Player Matchup

Hercules
Hercules
FatPig124
Hercules
Level 28
God Stats
1W - 2L
1,517 SR
Queue Stats
33W - 33L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
ProfessorQ
Danzaburou
Level 17
God Stats
2W - 1L
1,369 SR
Queue Stats
10W - 8L
1,605 Elo+
Solo
Agni
Agni
ThyWhyGuy
Agni
Level 17
God Stats
3W - 0L
1,584 SR
Queue Stats
65W - 67L
1,520 Elo+
Party 3
Rama
Rama
puthyflapth
Rama
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 62L
1,500 Elo+
Party 4
Ares
Ares
whorigami
Ares
Level 13
God Stats
1W - 0L
1,761 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4
Team Averages
Level 19
1,546 SR
1,516 Elo+

VS

Team Averages
Level 15
1,477 SR
1,539 Elo+
Susano
Susano
Bluntestapple7
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,695 Elo+
Party 2
Medusa
Medusa
PeachScones
Medusa
Level 6
God Stats
1W - 6L
1,225 SR
Queue Stats
40W - 39L
1,569 Elo+
Party 2
Hades
Hades
SimplyCranky
Hades
Level 26
God Stats
5W - 2L
1,648 SR
Queue Stats
99W - 88L
1,571 Elo+
Party 1
Artio
Artio
SimplyEuphoria-x
Artio
Level 28
God Stats
4W - 3L
1,513 SR
Queue Stats
18W - 21L
1,386 Elo+
Party 1
Kumbhakarna
Kumbhakarna
imgonnalickya
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FatPig124
Hercules
14
0 / 0 / 0
7,646
546
4,447
5,739
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ProfessorQ
Danzaburou
13
8 / 3 / 4
8,625
616
13,068
9,686
3,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
10 / 3 / 1
8,669
619
10,197
7,130
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 6
8,567
612
5,734
9,088
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
5 / 1 / 8
8,027
573
3,504
7,694
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
8,188
585
4,987
12,933
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
2 / 5 / 1
6,698
478
5,595
10,475
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 1
6,744
482
3,319
10,708
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 0
6,330
452
1,916
7,612
6,655
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
imgonnalickya
Kumbhakarna
8
0 / 8 / 0
5,011
358
1,089
10,496
3,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
26
Kills
7
7
Deaths
26
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Hercules
FatPig124
Hercules
0
0
0
0
L
Medusa
2
5
1
0.5
W
Danzaburou
ProfessorQ
Danzaburou
8
3
4
3.33
L
1
7
1
0.21
L
0
0
0
0
W
Agni
10
3
1
3.5
L
Kumbhakarna
imgonnalickya
Kumbhakarna
0
8
0
0
W
3
0
6
6
W
Ares
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,950
Damage
16,906
39,337
Taken
52,224
18,426
Mitigated
21,578
14,169
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,987
1,218
0
3,536
12,933
4,317
0
4,592
8,099
0
37,853
W
Hercules
FatPig124
Hercules
4,447
1,308
0
1,919
5,739
5,217
176
2,186
3,553
0
40,012
L
Medusa
5,595
2,447
0
3,043
10,475
2,776
555
2,202
8,273
0
40,722
W
Danzaburou
ProfessorQ
Danzaburou
13,068
7,069
0
3,919
9,686
3,380
1,730
780
8,906
0
56,883
L
3,319
423
0
1,331
10,708
4,293
0
4,838
5,597
23,707
0
L
1,916
441
0
2,425
7,612
6,655
0
271
6,985
24,642
0
W
Agni
10,197
292
0
1,250
7,130
2,486
1,495
1,739
5,391
41,810
0
L
Kumbhakarna
imgonnalickya
Kumbhakarna
1,089
542
0
270
10,496
3,537
217
1,302
9,194
7,762
0
W
5,734
4,757
0
5,705
9,088
3,038
0
1,137
7,951
0
59,027
W
Ares
3,504
426
0
1,376
7,694
4,305
132
482
7,212
19,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
32,971
401
Minions Killed
276
0
Camps Cleared
0
1,330,413
Distance Traveled
1,238,405
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,188
585
69
5
0
278,451
1
W
Hercules
7,646
546
90
6
0
253,711
2
L
Medusa
6,698
478
81
6
0
238,020
2
W
Danzaburou
8,625
616
91
7
0
236,528
0
L
Hades
6,744
482
52
4
0
211,941
5
L
Artio
6,330
452
61
4
0
281,244
0
W
Agni
8,669
619
91
7
0
268,638
0
L
Kumbhakarna
5,011
358
13
1
0
228,749
0
W
Rama
8,567
612
104
7
0
279,307
4
W
Ares
8,027
573
25
2
0
292,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role