Player Matchup

Fenrir
Fenrir
Ivybug2010
Fenrir
Level 33
God Stats
9W - 13L
1,815 SR
Queue Stats
158W - 224L
1,438 Elo+
Party 3
Sun Wukong
Sun Wukong
TacoVII
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,524 Elo+
Party 1
Chronos
Chronos
ThatRealGinger
Chronos
Level 28
God Stats
0W - 1L
1,690 SR
Queue Stats
111W - 95L
1,552 Elo+
Party 3
Hades
Hades
bigschmeat69420
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 242L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
forskin1
Ne Zha
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 140L
1,507 Elo+
Party 1
Team Averages
Level 28
1,601 SR
1,516 Elo+

VS

Team Averages
Level 27
1,550 SR
1,552 Elo+
Medusa
Medusa
Gormotti
Medusa
Level 17
God Stats
14W - 10L
1,545 SR
Queue Stats
27W - 18L
1,572 Elo+
Party 2
Thanatos
Thanatos
RSL26
Thanatos
Level 23
God Stats
23W - 13L
1,612 SR
Queue Stats
65W - 47L
1,583 Elo+
Solo
Khepri
Khepri
ReccaKai
Khepri
Level 24
God Stats
6W - 9L
1,522 SR
Queue Stats
131W - 139L
1,557 Elo+
Party 2
Anubis
Anubis
iShikari
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
xXinkyghostXx
Bellona
Level 24
God Stats
104W - 103L
1,574 SR
Queue Stats
117W - 127L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ivybug2010
Fenrir
20
5 / 9 / 3
13,072
503
10,119
25,371
15,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
TacoVII
Sun Wukong
15
3 / 9 / 6
10,833
417
11,581
22,663
14,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 7 / 13
15,134
582
18,798
24,961
9,342
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 11 / 1
9,926
382
5,278
15,345
9,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
forskin1
Ne Zha
20
17 / 8 / 8
16,111
620
32,753
34,143
20,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gormotti
Medusa
20
6 / 4 / 2
13,590
523
11,090
10,938
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
RSL26
Thanatos
20
14 / 8 / 11
15,563
599
21,755
23,665
11,587
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
ReccaKai
Khepri
17
3 / 10 / 9
11,963
460
5,952
22,689
22,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
iShikari
Anubis
20
20 / 6 / 11
15,545
598
38,339
29,347
19,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
19
1 / 3 / 10
12,042
463
12,301
18,661
17,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
87
31
Kills
44
44
Deaths
31
31
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gormotti
Medusa
6
4
2
1.75
L
Fenrir
Ivybug2010
Fenrir
5
9
3
0.72
W
Thanatos
RSL26
Thanatos
14
8
11
2.44
W
Khepri
ReccaKai
Khepri
3
10
9
0.75
L
Sun Wukong
TacoVII
Sun Wukong
3
9
6
0.67
L
5
7
13
1.64
L
1
11
1
0.14
L
Ne Zha
forskin1
Ne Zha
17
8
8
2.63
W
Anubis
iShikari
Anubis
20
6
11
4.25
W
Bellona
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,529
Damage
89,437
122,483
Taken
105,300
68,318
Mitigated
75,767
24,286
Healing
43,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gormotti
Medusa
11,090
5,125
0
2,359
10,938
4,984
5,571
1,862
9,076
0
78,050
L
Fenrir
Ivybug2010
Fenrir
10,119
751
0
2,191
25,371
15,007
0
9,841
15,530
0
76,288
W
Thanatos
RSL26
Thanatos
21,755
4,998
0
18,772
23,665
11,587
505
2,813
20,852
0
102,892
W
Khepri
ReccaKai
Khepri
5,952
997
0
1,791
22,689
22,236
768
8,968
13,721
18,241
0
L
Sun Wukong
TacoVII
Sun Wukong
11,581
2,294
0
4,085
22,663
14,022
168
9,132
13,531
0
39,339
L
18,798
6,117
0
7,760
24,961
9,342
3,440
6,729
18,152
137,261
0
L
5,278
1,687
0
2,547
15,345
9,494
874
7,450
7,895
30,372
0
L
Ne Zha
forskin1
Ne Zha
32,753
12,516
0
7,703
34,143
20,453
611
11,139
23,004
0
110,432
W
Anubis
iShikari
Anubis
38,339
1,621
0
16,201
29,347
19,883
4,165
7,040
22,307
102,264
0
W
Bellona
12,301
863
0
4,206
18,661
17,077
1,601
3,393
15,268
0
46,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,076
Gold Earned
68,703
590
Minions Killed
477
0
Camps Cleared
0
1,937,586
Distance Traveled
2,321,282
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,590
523
125
5
0
480,820
5
L
Fenrir
13,072
503
128
5
0
443,584
1
W
Thanatos
15,563
599
128
5
0
486,670
5
W
Khepri
11,963
460
21
1
0
442,566
3
L
Sun Wukong
10,833
417
59
2
0
358,348
1
L
Chronos
15,134
582
215
8
0
411,443
3
L
Hades
9,926
382
61
2
0
278,910
0
L
Ne Zha
16,111
620
127
5
0
445,301
0
W
Anubis
15,545
598
133
5
0
422,475
3
W
Bellona
12,042
463
70
3
0
488,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role