Player Matchup

Nu Wa
Nu Wa
Gold V
JUSTINWOLF
Nu Wa
Gold V
Level 131
God Stats
15W - 13L
1,695 SR
Queue Stats
82W - 90L
1,289 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
UngodliestLoads
Sun Wukong
Gold V
Level 46
God Stats
16W - 10L
1,622 SR
Queue Stats
51W - 57L
1,297 MMR
Solo
Arachne
Arachne
Gold V
Warbeast83
Arachne
Gold V
Level 158
God Stats
10W - 12L
1,352 SR
Queue Stats
517W - 508L
1,287 MMR
Solo
Bacchus
Bacchus
Gold V
richninja_
Bacchus
Gold V
Level 103
God Stats
48W - 41L
1,588 SR
Queue Stats
184W - 205L
1,286 MMR
Solo
Cupid
Cupid
Gold IV
x iCrYwHeNiPeE
Cupid
Gold IV
Level 90
God Stats
0W - 2L
1,417 SR
Queue Stats
77W - 78L
1,308 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,535 SR
1,293 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,503 SR
1,293 MMR
Athena
Athena
Silver I
HotDeli
Athena
Silver I
Level 49
God Stats
26W - 23L
1,562 SR
Queue Stats
95W - 104L
1,310 MMR
Solo
Izanami
Izanami
Gold V
ImDaAssassin95
Izanami
Gold V
Level 147
God Stats
7W - 7L
1,521 SR
Queue Stats
249W - 235L
1,288 MMR
Solo
Khepri
Khepri
Gold IV
Killerkevz24
Khepri
Gold IV
Level 129
God Stats
7W - 16L
1,179 SR
Queue Stats
418W - 415L
1,261 MMR
Solo
Loki
Loki
Silver II
anderson15088
Loki
Silver II
Level 67
God Stats
17W - 16L
1,575 SR
Queue Stats
100W - 118L
1,300 MMR
Solo
Hades
Hades
Bronze III
sevfaztgex
Hades
Bronze III
Level 127
God Stats
1W - 0L
1,678 SR
Queue Stats
17W - 32L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
0 / 5 / 3
9,905
495
13,948
12,012
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
UngodliestLoads
Sun Wukong
18
2 / 3 / 3
10,946
547
5,960
14,692
9,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Warbeast83
Arachne
17
5 / 6 / 3
10,816
541
10,093
20,046
9,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
richninja_
Bacchus
13
1 / 3 / 2
8,264
413
7,394
14,363
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 4
9,313
466
10,844
15,418
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetGuan YuTsukuyomiScyllaApollo

VS

Bans
Cu ChulainnCthulhuChaacCerberusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HotDeli
Athena
18
7 / 2 / 12
11,700
585
18,127
16,792
10,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
2 / 2 / 9
10,675
534
8,802
12,143
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
16
3 / 4 / 10
10,468
523
6,733
18,703
18,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 10
10,572
529
5,489
11,355
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
19
5 / 2 / 7
11,614
581
11,918
16,474
11,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
10
Kills
22
22
Deaths
11
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
HotDeli
Athena
7
2
12
6.5
W
2
2
9
3.25
L
Nu Wa
0
5
3
0.3
W
Khepri
3
4
10
2
L
Sun Wukong
UngodliestLoads
Sun Wukong
2
3
3
1.17
L
Arachne
Warbeast83
Arachne
5
6
3
1.08
W
5
1
10
10
L
Bacchus
richninja_
Bacchus
1
3
2
0.67
W
Hades
5
2
7
4.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
51,069
76,531
Taken
75,467
41,468
Mitigated
49,182
19,711
Healing
25,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
HotDeli
Athena
18,127
4,003
0
5,146
16,792
10,373
1,462
3,961
12,591
79,005
0
W
8,802
4,921
534
4,698
12,143
4,738
3,059
3,235
8,794
0
81,644
L
Nu Wa
13,948
2,401
0
2,798
12,012
4,389
1,565
7,697
4,197
69,217
0
W
Khepri
6,733
483
0
3,205
18,703
18,520
342
4,995
13,470
27,973
0
L
Sun Wukong
UngodliestLoads
Sun Wukong
5,960
512
0
4,913
14,692
9,249
11
7,842
6,580
0
73,661
L
Arachne
Warbeast83
Arachne
10,093
6,579
0
4,400
20,046
9,139
0
6,887
12,925
0
93,978
W
5,489
1,697
0
3,832
11,355
4,454
538
3,248
7,932
0
47,724
L
Bacchus
richninja_
Bacchus
7,394
844
0
2,201
14,363
13,558
358
5,163
9,107
27,284
0
W
Hades
11,918
901
732
7,570
16,474
11,097
1,985
4,884
11,338
83,644
0
L
10,844
5,936
79
5,320
15,418
5,133
1,065
8,394
6,944
0
64,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,244
Gold Earned
55,029
568
Minions Killed
558
0
Camps Cleared
0
1,793,484
Distance Traveled
1,866,706
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,700
585
138
7
0
414,543
4
W
Izanami
10,675
534
146
7
0
313,862
0
L
Nu Wa
9,905
495
135
7
0
360,896
4
W
Khepri
10,468
523
37
2
0
373,991
3
L
Sun Wukong
10,946
547
164
8
0
362,449
8
L
Arachne
10,816
541
124
6
0
382,172
5
W
Loki
10,572
529
90
5
0
405,173
6
L
Bacchus
8,264
413
39
2
0
377,666
9
W
Hades
11,614
581
147
7
0
359,137
2
L
Cupid
9,313
466
106
5
0
310,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role