Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kegaran-0311
King Arthur
Level 155
God Stats
2W - 4L
1,688 SR
Queue Stats
42W - 37L
1,652 Elo+
Party 1
Agni
Agni
TheBaconTank
Agni
Level 131
God Stats
5W - 2L
1,668 SR
Queue Stats
170W - 178L
1,645 Elo+
Solo
Yemoja
Yemoja
dre_days08
Yemoja
Level 129
God Stats
9W - 26L
1,167 SR
Queue Stats
197W - 207L
1,557 Elo+
Solo
Pele
Pele
xxThrallxx
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,571 Elo+

VS

Team Averages
Level 127
1,497 SR
1,614 Elo+
Horus
Horus
Destructor297
Horus
Level 141
God Stats
4W - 3L
1,544 SR
Queue Stats
335W - 288L
1,664 Elo+
Solo
Xbalanque
Xbalanque
Fieryskull73
Xbalanque
Level 121
God Stats
14W - 6L
1,756 SR
Queue Stats
515W - 426L
1,695 Elo+
Solo
Mulan
Mulan
Loudtoaster3621
Mulan
Level 126
God Stats
1W - 1L
1,295 SR
Queue Stats
30W - 39L
1,562 Elo+
Party 2
Ra
Ra
PotterRoyale
Ra
Level 125
God Stats
11W - 8L
1,624 SR
Queue Stats
153W - 119L
1,568 Elo+
Party 2
Serqet
Serqet
fatjesus9624
Serqet
Level 121
God Stats
1W - 1L
1,267 SR
Queue Stats
116W - 103L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 1 / 0
5,475
548
1,890
4,140
1,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Kegaran-0311
King Arthur
9
0 / 4 / 0
4,903
490
3,851
8,255
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 6 / 0
4,960
496
3,283
6,162
1,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
dre_days08
Yemoja
7
0 / 1 / 0
4,163
416
1,564
5,597
1,496
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
5,009
501
1,647
6,321
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,191
519
1,828
6,244
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
Fieryskull73
Xbalanque
11
1 / 0 / 1
5,981
598
3,573
4,092
1,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 4
6,071
607
5,224
6,497
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 2
7,094
709
5,352
2,616
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
10
4 / 0 / 4
5,804
580
3,014
4,539
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
1
0
3
2.5
W
Xbalanque
Fieryskull73
Xbalanque
1
0
1
1.5
L
King Arthur
Kegaran-0311
King Arthur
0
4
0
0
W
1
0
4
3
W
7
0
2
8
L
0
6
0
0
L
Yemoja
dre_days08
Yemoja
0
1
0
0
W
Serqet
4
0
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,235
Damage
18,991
30,475
Taken
23,988
11,477
Mitigated
11,368
8,991
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,890
1,286
0
1,260
4,140
1,485
0
125
3,983
0
34,166
W
1,828
606
784
2,123
6,244
4,254
77
2,251
3,968
0
7,978
W
Xbalanque
Fieryskull73
Xbalanque
3,573
1,832
0
2,008
4,092
1,135
0
499
3,593
0
39,725
L
King Arthur
Kegaran-0311
King Arthur
3,851
488
0
2,110
8,255
5,226
0
525
7,394
0
24,097
W
5,224
1,148
0
4,235
6,497
3,458
0
0
6,247
0
35,033
W
5,352
883
998
1,373
2,616
1,060
114
1,243
1,373
42,428
0
L
3,283
299
0
997
6,162
1,578
0
1,900
3,982
31,481
0
L
Yemoja
dre_days08
Yemoja
1,564
257
765
1,203
5,597
1,496
0
819
4,687
13,800
0
W
Serqet
3,014
424
0
2,005
4,539
1,461
0
854
3,685
0
23,143
L
1,647
246
0
2,656
6,321
1,692
0
1,633
4,480
0
30,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
30,141
301
Minions Killed
322
0
Camps Cleared
0
889,016
Distance Traveled
1,004,113
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,475
548
91
9
0
163,060
2
W
Horus
5,191
519
10
1
0
202,319
3
W
Xbalanque
5,981
598
85
9
0
178,773
5
L
King Arthur
4,903
490
54
5
0
191,558
2
W
Mulan
6,071
607
78
8
0
165,926
3
W
Ra
7,094
709
91
9
0
212,644
2
L
Agni
4,960
496
62
6
0
176,829
5
L
Yemoja
4,163
416
25
3
0
139,174
2
W
Serqet
5,804
580
58
6
0
244,451
3
L
Pele
5,009
501
69
7
0
218,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role