Player Matchup

Heimdallr
Heimdallr
BappoVeryBlacko
Heimdallr
Level 67
God Stats
29W - 18L
1,651 SR
Queue Stats
132W - 155L
1,477 Elo+
Party 1
Fafnir
Fafnir
CrazyRipp3r
Fafnir
Level 29
God Stats
8W - 7L
1,765 SR
Queue Stats
36W - 35L
1,524 Elo+
Party 1
Ra
Ra
InfernoGlaveus
Ra
Level 59
God Stats
2W - 2L
1,263 SR
Queue Stats
14W - 21L
1,283 Elo+
Solo
Team Averages
Level 52
1,560 SR
1,428 Elo+

VS

Team Averages
Level 63
1,778 SR
1,386 Elo+
Kukulkan
Kukulkan
JAQM2493
Kukulkan
Level 23
God Stats
11W - 17L
1,833 SR
Queue Stats
92W - 89L
1,379 Elo+
Party 2
Susano
Susano
diegoloresoneto
Susano
Level 102
God Stats
2W - 1L
1,833 SR
Queue Stats
218W - 239L
1,379 Elo+
Party 2
Rama
Rama
rafo1210
Rama
Level 65
God Stats
8W - 10L
1,670 SR
Queue Stats
105W - 113L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BappoVeryBlacko
Heimdallr
14
11 / 1 / 2
10,836
774
15,903
10,798
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
1 / 0 / 9
9,565
683
4,109
10,077
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 2 / 11
9,292
664
6,272
9,221
7,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JAQM2493
Kukulkan
11
0 / 6 / 1
7,778
556
8,987
7,519
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 3
7,962
569
5,955
12,369
4,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
12
3 / 2 / 0
8,337
596
6,720
10,984
3,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BappoVeryBlacko
Heimdallr
11
1
2
12
W
Fafnir
1
0
9
5.5
W
1
2
11
3.25
L
Kukulkan
JAQM2493
Kukulkan
0
6
1
0.08
L
0
5
3
0.3
L
Rama
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,284
Damage
21,662
30,096
Taken
30,872
26,197
Mitigated
10,989
11,984
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BappoVeryBlacko
Heimdallr
15,903
8,273
0
2,358
10,798
6,069
2,628
3,359
7,439
0
53,525
W
Fafnir
4,109
747
0
2,191
10,077
12,511
337
2,602
7,475
8,224
0
W
6,272
1,317
3,528
3,907
9,221
7,617
437
3,163
6,058
44,181
0
L
Kukulkan
JAQM2493
Kukulkan
8,987
1,196
0
621
7,519
2,674
0
2,286
5,233
33,122
0
L
5,955
899
0
0
12,369
4,447
0
4,065
8,304
0
29,720
L
Rama
6,720
5,794
123
2,416
10,984
3,868
0
4,078
6,906
0
29,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
24,077
160
Minions Killed
145
0
Camps Cleared
0
753,655
Distance Traveled
691,933
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,836
774
89
6
0
245,409
1
W
Fafnir
9,565
683
13
1
0
273,035
0
W
Ra
9,292
664
58
4
0
235,211
4
L
Kukulkan
7,778
556
61
4
0
195,756
1
L
Susano
7,962
569
40
3
0
257,740
1
L
Rama
8,337
596
44
3
0
238,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role