Player Matchup

Ra
Ra
CreamyRegret117
Ra
Level 158
God Stats
1W - 4L
1,960 SR
Queue Stats
94W - 62L
1,642 Elo+
Party 1
Mercury
Mercury
Limitz9009
Mercury
Level 127
God Stats
2W - 3L
1,748 SR
Queue Stats
5W - 11L
1,170 Elo+
Party 1
Jing Wei
Jing Wei
Soultaker499
Jing Wei
Level 105
God Stats
0W - 1L
1,368 SR
Queue Stats
120W - 57L
1,778 Elo+
Party 1
Chaac
Chaac
XChampagnePapiX
Chaac
Level 160
God Stats
1W - 1L
1,642 SR
Queue Stats
61W - 49L
1,629 Elo+
Party 1
Team Averages
Level 138
1,680 SR
1,555 Elo+

VS

Team Averages
Level 98
1,690 SR
1,541 Elo+
Cupid
Cupid
Dimabrah
Cupid
Level 125
God Stats
4W - 1L
1,651 SR
Queue Stats
6W - 3L
1,402 Elo+
Solo
Cerberus
Cerberus
Lashoxa
Cerberus
Level 99
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ra
Ra
MrFlarpFlarp
Ra
Level 139
God Stats
2W - 2L
1,828 SR
Queue Stats
43W - 49L
1,716 Elo+
Party 2
Yemoja
Yemoja
lilcuzi777
Yemoja
Level 28
God Stats
1W - 0L
1,673 SR
Queue Stats
5W - 2L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
11,442
715
12,270
14,809
7,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Limitz9009
Mercury
17
3 / 5 / 10
11,200
700
12,018
14,584
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Soultaker499
Jing Wei
16
2 / 4 / 2
10,830
677
6,206
11,890
4,101
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
10 / 1 / 5
12,261
766
18,921
23,008
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dimabrah
Cupid
20
5 / 4 / 6
12,968
811
16,090
14,851
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Lashoxa
Cerberus
19
7 / 5 / 3
14,173
886
21,023
21,661
23,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 7 / 3
11,537
721
9,736
12,475
5,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
lilcuzi777
Yemoja
16
0 / 4 / 5
10,559
660
5,054
9,587
7,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
14
14
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
10
2.5
W
Cupid
Dimabrah
Cupid
5
4
6
2
W
Cerberus
Lashoxa
Cerberus
7
5
3
1.7
L
Mercury
Limitz9009
Mercury
3
5
10
1.6
W
2
7
3
0.5
L
Jing Wei
Soultaker499
Jing Wei
2
4
2
0.75
L
10
1
5
12.5
W
Yemoja
lilcuzi777
Yemoja
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,415
Damage
51,903
64,291
Taken
58,574
31,146
Mitigated
45,526
20,495
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,270
822
1,249
6,681
14,809
7,013
200
8,331
6,478
39,454
0
W
Cupid
Dimabrah
Cupid
16,090
9,336
710
4,497
14,851
7,724
1,697
3,353
11,293
0
79,805
W
Cerberus
Lashoxa
Cerberus
21,023
2,074
0
5,285
21,661
23,963
124
3,996
17,075
38,477
0
L
Mercury
Limitz9009
Mercury
12,018
6,597
0
2,930
14,584
5,916
1,945
8,356
6,228
0
35,248
W
9,736
468
1,005
2,467
12,475
5,885
348
2,933
9,262
47,868
0
L
Jing Wei
Soultaker499
Jing Wei
6,206
5,546
0
1,101
11,890
4,101
751
5,487
6,403
0
34,980
L
18,921
5,501
0
8,534
23,008
14,116
794
14,141
8,867
0
54,274
W
Yemoja
lilcuzi777
Yemoja
5,054
360
1,015
290
9,587
7,954
1,439
1,908
7,535
20,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,733
Gold Earned
49,237
267
Minions Killed
286
11
Camps Cleared
13
1,232,568
Distance Traveled
1,047,430
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,442
715
76
5
2
303,102
1
W
Cupid
12,968
811
116
7
6
270,209
1
W
Cerberus
14,173
886
42
3
1
277,207
1
L
Mercury
11,200
700
46
3
3
321,788
0
W
Ra
11,537
721
95
6
5
280,788
2
L
Jing Wei
10,830
677
65
4
1
290,996
2
L
Chaac
12,261
766
80
5
5
316,682
2
W
Yemoja
10,559
660
33
2
1
219,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role