Player Matchup

Fenrir
Fenrir
NarcoPlayer
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,575 Elo+
Party 2
Discordia
Discordia
OctavioB
Discordia
Level 29
God Stats
13W - 10L
1,725 SR
Queue Stats
44W - 47L
1,524 Elo+
Party 2
Mulan
Mulan
SalamiSalad
Mulan
Level 42
God Stats
1W - 0L
1,107 SR
Queue Stats
15W - 33L
1,216 Elo+
Solo
Team Averages
Level 66
1,444 SR
1,438 Elo+

VS

Team Averages
Level 34
1,464 SR
1,326 Elo+
Hades
Hades
Kairaxz
Hades
Level 18
God Stats
1W - 3L
1,483 SR
Queue Stats
3W - 14L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
Kashx1
Cthulhu
Level 43
God Stats
2W - 11L
1,408 SR
Queue Stats
3W - 14L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
trozah
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
8 / 0 / 2
8,171
817
7,343
6,272
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
OctavioB
Discordia
10
1 / 1 / 9
7,182
718
4,276
3,415
1,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 8
6,907
691
2,865
3,132
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kairaxz
Hades
8
0 / 4 / 0
5,797
580
310
5,228
1,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Kashx1
Cthulhu
9
1 / 3 / 1
6,211
621
5,171
7,721
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
trozah
Kukulkan
8
1 / 3 / 0
6,232
623
908
4,474
1,448
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
Kairaxz
Hades
0
4
0
0
L
Cthulhu
Kashx1
Cthulhu
1
3
1
0.5
W
Fenrir
8
0
2
9
W
Discordia
OctavioB
Discordia
1
1
9
5.5
W
1
1
8
5
L
Kukulkan
trozah
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
6,389
12,819
Taken
17,423
5,103
Mitigated
9,356
4,949
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Kairaxz
Hades
310
310
656
384
5,228
1,817
0
1,527
3,701
7,135
0
L
Cthulhu
Kashx1
Cthulhu
5,171
300
0
2,206
7,721
6,091
0
2,399
5,202
22,719
0
W
Fenrir
7,343
2,114
0
3,699
6,272
2,195
472
2,189
3,908
0
28,814
W
Discordia
OctavioB
Discordia
4,276
179
348
655
3,415
1,182
253
2,193
1,047
33,859
0
W
2,865
397
0
247
3,132
1,726
246
1,808
1,181
0
8,613
L
Kukulkan
trozah
Kukulkan
908
195
0
522
4,474
1,448
0
398
4,051
8,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,260
Gold Earned
18,240
105
Minions Killed
73
0
Camps Cleared
0
573,211
Distance Traveled
442,362
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,797
580
27
3
0
141,227
0
L
Cthulhu
6,211
621
29
3
0
163,989
0
W
Fenrir
8,171
817
31
3
0
187,440
2
W
Discordia
7,182
718
55
6
0
198,603
0
W
Mulan
6,907
691
19
2
0
187,168
2
L
Kukulkan
6,232
623
17
2
0
137,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role