4
L
Ah Puch
9,380
586
53
3
0
205,102
4
L
Mulan
10,001
625
79
5
0
256,926
2
L
Sobek
11,422
714
19
1
0
274,500
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role