Player Matchup

Neith
Neith
CamzdSousa
Neith
Level 21
God Stats
22W - 27L
1,454 SR
Queue Stats
23W - 31L
1,377 Elo+
Solo
Zeus
Zeus
NinjaSquid71
Zeus
Level 13
God Stats
13W - 7L
1,508 SR
Queue Stats
30W - 34L
1,242 Elo+
Solo
Set
Set
kiIIerkabe
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 1
Artemis
Artemis
kiIlerbabe
Artemis
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Bellona
Bellona
scorch20
Bellona
Level 24
God Stats
1W - 2L
1,303 SR
Queue Stats
35W - 59L
1,344 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,297 Elo+

VS

Team Averages
Level 18
1,471 SR
1,411 Elo+
Terra
Terra
Jamnose
Terra
Level 26
God Stats
7W - 4L
1,602 SR
Queue Stats
25W - 20L
1,692 Elo+
Solo
Medusa
Medusa
Lemniscus
Medusa
Level 5
God Stats
20W - 12L
1,507 SR
Queue Stats
91W - 75L
1,169 Elo+
Solo
Tiamat
Tiamat
Railös
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,472 Elo+
Solo
Cthulhu
Cthulhu
SirMJisus
Cthulhu
Level 8
God Stats
2W - 4L
1,247 SR
Queue Stats
65W - 59L
1,183 Elo+
Solo
Ra
Ra
naes12799
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 6 / 5
10,465
951
11,604
19,333
7,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 12 / 3
10,460
951
16,371
19,386
6,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 9 / 4
11,382
1,035
10,999
22,710
12,072
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
kiIlerbabe
Artemis
15
1 / 12 / 1
9,271
843
1,726
15,793
5,687
Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
scorch20
Bellona
16
2 / 6 / 3
10,376
943
7,911
20,555
11,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jamnose
Terra
20
11 / 2 / 28
14,305
1,300
19,443
16,025
19,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Lemniscus
Medusa
18
5 / 2 / 22
11,727
1,066
12,119
8,506
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Railös
Tiamat
18
10 / 3 / 18
11,871
1,079
19,361
11,942
9,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
SirMJisus
Cthulhu
18
2 / 2 / 25
11,057
1,005
11,746
10,924
11,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
17 / 1 / 22
14,203
1,291
27,851
8,400
3,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
160
10
Kills
45
45
Deaths
10
16
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
5
0.58
W
Terra
Jamnose
Terra
11
2
28
12.5
W
Medusa
Lemniscus
Medusa
5
2
22
8
L
2
12
3
0.29
W
Tiamat
Railös
Tiamat
10
3
18
6.33
W
Cthulhu
SirMJisus
Cthulhu
2
2
25
7.25
L
4
9
4
0.67
L
Artemis
kiIlerbabe
Artemis
1
12
1
0.13
W
17
1
22
28
L
Bellona
scorch20
Bellona
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,611
Damage
90,520
97,777
Taken
55,797
43,247
Mitigated
48,307
2,671
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,604
5,839
0
1,832
19,333
7,074
0
16,098
3,235
0
32,236
W
Terra
Jamnose
Terra
19,443
3,397
2,617
4,487
16,025
19,827
0
4,357
11,668
27,297
0
W
Medusa
Lemniscus
Medusa
12,119
7,385
0
431
8,506
3,657
0
2,446
6,060
0
26,864
L
16,371
2,283
0
0
19,386
6,868
0
16,253
3,133
30,976
0
W
Tiamat
Railös
Tiamat
19,361
1,903
0
2,235
11,942
9,145
0
6,440
5,502
24,126
0
W
Cthulhu
SirMJisus
Cthulhu
11,746
558
0
0
10,924
11,702
0
1,465
9,459
32,578
0
L
10,999
6,533
0
196
22,710
12,072
0
18,174
4,536
0
26,110
L
Artemis
kiIlerbabe
Artemis
1,726
178
0
0
15,793
5,687
0
11,134
4,659
0
7,964
W
27,851
5,485
2,732
2,413
8,400
3,976
0
1,663
6,737
48,689
0
L
Bellona
scorch20
Bellona
7,911
2,527
0
643
20,555
11,546
0
16,742
3,813
0
18,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,954
Gold Earned
63,163
136
Minions Killed
173
3
Camps Cleared
4
810,497
Distance Traveled
1,028,339
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,465
951
44
4
1
178,283
1
W
Terra
14,305
1,300
15
1
1
196,451
0
W
Medusa
11,727
1,066
43
4
1
201,370
0
L
Zeus
10,460
951
34
3
1
171,690
0
W
Tiamat
11,871
1,079
7
1
0
205,275
0
W
Cthulhu
11,057
1,005
53
5
1
226,831
0
L
Set
11,382
1,035
33
3
0
187,636
0
L
Artemis
9,271
843
3
0
0
112,333
0
W
Ra
14,203
1,291
55
5
1
198,412
0
L
Bellona
10,376
943
22
2
1
160,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role