Player Matchup

Nemesis
Nemesis
CryStalniGhT234
Nemesis
Level 138
God Stats
5W - 6L
1,601 SR
Queue Stats
113W - 102L
1,650 Elo+
Solo
Anubis
Anubis
Evassiive
Anubis
Level 160
God Stats
3W - 1L
1,562 SR
Queue Stats
443W - 441L
1,607 Elo+
Solo
Odin
Odin
RacecarCronos
Odin
Level 160
God Stats
37W - 10L
2,030 SR
Queue Stats
590W - 580L
1,564 Elo+
Solo
Sobek
Sobek
Tyshumi
Sobek
Level 38
God Stats
3W - 0L
1,856 SR
Queue Stats
16W - 16L
1,482 Elo+
Solo
Discordia
Discordia
vVFlaminNinjaVv
Discordia
Level 123
God Stats
1W - 0L
1,656 SR
Queue Stats
49W - 50L
1,626 Elo+
Solo
Team Averages
Level 124
1,741 SR
1,586 Elo+

VS

Team Averages
Level 120
1,600 SR
1,509 Elo+
Odin
Odin
JustPotassium
Odin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,519 Elo+
Party 2
Susano
Susano
Oddarrow
Susano
Level 119
God Stats
2W - 8L
1,306 SR
Queue Stats
188W - 191L
1,522 Elo+
Party 1
Tiamat
Tiamat
Raizenwilliams
Tiamat
Level 28
God Stats
2W - 2L
1,773 SR
Queue Stats
5W - 8L
1,455 Elo+
Party 1
Serqet
Serqet
UNIICORNNN-
Serqet
Level 140
God Stats
1W - 3L
1,781 SR
Queue Stats
185W - 184L
1,522 Elo+
Party 1
Yemoja
Yemoja
cewcumber
Yemoja
Level 152
God Stats
2W - 5L
1,642 SR
Queue Stats
127W - 111L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
10,993
846
8,722
10,224
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Evassiive
Anubis
19
16 / 2 / 10
13,489
1,038
25,572
13,074
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 4 / 15
12,206
939
11,415
9,694
8,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Tyshumi
Sobek
14
1 / 6 / 22
9,724
748
8,512
18,827
23,831
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
vVFlaminNinjaVv
Discordia
15
2 / 4 / 17
9,659
743
11,294
7,745
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
9,482
729
8,050
13,688
8,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Oddarrow
Susano
16
2 / 5 / 12
8,964
690
8,669
16,761
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 7 / 6
7,994
615
3,128
10,496
4,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
15
8 / 9 / 2
9,641
742
5,805
17,678
10,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
cewcumber
Yemoja
15
5 / 6 / 8
10,310
793
13,274
16,927
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
32
Kills
20
20
Deaths
32
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
W
Anubis
Evassiive
Anubis
16
2
10
10.5
L
3
5
8
1.4
L
Susano
Oddarrow
Susano
2
5
12
1.6
W
9
4
15
4.13
L
2
7
6
0.71
W
Sobek
Tyshumi
Sobek
1
6
22
2
L
Serqet
8
9
2
1
L
Yemoja
cewcumber
Yemoja
5
6
8
1.5
W
Discordia
vVFlaminNinjaVv
Discordia
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,515
Damage
38,926
59,564
Taken
75,550
46,151
Mitigated
36,987
10,813
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,722
3,196
0
1,555
10,224
5,215
0
2,964
7,075
0
34,572
W
Anubis
Evassiive
Anubis
25,572
1,031
0
6,361
13,074
6,253
3,312
4,298
8,154
62,938
0
L
8,050
1,721
0
121
13,688
8,469
0
6,926
6,762
1,940
20,200
L
Susano
Oddarrow
Susano
8,669
2,444
0
3,119
16,761
6,169
0
10,690
6,071
0
28,759
W
11,415
2,326
0
876
9,694
8,004
0
2,636
6,355
0
22,920
L
3,128
599
0
1,040
10,496
4,447
0
7,466
3,030
8,482
0
W
Sobek
Tyshumi
Sobek
8,512
994
171
1,850
18,827
23,831
42
6,264
12,489
15,616
0
L
Serqet
5,805
981
0
250
17,678
10,662
0
8,551
9,127
0
13,097
L
Yemoja
cewcumber
Yemoja
13,274
1,703
235
674
16,927
7,240
1
11,961
4,966
25,083
0
W
Discordia
vVFlaminNinjaVv
Discordia
11,294
486
0
0
7,745
2,848
1,660
1,322
6,251
31,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,071
Gold Earned
46,391
262
Minions Killed
162
10
Camps Cleared
6
1,112,057
Distance Traveled
994,336
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,993
846
67
5
3
250,753
0
W
Anubis
13,489
1,038
99
8
3
210,732
3
L
Odin
9,482
729
33
3
1
239,144
0
L
Susano
8,964
690
58
4
4
223,385
1
W
Odin
12,206
939
36
3
2
231,904
2
L
Tiamat
7,994
615
11
1
0
140,556
0
W
Sobek
9,724
748
10
1
0
217,219
1
L
Serqet
9,641
742
25
2
1
201,698
0
L
Yemoja
10,310
793
35
3
0
189,553
5
W
Discordia
9,659
743
50
4
2
201,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role