Player Matchup

Guan Yu
Guan Yu
DanCan323
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Ganesha
Ganesha
ItsDisneyFan
Ganesha
Level 15
God Stats
4W - 2L
1,781 SR
Queue Stats
33W - 38L
1,253 Elo+
Party 1
Hercules
Hercules
i-C-b-S
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,038 Elo+
Solo
Set
Set
sonic_cobra_03
Set
Level 67
God Stats
2W - 1L
1,708 SR
Queue Stats
153W - 161L
1,381 Elo+
Party 1
Ratatoskr
Ratatoskr
theFUNK KING
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,262 Elo+
Party 1
Team Averages
Level 27
1,598 SR
1,287 Elo+

VS

Team Averages
Level 12
1,345 SR
1,246 Elo+
Tsukuyomi
Tsukuyomi
ChuckyMDM
Tsukuyomi
Level 14
God Stats
2W - 5L
1,057 SR
Queue Stats
114W - 136L
1,124 Elo+
Party 2
Yemoja
Yemoja
cmereU
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
iMilkHD
Skadi
Level 13
God Stats
15W - 5L
1,500 SR
Queue Stats
63W - 46L
1,373 Elo+
Party 2
Merlin
Merlin
shavster11
Merlin
Level 17
God Stats
15W - 8L
1,167 SR
Queue Stats
132W - 127L
1,252 Elo+
Party 2
Odin
Odin
vMeloCashOut
Odin
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 148L
979 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DanCan323
Guan Yu
19
3 / 6 / 2
11,664
432
3,174
18,736
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
ItsDisneyFan
Ganesha
18
1 / 5 / 13
12,303
456
14,942
27,129
24,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
i-C-b-S
Hercules
7
0 / 3 / 0
7,409
274
1,735
5,281
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 5 / 6
12,456
461
13,051
18,607
13,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
theFUNK KING
Ratatoskr
17
8 / 3 / 3
11,917
441
15,747
16,993
9,465
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChuckyMDM
Tsukuyomi
20
4 / 5 / 4
13,683
507
12,536
19,303
7,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
cmereU
Yemoja
17
0 / 3 / 9
11,803
437
4,118
13,752
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
iMilkHD
Skadi
18
9 / 5 / 4
13,250
491
22,389
18,238
8,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
shavster11
Merlin
17
4 / 1 / 6
12,450
461
15,875
8,360
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 3 / 2
12,700
470
6,725
17,966
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
17
Kills
22
22
Deaths
17
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChuckyMDM
Tsukuyomi
4
5
4
1.2
L
Guan Yu
DanCan323
Guan Yu
3
6
2
0.67
L
Ganesha
ItsDisneyFan
Ganesha
1
5
13
1.5
W
Yemoja
cmereU
Yemoja
0
3
9
1.5
L
Hercules
i-C-b-S
Hercules
0
3
0
0
W
Skadi
iMilkHD
Skadi
9
5
4
2.2
W
Merlin
shavster11
Merlin
4
1
6
7
L
5
5
6
1.6
L
Ratatoskr
theFUNK KING
Ratatoskr
8
3
3
3.17
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,649
Damage
61,643
86,746
Taken
77,619
69,508
Mitigated
50,878
11,319
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChuckyMDM
Tsukuyomi
12,536
5,042
0
2,061
19,303
7,521
2,384
2,828
16,425
0
109,761
L
Guan Yu
DanCan323
Guan Yu
3,174
474
390
1,542
18,736
20,324
146
5,379
12,938
0
56,132
L
Ganesha
ItsDisneyFan
Ganesha
14,942
1,036
0
1,512
27,129
24,129
328
5,053
21,650
53,236
0
W
Yemoja
cmereU
Yemoja
4,118
691
4,883
2,733
13,752
11,960
584
4,517
9,185
17,829
0
L
Hercules
i-C-b-S
Hercules
1,735
820
0
1,189
5,281
2,317
0
0
4,960
0
9,141
W
Skadi
iMilkHD
Skadi
22,389
12,981
0
4,323
18,238
8,042
5,395
3,558
14,627
0
82,492
W
Merlin
shavster11
Merlin
15,875
1,254
343
3,511
8,360
3,232
2,189
411
7,874
63,485
0
L
13,051
6,201
1,155
3,198
18,607
13,273
423
5,666
12,568
0
71,465
L
Ratatoskr
theFUNK KING
Ratatoskr
15,747
5,419
255
2,078
16,993
9,465
300
2,701
14,030
0
57,412
W
6,725
2,833
0
1,001
17,966
20,123
3,435
3,628
14,088
228
48,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,749
Gold Earned
63,886
333
Minions Killed
507
0
Camps Cleared
0
2,028,028
Distance Traveled
2,443,505
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,683
507
178
7
0
504,641
0
L
Guan Yu
11,664
432
98
4
0
491,254
2
L
Ganesha
12,303
456
33
1
0
512,639
0
W
Yemoja
11,803
437
26
1
0
506,952
1
L
Hercules
7,409
274
16
1
0
109,950
0
W
Skadi
13,250
491
111
4
0
437,986
4
W
Merlin
12,450
461
107
4
0
470,088
4
L
Set
12,456
461
115
4
0
465,924
0
L
Ratatoskr
11,917
441
71
3
0
448,261
0
W
Odin
12,700
470
85
3
0
523,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role