Player Matchup

Sun Wukong
Sun Wukong
AClassySkeleton
Sun Wukong
Level 27
God Stats
4W - 2L
1,746 SR
Queue Stats
37W - 43L
1,553 Elo+
Party 1
Skadi
Skadi
Master5133
Skadi
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 130L
1,306 Elo+
Solo
Chang'e
Chang'e
Zoe Goth
Chang'e
Level 5
God Stats
3W - 4L
1,299 SR
Queue Stats
3W - 4L
1,419 Elo+
Solo
Bakasura
Bakasura
casema0305
Bakasura
Level 26
God Stats
28W - 34L
1,392 SR
Queue Stats
95W - 88L
1,354 Elo+
Solo
Cthulhu
Cthulhu
orange945mud
Cthulhu
Level 16
God Stats
2W - 4L
1,334 SR
Queue Stats
12W - 13L
1,476 Elo+
Party 1
Team Averages
Level 21
1,454 SR
1,422 Elo+

VS

Team Averages
Level 20
1,490 SR
1,339 Elo+
Cerberus
Cerberus
FairyGirl SS
Cerberus
Level 18
God Stats
12W - 8L
1,500 SR
Queue Stats
38W - 34L
1,148 Elo+
Solo
Fenrir
Fenrir
GothCatwoman
Fenrir
Level 27
God Stats
4W - 4L
1,314 SR
Queue Stats
164W - 167L
1,370 Elo+
Solo
Sobek
Sobek
H8 Virgil
Sobek
Level 6
God Stats
5W - 2L
1,728 SR
Queue Stats
16W - 14L
1,530 Elo+
Solo
Artemis
Artemis
SharkBait1825
Artemis
Level 24
God Stats
5W - 12L
1,476 SR
Queue Stats
25W - 35L
1,390 Elo+
Solo
Medusa
Medusa
ThuNder420buddy
Medusa
Level 26
God Stats
27W - 27L
1,431 SR
Queue Stats
60W - 63L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AClassySkeleton
Sun Wukong
20
1 / 7 / 13
13,843
923
21,320
28,255
28,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
20
7 / 10 / 9
14,845
990
19,518
21,366
8,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Zoe Goth
Chang'e
20
2 / 5 / 8
13,755
917
12,909
24,016
10,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
casema0305
Bakasura
20
5 / 8 / 9
14,046
936
16,957
27,538
10,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
orange945mud
Cthulhu
20
7 / 8 / 11
15,866
1,058
27,083
32,836
20,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FairyGirl SS
Cerberus
20
5 / 1 / 17
14,562
971
10,209
16,347
15,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
20
9 / 3 / 19
15,481
1,032
20,413
17,820
11,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
H8 Virgil
Sobek
20
2 / 4 / 25
14,536
969
20,821
25,171
32,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
20
4 / 8 / 22
14,804
987
24,965
18,421
7,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 6 / 15
17,920
1,195
48,326
26,799
12,065
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
136
22
Kills
38
38
Deaths
22
50
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AClassySkeleton
Sun Wukong
1
7
13
1.07
W
Cerberus
FairyGirl SS
Cerberus
5
1
17
13.5
W
Fenrir
9
3
19
6.17
W
Sobek
H8 Virgil
Sobek
2
4
25
3.63
L
Skadi
7
10
9
1.15
W
Artemis
4
8
22
1.88
W
18
6
15
4.25
L
Chang'e
Zoe Goth
Chang'e
2
5
8
1.2
L
Bakasura
casema0305
Bakasura
5
8
9
1.19
L
Cthulhu
orange945mud
Cthulhu
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,787
Damage
124,734
134,011
Taken
104,558
79,560
Mitigated
78,936
16,819
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AClassySkeleton
Sun Wukong
21,320
4,599
0
1,603
28,255
28,889
0
7,192
21,063
108
39,529
W
Cerberus
FairyGirl SS
Cerberus
10,209
648
548
2,661
16,347
15,366
0
5,646
9,721
26,061
0
W
Fenrir
20,413
4,184
0
756
17,820
11,409
0
6,668
10,657
0
32,052
W
Sobek
H8 Virgil
Sobek
20,821
1,377
953
4,302
25,171
32,202
0
10,764
13,655
43,848
0
L
Skadi
19,518
9,891
0
721
21,366
8,942
0
2,555
18,811
0
27,579
W
Artemis
24,965
10,817
0
2,138
18,421
7,894
0
7,258
10,286
0
48,926
W
48,326
34,376
0
7,029
26,799
12,065
0
9,764
16,005
0
81,155
L
Chang'e
Zoe Goth
Chang'e
12,909
1,691
1,784
3,628
24,016
10,832
0
7,601
16,415
39,729
0
L
Bakasura
casema0305
Bakasura
16,957
10,649
0
171
27,538
10,714
0
6,949
20,589
0
18,036
L
Cthulhu
orange945mud
Cthulhu
27,083
1,484
861
8,051
32,836
20,183
0
6,733
26,103
69,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,355
Gold Earned
77,303
232
Minions Killed
240
9
Camps Cleared
4
1,423,711
Distance Traveled
1,387,733
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,843
923
39
3
5
315,460
0
W
Cerberus
14,562
971
35
2
1
271,578
1
W
Fenrir
15,481
1,032
31
2
0
328,837
1
W
Sobek
14,536
969
29
2
0
300,187
0
L
Skadi
14,845
990
14
1
0
253,062
0
W
Artemis
14,804
987
53
4
2
241,665
0
W
Medusa
17,920
1,195
92
6
1
245,466
1
L
Chang'e
13,755
917
56
4
1
270,943
0
L
Bakasura
14,046
936
14
1
2
307,971
0
L
Cthulhu
15,866
1,058
109
7
1
276,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role