Player Matchup

Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BoostedKawi
Ares
Level 29
God Stats
0W - 2L
1,545 SR
Queue Stats
101W - 93L
1,581 Elo+
Solo
Medusa
Medusa
TuppennyEagle75
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 52
1,515 SR
1,527 Elo+

VS

Team Averages
Level 92
1,682 SR
1,597 Elo+
Sobek
Sobek
Emp-RonzuRerose
Sobek
Level 126
God Stats
1W - 0L
1,466 SR
Queue Stats
9W - 6L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
GrimesyB
Baron Samedi
Level 124
God Stats
12W - 4L
1,961 SR
Queue Stats
36W - 23L
1,762 Elo+
Party 1
Chaac
Chaac
TheLazyDuck90
Chaac
Level 27
God Stats
6W - 6L
1,620 SR
Queue Stats
65W - 65L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
2 / 2 / 0
5,005
834
2,789
4,441
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,828
805
2,427
4,598
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 0
3,778
630
292
1,441
358
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
4,979
830
1,031
3,033
2,378
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
GrimesyB
Baron Samedi
9
2 / 1 / 3
5,295
883
2,678
2,199
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 1 / 2
5,208
868
3,815
4,652
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
6
6
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
0
1
L
0
2
1
0.25
W
2
0
2
3
W
Baron Samedi
GrimesyB
Baron Samedi
2
1
3
3.5
W
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,508
Damage
7,524
10,480
Taken
9,884
3,903
Mitigated
5,948
1,759
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,789
1,272
0
965
4,441
1,443
0
1,566
2,521
0
15,612
L
2,427
81
0
794
4,598
2,102
0
1,343
3,027
10,731
0
W
1,031
133
135
542
3,033
2,378
0
1,355
1,678
4,726
0
W
Baron Samedi
GrimesyB
Baron Samedi
2,678
151
562
939
2,199
921
0
47
2,152
15,710
0
W
3,815
586
0
2,134
4,652
2,649
0
1,058
3,594
0
15,557
L
292
62
0
0
1,441
358
0
504
872
0
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,611
Gold Earned
15,482
50
Minions Killed
65
0
Camps Cleared
0
237,214
Distance Traveled
338,136
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,005
834
25
4
0
93,970
2
L
Ares
4,828
805
24
4
0
113,230
3
W
Sobek
4,979
830
11
2
0
109,819
3
W
Baron Samedi
5,295
883
23
4
0
109,739
2
W
Chaac
5,208
868
31
5
0
118,578
3
L
Medusa
3,778
630
1
0
0
30,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role