Player Matchup

Ymir
Ymir
Ambulus
Ymir
Level 147
God Stats
1W - 2L
1,474 SR
Queue Stats
162W - 187L
1,509 Elo+
Party 3
Discordia
Discordia
Arklesss
Discordia
Level 40
God Stats
10W - 7L
1,603 SR
Queue Stats
353W - 289L
1,582 Elo+
Party 1
Horus
Horus
Mastapav
Horus
Level 159
God Stats
2W - 5L
1,712 SR
Queue Stats
569W - 528L
1,547 Elo+
Party 3
Apollo
Apollo
Wolftya
Apollo
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 36L
1,693 Elo+
Party 3
Tsukuyomi
Tsukuyomi
shaozine
Tsukuyomi
Level 39
God Stats
10W - 5L
1,261 SR
Queue Stats
363W - 286L
1,538 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,574 Elo+

VS

Team Averages
Level 56
1,635 SR
1,558 Elo+
Ra
Ra
CuAbRaDo
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 37L
1,507 Elo+
Party 4
Ratatoskr
Ratatoskr
KaiKol07
Ratatoskr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 81L
1,576 Elo+
Party 4
Chiron
Chiron
Lyre69
Chiron
Level 25
God Stats
35W - 30L
1,792 SR
Queue Stats
125W - 104L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
xXLucienXx
Aphrodite
Level 63
God Stats
73W - 31L
1,709 SR
Queue Stats
188W - 150L
1,590 Elo+
Party 2
Mulan
Mulan
ximper
Mulan
Level 63
God Stats
5W - 8L
1,675 SR
Queue Stats
135W - 115L
1,577 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ambulus
Ymir
18
4 / 8 / 13
11,915
477
20,542
26,812
22,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Arklesss
Discordia
18
2 / 7 / 10
11,453
458
16,848
17,919
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Mastapav
Horus
17
2 / 5 / 11
10,730
429
5,094
27,684
29,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Wolftya
Apollo
16
4 / 13 / 5
10,899
436
10,800
21,731
9,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
shaozine
Tsukuyomi
18
9 / 6 / 7
12,509
500
22,244
20,689
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 7
13,207
528
20,808
17,902
8,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
KaiKol07
Ratatoskr
20
5 / 3 / 10
13,737
549
13,514
21,936
9,621
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
Lyre69
Chiron
19
9 / 2 / 14
13,475
539
22,254
20,054
8,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
xXLucienXx
Aphrodite
19
9 / 6 / 16
12,946
518
15,182
26,837
16,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
ximper
Mulan
19
12 / 7 / 11
14,002
560
22,772
27,408
39,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
21
Kills
39
39
Deaths
21
46
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ambulus
Ymir
4
8
13
1.31
L
Discordia
Arklesss
Discordia
2
7
10
1
W
4
3
7
2.5
W
Ratatoskr
KaiKol07
Ratatoskr
5
3
10
3.33
W
Chiron
Lyre69
Chiron
9
2
14
8
L
Horus
Mastapav
Horus
2
5
11
1.5
L
Apollo
Wolftya
Apollo
4
13
5
0.5
L
Tsukuyomi
shaozine
Tsukuyomi
9
6
7
2.08
W
Aphrodite
xXLucienXx
Aphrodite
9
6
16
2.83
W
Mulan
ximper
Mulan
12
7
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,528
Damage
94,530
114,835
Taken
114,137
76,866
Mitigated
82,126
27,581
Healing
50,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ambulus
Ymir
20,542
4,862
0
1,250
26,812
22,924
0
7,571
19,073
68,007
2,478
L
Discordia
Arklesss
Discordia
16,848
816
0
3,321
17,919
6,540
0
6,636
10,941
76,815
0
W
20,808
1,207
4,294
7,706
17,902
8,480
1,402
5,095
12,403
107,726
0
W
Ratatoskr
KaiKol07
Ratatoskr
13,514
2,669
0
5,331
21,936
9,621
1,001
6,257
15,429
0
110,559
W
Chiron
Lyre69
Chiron
22,254
9,462
1,416
3,539
20,054
8,516
4,960
5,776
14,092
0
108,615
L
Horus
Mastapav
Horus
5,094
2,492
6,588
9,668
27,684
29,983
0
10,464
16,802
0
29,483
L
Apollo
Wolftya
Apollo
10,800
6,653
0
1,878
21,731
9,022
562
5,834
15,835
0
45,001
L
Tsukuyomi
shaozine
Tsukuyomi
22,244
3,947
0
4,876
20,689
8,397
282
4,716
15,873
0
74,950
W
Aphrodite
xXLucienXx
Aphrodite
15,182
1,479
8,753
12,952
26,837
16,436
774
9,082
17,501
57,295
0
W
Mulan
ximper
Mulan
22,772
3,435
0
6,046
27,408
39,073
687
9,631
17,658
347
77,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,506
Gold Earned
67,367
460
Minions Killed
625
0
Camps Cleared
0
2,174,477
Distance Traveled
2,368,681
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,915
477
104
4
0
380,479
9
L
Discordia
11,453
458
141
6
0
451,180
2
W
Ra
13,207
528
155
6
0
504,167
4
W
Ratatoskr
13,737
549
144
6
0
556,476
4
W
Chiron
13,475
539
133
5
0
448,691
5
L
Horus
10,730
429
43
2
0
460,369
13
L
Apollo
10,899
436
81
3
0
407,403
0
L
Tsukuyomi
12,509
500
91
4
0
475,046
5
W
Aphrodite
12,946
518
77
3
0
463,642
9
W
Mulan
14,002
560
116
5
0
395,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role