Player Matchup

Sol
Sol
Enduring4ever
Sol
Level 29
God Stats
5W - 14L
1,348 SR
Queue Stats
8W - 19L
1,306 Elo+
Solo
Sobek
Sobek
NinjaNicki_
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
ThatOneSaucyBoy
Nemesis
Level 16
God Stats
12W - 9L
1,683 SR
Queue Stats
14W - 10L
1,544 Elo+
Solo
Artemis
Artemis
okydoky51
Artemis
Level 16
God Stats
4W - 16L
1,213 SR
Queue Stats
15W - 28L
1,216 Elo+
Solo
Hades
Hades
wolfhawk42
Hades
Level 12
God Stats
8W - 23L
1,246 SR
Queue Stats
40W - 64L
1,231 Elo+
Solo
Team Averages
Level 15
1,398 SR
1,359 Elo+

VS

Team Averages
Level 21
1,475 SR
1,203 Elo+
Xbalanque
Xbalanque
Fortune1434
Xbalanque
Level 29
God Stats
9W - 4L
1,675 SR
Queue Stats
56W - 68L
1,328 Elo+
Party 1
Anubis
Anubis
HOPE ONESHOT
Anubis
Level 15
God Stats
37W - 31L
1,436 SR
Queue Stats
121W - 127L
1,232 Elo+
Solo
Da Ji
Da Ji
ibethegrimm
Da Ji
Level 17
God Stats
11W - 10L
1,686 SR
Queue Stats
58W - 65L
1,285 Elo+
Party 1
Tiamat
Tiamat
jellyac2
Tiamat
Level 7
God Stats
1W - 5L
1,057 SR
Queue Stats
23W - 30L
854 Elo+
Solo
Cabrakan
Cabrakan
visco777
Cabrakan
Level 37
God Stats
72W - 58L
1,522 SR
Queue Stats
154W - 171L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 0
11,507
548
13,831
23,246
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 11 / 2
7,209
343
2,680
16,344
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 7 / 1
8,528
406
9,070
20,499
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
okydoky51
Artemis
14
1 / 5 / 1
9,181
437
5,986
13,697
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
18
6 / 5 / 0
11,768
560
9,346
14,460
7,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fortune1434
Xbalanque
16
10 / 2 / 6
10,858
517
16,324
14,568
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
10 / 2 / 9
10,887
518
13,186
13,154
5,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 3
11,436
545
9,313
18,307
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
jellyac2
Tiamat
14
2 / 9 / 7
9,597
457
3,137
11,851
6,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
visco777
Cabrakan
16
8 / 2 / 5
10,861
517
14,348
15,347
10,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
15
Kills
36
38
Deaths
17
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
10
0
0.6
W
Xbalanque
Fortune1434
Xbalanque
10
2
6
6.5
W
Anubis
10
2
9
7.25
L
0
11
2
0.09
L
2
7
1
0.36
W
6
2
3
3.75
W
Tiamat
jellyac2
Tiamat
2
9
7
0.61
L
Artemis
okydoky51
Artemis
1
5
1
0.3
W
Cabrakan
visco777
Cabrakan
8
2
5
5.25
L
Hades
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
56,308
88,246
Taken
73,227
35,821
Mitigated
42,577
24,648
Healing
27,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,831
4,635
100
9,210
23,246
6,980
2,509
11,036
12,210
66,412
0
W
Xbalanque
Fortune1434
Xbalanque
16,324
9,388
1,355
3,977
14,568
6,935
6,230
3,607
10,961
0
71,993
W
Anubis
13,186
1,331
0
4,408
13,154
5,726
863
5,704
7,450
53,075
0
L
2,680
315
0
1,396
16,344
9,820
24
8,152
8,192
13,266
0
L
9,070
3,293
0
5,088
20,499
6,848
0
5,461
15,038
0
45,983
W
9,313
3,092
0
7,348
18,307
13,365
3,264
6,662
11,645
0
65,534
W
Tiamat
jellyac2
Tiamat
3,137
1,531
0
1,869
11,851
6,525
1,084
4,653
7,198
31,088
0
L
Artemis
okydoky51
Artemis
5,986
2,010
0
3,022
13,697
4,848
0
3,692
10,005
0
42,666
W
Cabrakan
visco777
Cabrakan
14,348
2,443
965
7,264
15,347
10,026
842
5,231
10,116
52,158
0
L
Hades
9,346
1,735
0
5,832
14,460
7,325
1,440
2,330
12,130
70,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,193
Gold Earned
53,639
419
Minions Killed
432
0
Camps Cleared
0
1,649,804
Distance Traveled
1,696,198
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,507
548
112
5
0
284,453
5
W
Xbalanque
10,858
517
104
5
0
372,898
3
W
Anubis
10,887
518
75
4
0
359,644
2
L
Sobek
7,209
343
18
1
0
302,429
7
L
Nemesis
8,528
406
63
3
0
380,814
0
W
Da Ji
11,436
545
98
5
0
326,356
2
W
Tiamat
9,597
457
66
3
0
294,296
0
L
Artemis
9,181
437
74
4
0
377,047
1
W
Cabrakan
10,861
517
89
4
0
343,004
1
L
Hades
11,768
560
152
7
0
305,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role