Player Matchup

Danzaburou
Danzaburou
MarCos041
Danzaburou
Level 7
God Stats
1W - 2L
1,745 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Ymir
Ymir
MrBrotherNiggy
Ymir
Level 18
God Stats
1W - 3L
1,726 SR
Queue Stats
27W - 39L
1,317 Elo+
Solo
Skadi
Skadi
VandersonSK8
Skadi
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 1
Horus
Horus
Xavierjhonson
Horus
Level 8
God Stats
2W - 2L
1,600 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 1
Fenrir
Fenrir
xGuariba
Fenrir
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 70L
1,698 Elo+
Solo
Team Averages
Level 12
1,562 SR
1,408 Elo+

VS

Team Averages
Level 21
1,654 SR
1,464 Elo+
Yemoja
Yemoja
CactusDaNn
Yemoja
Level 8
God Stats
3W - 6L
1,384 SR
Queue Stats
4W - 7L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChurroVoador
Tsukuyomi
Level 29
God Stats
24W - 17L
1,830 SR
Queue Stats
362W - 339L
1,621 Elo+
Party 2
Nox
Nox
DalaiDaLama
Nox
Level 13
God Stats
3W - 0L
1,820 SR
Queue Stats
20W - 5L
1,640 Elo+
Party 2
Cupid
Cupid
feeellp1-0
Cupid
Level 28
God Stats
14W - 11L
1,680 SR
Queue Stats
121W - 135L
1,369 Elo+
Solo
Nu Wa
Nu Wa
geometrygg54321
Nu Wa
Level 29
God Stats
13W - 19L
1,559 SR
Queue Stats
195W - 249L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MarCos041
Danzaburou
10
1 / 4 / 1
5,912
493
2,207
6,123
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 1
5,012
418
1,489
9,941
4,331
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,586
466
3,749
5,605
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 0
5,503
459
1,670
6,766
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
xGuariba
Fenrir
12
7 / 3 / 0
7,366
614
7,801
10,472
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CactusDaNn
Yemoja
8
0 / 1 / 2
4,913
409
1,545
3,679
2,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
ChurroVoador
Tsukuyomi
16
9 / 0 / 4
8,759
730
9,269
5,891
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 1 / 1
8,022
669
6,218
5,083
1,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
3 / 3 / 3
6,122
510
4,382
8,672
2,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 3
5,645
470
3,367
5,896
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
10
Kills
20
20
Deaths
10
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CactusDaNn
Yemoja
0
1
2
1
W
Tsukuyomi
ChurroVoador
Tsukuyomi
9
0
4
11
W
8
1
1
8.5
L
Danzaburou
MarCos041
Danzaburou
1
4
1
0.38
L
0
4
1
0.13
L
1
3
1
0.5
L
1
6
0
0.17
W
Cupid
3
3
3
1.5
W
0
5
3
0.3
L
Fenrir
xGuariba
Fenrir
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
24,781
38,907
Taken
29,221
14,154
Mitigated
9,977
6,791
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CactusDaNn
Yemoja
1,545
591
2,254
1,090
3,679
2,143
459
563
3,116
6,872
0
W
Tsukuyomi
ChurroVoador
Tsukuyomi
9,269
2,766
0
4,056
5,891
2,309
124
142
5,749
0
59,628
W
6,218
228
0
1,095
5,083
1,832
362
264
4,819
38,887
0
L
Danzaburou
MarCos041
Danzaburou
2,207
865
0
755
6,123
1,813
16
2,045
3,918
0
23,592
L
1,489
309
111
1,762
9,941
4,331
547
1,686
8,239
10,138
0
L
3,749
2,139
0
0
5,605
1,621
779
590
4,999
0
24,138
L
1,670
1,146
57
214
6,766
2,527
612
4,412
2,342
0
20,559
W
Cupid
4,382
2,663
221
1,817
8,672
2,386
593
520
8,152
0
27,791
W
3,367
1,322
0
391
5,896
1,307
81
0
5,896
19,622
0
L
Fenrir
xGuariba
Fenrir
7,801
2,121
0
3,892
10,472
3,862
0
2,085
8,279
0
37,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
33,461
232
Minions Killed
301
0
Camps Cleared
0
1,049,749
Distance Traveled
1,055,757
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,913
409
11
1
0
200,467
0
W
Tsukuyomi
8,759
730
120
10
0
290,041
0
W
Nox
8,022
669
89
7
0
182,781
2
L
Danzaburou
5,912
493
57
5
0
204,544
0
L
Ymir
5,012
418
23
2
0
175,601
1
L
Skadi
5,586
466
44
4
0
199,243
1
L
Horus
5,503
459
48
4
0
229,671
0
W
Cupid
6,122
510
49
4
0
183,590
0
W
Nu Wa
5,645
470
32
3
0
198,878
0
L
Fenrir
7,366
614
60
5
0
240,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role