Player Matchup

Pele
Pele
A1dan_19
Pele
Level 28
God Stats
29W - 31L
1,488 SR
Queue Stats
83W - 87L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
BigtimeMedal260
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
IZOMBIEKILLING1
Xing Tian
Level 76
God Stats
2W - 2L
1,239 SR
Queue Stats
125W - 166L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
Majora258
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 157L
1,371 Elo+
Solo
Amaterasu
Amaterasu
Nataeta
Amaterasu
Level 64
God Stats
6W - 5L
1,339 SR
Queue Stats
247W - 296L
1,441 Elo+
Party 2
Team Averages
Level 59
1,413 SR
1,433 Elo+

VS

Team Averages
Level 83
1,605 SR
1,503 Elo+
Sun Wukong
Sun Wukong
Aztabaal30X
Sun Wukong
Level 106
God Stats
14W - 4L
1,826 SR
Queue Stats
282W - 279L
1,530 Elo+
Party 1
Ymir
Ymir
Editting_Samurep
Ymir
Level 45
God Stats
22W - 17L
1,771 SR
Queue Stats
201W - 213L
1,415 Elo+
Party 1
Mercury
Mercury
Luh_231
Mercury
Level 116
God Stats
7W - 9L
1,484 SR
Queue Stats
768W - 698L
1,586 Elo+
Party 1
Ra
Ra
Tatui369
Ra
Level 108
God Stats
13W - 9L
1,510 SR
Queue Stats
278W - 235L
1,549 Elo+
Party 1
Arachne
Arachne
x8PACKXx
Arachne
Level 41
God Stats
2W - 1L
1,433 SR
Queue Stats
3W - 2L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
2 / 7 / 2
10,974
477
8,966
20,840
9,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 6 / 2
10,858
472
18,277
15,445
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
IZOMBIEKILLING1
Xing Tian
15
3 / 9 / 6
9,892
430
11,470
29,802
28,729
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Majora258
Jing Wei
14
7 / 5 / 3
9,986
434
13,673
18,539
7,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Nataeta
Amaterasu
16
2 / 8 / 0
9,305
405
6,621
18,878
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aztabaal30X
Sun Wukong
20
7 / 1 / 7
13,445
585
15,881
25,181
23,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 3 / 13
11,910
518
13,271
19,601
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Luh_231
Mercury
20
12 / 4 / 7
13,711
596
18,063
21,237
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 11
13,585
591
15,485
12,719
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
x8PACKXx
Arachne
18
8 / 7 / 6
12,074
525
15,278
18,769
6,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
16
Kills
35
35
Deaths
16
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
2
7
2
0.43
W
Sun Wukong
Aztabaal30X
Sun Wukong
7
1
7
10.5
L
2
6
2
0.5
W
3
3
13
3.17
L
Xing Tian
IZOMBIEKILLING1
Xing Tian
3
9
6
0.67
W
Mercury
Luh_231
Mercury
12
4
7
3.88
L
Jing Wei
Majora258
Jing Wei
7
5
3
1.7
L
Amaterasu
Nataeta
Amaterasu
2
8
0
0.25
W
5
1
11
10.5
W
Arachne
x8PACKXx
Arachne
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,007
Damage
77,978
103,504
Taken
97,507
65,872
Mitigated
61,601
23,778
Healing
24,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,966
1,495
961
6,558
20,840
9,590
385
3,396
17,304
0
79,990
W
Sun Wukong
Aztabaal30X
Sun Wukong
15,881
2,277
0
9,350
25,181
23,756
296
2,849
21,777
0
89,505
L
18,277
3,068
0
2,090
15,445
6,462
648
5,703
9,478
73,450
0
W
13,271
2,719
976
2,083
19,601
17,832
1,217
7,896
11,578
58,406
0
L
Xing Tian
IZOMBIEKILLING1
Xing Tian
11,470
1,507
757
4,252
29,802
28,729
297
11,130
18,556
56,377
0
W
Mercury
Luh_231
Mercury
18,063
10,118
0
0
21,237
7,675
3,827
5,664
13,766
0
105,963
L
Jing Wei
Majora258
Jing Wei
13,673
11,345
0
5,820
18,539
7,837
1,506
4,994
13,533
0
52,953
L
Amaterasu
Nataeta
Amaterasu
6,621
1,302
0
3,340
18,878
13,254
27
2,857
15,877
0
30,485
W
15,485
1,243
3,675
5,421
12,719
5,801
1,818
5,775
6,555
116,006
0
W
Arachne
x8PACKXx
Arachne
15,278
11,334
0
3,003
18,769
6,537
3,120
6,579
12,063
0
48,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
64,725
510
Minions Killed
652
0
Camps Cleared
0
1,931,761
Distance Traveled
2,314,260
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,974
477
153
7
0
447,753
2
W
Sun Wukong
13,445
585
156
7
0
454,416
0
L
Nu Wa
10,858
472
131
6
0
373,061
5
W
Ymir
11,910
518
77
3
0
397,317
3
L
Xing Tian
9,892
430
62
3
0
367,080
0
W
Mercury
13,711
596
136
6
0
546,991
2
L
Jing Wei
9,986
434
90
4
0
305,941
2
L
Amaterasu
9,305
405
74
3
0
437,926
1
W
Ra
13,585
591
196
9
0
488,375
1
W
Arachne
12,074
525
87
4
0
427,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role