Player Matchup

Sylvanus
Sylvanus
FrankWest6969
Sylvanus
Level 68
God Stats
2W - 6L
1,651 SR
Queue Stats
7W - 14L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
IronMizfit
Xbalanque
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 209L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
NukaxDark
Ao Kuang
Level 128
God Stats
2W - 2L
1,860 SR
Queue Stats
273W - 267L
1,409 Elo+
Party 2
Janus
Janus
SkillfulGames87
Janus
Level 65
God Stats
6W - 7L
1,360 SR
Queue Stats
158W - 141L
1,477 Elo+
Solo
Skadi
Skadi
TEINLM2000
Skadi
Level 125
God Stats
28W - 16L
1,635 SR
Queue Stats
364W - 377L
1,510 Elo+
Solo
Team Averages
Level 106
1,601 SR
1,461 Elo+

VS

Team Averages
Level 88
1,518 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JusGiveUp_
Hel
Level 93
God Stats
22W - 15L
1,570 SR
Queue Stats
312W - 283L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
LexaeusV-
Danzaburou
Level 105
God Stats
16W - 17L
1,520 SR
Queue Stats
373W - 368L
1,431 Elo+
Solo
Tyr
Tyr
Maldoche-
Tyr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrankWest6969
Sylvanus
9
0 / 4 / 3
5,569
464
3,966
10,093
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
IronMizfit
Xbalanque
9
2 / 5 / 2
5,942
495
5,942
9,191
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
NukaxDark
Ao Kuang
12
5 / 4 / 1
7,252
604
4,269
9,202
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
6,378
532
3,881
6,201
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
11
1 / 2 / 1
6,965
580
3,933
5,578
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 1 / 4
6,975
581
4,240
5,957
1,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
 
Aphrodite
11
3 / 2 / 6
6,799
567
3,953
9,302
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 4
6,652
554
4,395
7,858
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
LexaeusV-
Danzaburou
12
6 / 1 / 5
7,096
591
8,631
9,364
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
6,299
525
5,767
9,114
3,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
19
19
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
4
8
W
Aphrodite
 
Aphrodite
3
2
6
3
L
Sylvanus
FrankWest6969
Sylvanus
0
4
3
0.38
L
Xbalanque
IronMizfit
Xbalanque
2
5
2
0.6
W
2
3
4
1.33
W
Danzaburou
LexaeusV-
Danzaburou
6
1
5
8.5
W
2
2
0
1
L
Ao Kuang
NukaxDark
Ao Kuang
5
4
1
1.38
L
0
4
2
0.25
L
Skadi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
26,986
40,265
Taken
41,595
15,830
Mitigated
18,729
11,491
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,240
1,235
0
290
5,957
1,836
156
645
5,255
0
31,180
W
Aphrodite
 
Aphrodite
3,953
947
3,525
6,074
9,302
7,801
46
2,206
7,096
26,242
0
L
Sylvanus
FrankWest6969
Sylvanus
3,966
474
2,013
3,086
10,093
4,929
0
2,322
7,771
14,282
0
L
Xbalanque
IronMizfit
Xbalanque
5,942
2,343
405
1,425
9,191
3,278
0
1,480
7,711
0
34,865
W
4,395
235
767
3,902
7,858
2,122
296
4,018
3,564
39,218
0
W
Danzaburou
LexaeusV-
Danzaburou
8,631
3,864
0
2,301
9,364
3,239
59
2,208
7,156
0
42,102
W
5,767
191
0
2,412
9,114
3,731
0
2,447
6,641
0
29,817
L
Ao Kuang
NukaxDark
Ao Kuang
4,269
1,408
0
2,918
9,202
3,896
0
1,162
8,040
31,692
8,221
L
3,881
61
0
894
6,201
1,905
0
3,384
2,817
34,256
0
L
Skadi
3,933
1,977
0
750
5,578
1,822
0
0
5,578
0
35,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
33,821
307
Minions Killed
286
0
Camps Cleared
0
1,053,058
Distance Traveled
1,109,946
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,975
581
62
5
0
251,956
2
W
Aphrodite
6,799
567
48
4
0
183,458
2
L
Sylvanus
5,569
464
23
2
0
196,809
2
L
Xbalanque
5,942
495
66
6
0
209,767
2
W
Hel
6,652
554
64
5
0
224,847
4
W
Danzaburou
7,096
591
60
5
0
204,496
3
W
Tyr
6,299
525
52
4
0
245,189
4
L
Ao Kuang
7,252
604
65
5
0
230,238
0
L
Janus
6,378
532
71
6
0
228,601
4
L
Skadi
6,965
580
82
7
0
187,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role